lilium-voyager/code
Zack Middleton 4af2c91fbf Fix -1 (unlimited) ammo decreasing ammo time remaining
Gauntlet and Grappling Hook use -1 ammo. Gauntlet is excluded from
the check ammo loop but Grappling Hook causes ammo time remaining
to decrease 200 milliseconds.

The out of ammo check tests time remaining is equal to zero. This
means carrying Grappling Hook and out of ammo will have negative
time remaining which results in the low ammo message being displayed
instead of out of ammo.
2017-11-10 20:33:07 -06:00
..
AL 5882 - Update OpenAL Headers to OpenAL Soft 1.15.1 2013-02-17 07:34:41 -06:00
asm Remove unused fpucw from snapvector.asm 2015-07-09 18:35:45 -05:00
autoupdater Use "x86_64" and not "x86-64" like everything else in ioq3. 2017-06-04 02:46:49 -04:00
botlib Fix memory leak in (unused) AAS_FloodAreas() 2017-10-07 08:02:24 -05:00
cgame Fix -1 (unlimited) ammo decreasing ammo time remaining 2017-11-10 20:33:07 -06:00
client Make client for Windows x86_64 use OpenAL64.dll by default 2017-09-04 20:34:55 -05:00
curl-7.54.0/include Update internal curl to 7.54.0 2017-07-28 16:32:22 +01:00
game Don't send team overlay info to bots 2017-10-09 02:34:22 -05:00
jpeg-8c Mark JPEG lib changes, file provided by Simon McVittie 2012-07-01 18:07:56 +00:00
libogg-1.3.2 Rename (already updated) libogg-1.3.1 to libogg-1.3.2 2017-05-23 11:47:26 -05:00
libs Update internal curl to 7.54.0 2017-07-28 16:32:22 +01:00
libvorbis-1.3.5 Rename (already updated) libvorbis-1.3.4 to libvorbis-1.3.5 2017-05-23 11:47:26 -05:00
null [null/null_glimp.c] Fix up bitrot in null impl 2016-07-26 10:52:15 +01:00
opus-1.1.4 Rename (already updated) opus-1.1 to opus-1.1.4 2017-05-23 11:47:27 -05:00
opusfile-0.8 Fix more maybe-uninitialized warnings in opusfile 2017-07-09 14:01:41 -05:00
q3_ui Update UI player animation handling to match CGame 2017-09-10 20:20:30 -05:00
qcommon [qcommon] Use unsigned types where wrapping arithmetic is intended 2017-10-02 19:46:37 -05:00
renderercommon Load OpenGL ES 1.1 function procs 2017-10-02 04:48:07 -05:00
renderergl1 Only draw cm_patch/bot debug polygons in world scenes 2017-10-08 07:18:40 -05:00
renderergl2 OpenGL2: Use ri.Error instead of Com_Error in tr_vbo.c 2017-11-05 20:58:57 -06:00
sdl Load OpenGL ES 1.1 function procs 2017-10-02 04:48:07 -05:00
SDL2/include Update SDL2 to 2.0.4 2016-08-15 22:20:00 -04:00
server Fix listen server sending snapshots each client frame 2017-09-15 19:31:00 -05:00
sys Fix reading crash log when log wraps around buffer 2017-10-08 07:19:07 -05:00
tools [botlib] Use floating point absolute value rather than truncate to integer 2016-07-25 18:36:31 +01:00
ui Fix Team Arena server refresh time format 2017-11-10 20:06:04 -06:00
zlib drop some useless return statements 2013-05-30 15:43:21 -05:00