Zachary Slater
4bee7b4134
Patch from Tim Angus, to fix a longstanding bug
...
in the server, wherein running the server for
more than 24 hours would cause the game to
exhibit weirdness as described here:
http://forums.wireheadstudios.org/index.php?act=ST&f=11&t=2749
That page would also indicate that more work
needs to be done if the map isn't going to change
for more than 24 hours.
2005-09-17 01:36:38 +00:00
Zachary Slater
01da6d757b
https://bugzilla.icculus.org/show_bug.cgi?id=2356
...
Remotely exploitable Infostring Crash
2005-09-01 02:13:47 +00:00
Zachary Slater
06c73f5e59
First diff from Andreas Schneider:
...
here are gcc4 signedness fixes for latest svn :)
2005-08-31 18:00:00 +00:00
Ludwig Nussel
88171d6bb7
support for 64bit native mods
2005-08-30 20:30:17 +00:00
Ludwig Nussel
5ae70d54b0
remove svn:executable property
2005-08-28 17:54:51 +00:00
Ludwig Nussel
fd4bbf42d6
remove 64bit warning. For QVM it's ok and native .so is broken anyways
2005-08-28 12:34:17 +00:00
Zachary Slater
f46ede91fb
Ludwig's 1st diff: Some 64bit fixes for x86_64. Also fixes Makefile build.
2005-08-27 02:24:00 +00:00
Zachary Slater
59cce31e75
newlines fixed
2005-08-26 17:39:27 +00:00
Zachary Slater
5b755058f5
Itsa me, quake3io!
2005-08-26 04:48:05 +00:00
Travis Bradshaw
dbe4ddb103
The Quake III Arena sources as originally released under the GPL license on August 20, 2005.
2012-01-31 13:41:34 -06:00