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cl_avi.c
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* Fix poppy captured audio when recording videos
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2007-12-01 19:39:03 +00:00 |
cl_cgame.c
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VoIP: Enable Automatic Gain Control.
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2008-06-08 07:09:45 +00:00 |
cl_cin.c
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Initial patch for in-game VoIP support!
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2008-06-01 07:51:23 +00:00 |
cl_console.c
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* Fix bug that prevented key up events getting to cgame/ui when not in game
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2007-10-02 14:14:45 +00:00 |
cl_curl.c
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Angst and zinx cajoled me into removing trying to load libcurl.so again.
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2008-02-17 13:46:34 +00:00 |
cl_curl.h
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Angst and zinx cajoled me into removing trying to load libcurl.so again.
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2008-02-17 13:46:34 +00:00 |
cl_input.c
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VoIP: initial shot at voice activation.
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2008-06-07 14:40:59 +00:00 |
cl_keys.c
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Make sure fullscreen does not work for in_nograb when manually Alt-Entering, too.
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2008-03-26 16:20:21 +00:00 |
cl_main.c
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VoIP: Don't lose gain for good if using VAD on disconnect.
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2008-06-08 08:24:38 +00:00 |
cl_net_chan.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |
cl_parse.c
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Removed an obsolete FIXME.
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2008-06-08 08:23:55 +00:00 |
cl_scrn.c
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- replace a few constant values with GL macros in tr_cmds.c
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2008-05-01 14:56:57 +00:00 |
cl_ui.c
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- Revamp in-game server browser: you can now scan for games on multiple master servers, while retaining compatibility with old QVMs.
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2008-04-11 18:39:03 +00:00 |
client.h
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VoIP: tweaked VAD code.
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2008-06-08 07:29:25 +00:00 |
keycodes.h
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* (bug 2741) replace K_LAST_KEY with MAX_KEYS. K_LAST_KEY is now defined
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2007-03-22 22:03:00 +00:00 |
keys.h
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* Don't apply colour escape chars on input fields
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2007-09-21 10:35:24 +00:00 |
libmumblelink.c
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mumble link support
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2008-05-30 17:19:31 +00:00 |
libmumblelink.h
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mumble link support
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2008-05-30 17:19:31 +00:00 |
qal.c
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fix openal dlopen
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2008-06-02 15:54:36 +00:00 |
qal.h
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Revert changes in ioquake3 AL code, fix OpenAL headers.
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2007-12-13 23:27:41 +00:00 |
snd_adpcm.c
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First diff from Andreas Schneider:
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2005-08-31 18:00:00 +00:00 |
snd_codec.c
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* Fix to bug in S_FileExtension (Tr3B)
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2008-01-19 19:06:25 +00:00 |
snd_codec.h
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* Fix bug where an extraneous render command can cause a crash when
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2007-11-18 01:06:46 +00:00 |
snd_codec_ogg.c
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* (bug 3567) Fix to error handling in Ogg decoder (Joerg Dietrich)
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2008-03-11 21:43:25 +00:00 |
snd_codec_wav.c
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* Fix bug where an extraneous render command can cause a crash when
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2007-11-18 01:06:46 +00:00 |
snd_dma.c
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Initial patch for in-game VoIP support!
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2008-06-01 07:51:23 +00:00 |
snd_local.h
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Initial patch for in-game VoIP support!
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2008-06-01 07:51:23 +00:00 |
snd_main.c
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Initial patch for in-game VoIP support!
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2008-06-01 07:51:23 +00:00 |
snd_mem.c
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Don't byteswap when resampling audio...we byteswapped it previously in the
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2005-11-20 15:35:45 +00:00 |
snd_mix.c
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Initial patch for in-game VoIP support!
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2008-06-01 07:51:23 +00:00 |
snd_openal.c
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VoIP: Don't hardcode Speex sample rate.
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2008-06-07 14:38:46 +00:00 |
snd_public.h
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Initial patch for in-game VoIP support!
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2008-06-01 07:51:23 +00:00 |
snd_wavelet.c
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* Added STATUS
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2005-10-29 01:53:09 +00:00 |