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tr_animation.c
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#6069: Remove md4 model support.
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2013-11-29 16:13:47 -08:00 |
tr_backend.c
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Always use GL_Cull to change cull state
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2014-10-29 01:32:50 -05:00 |
tr_bsp.c
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Fix renderergl1 warnings
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2014-09-01 11:31:39 +01:00 |
tr_cmds.c
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Remove unused renderCommandList variable from renderers
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2013-05-13 12:08:16 -05:00 |
tr_curve.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_flares.c
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Fix flares being invisible after vid_restart
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2013-11-09 16:57:58 -06:00 |
tr_image.c
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Port COM_ParseExt fixes to CommaParse
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2014-08-28 20:34:05 -05:00 |
tr_init.c
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Merge branch 'master' into sdl2
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2014-02-07 23:24:12 -06:00 |
tr_light.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_local.h
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Merge branch 'master' into sdl2
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2014-02-07 23:24:12 -06:00 |
tr_main.c
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#6069: Remove md4 model support.
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2013-11-29 16:13:47 -08:00 |
tr_marks.c
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Fix some of the things clang --analyze flagged
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2013-03-26 16:50:03 +00:00 |
tr_mesh.c
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Remove RAVENMD4 #define
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2013-03-18 19:05:51 +00:00 |
tr_model.c
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Make R_LerpTag return qfalse if MDR tag does not exist
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2014-05-06 21:10:16 -05:00 |
tr_model_iqm.c
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Fix renderergl1 warnings
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2014-09-01 11:31:39 +01:00 |
tr_scene.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_shade.c
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Remove vertexLightmap from textureBundle_t, it's never qtrue
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2013-11-02 02:59:31 -05:00 |
tr_shade_calc.c
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Fix renderergl1 warnings
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2014-09-01 11:31:39 +01:00 |
tr_shader.c
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Add function for clearing global shader instead of duplicating the code
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2014-09-27 01:35:35 -05:00 |
tr_shadows.c
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Always use GL_Cull to change cull state
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2014-10-29 01:32:50 -05:00 |
tr_sky.c
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Allow drawing sun in OpenGL1 renderer
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2013-05-27 14:52:18 -05:00 |
tr_subs.c
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renderer -> renderergl1, rend2 -> renderergl2
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2013-02-15 23:46:37 +00:00 |
tr_surface.c
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Check for buffer overflow for rail/lightning surfaces
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2014-01-25 21:15:36 -06:00 |
tr_world.c
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Fix some of the things clang --analyze flagged
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2013-03-26 16:50:03 +00:00 |