Tim Angus
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3a2ad50406
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* Moved various source files from their mod sdk locations to places more
appropriate for open source Q3
* This patch looks bigger than it really is, however it will probably break the
VC and OS X builds (easy to fix though)
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2005-10-26 19:45:21 +00:00 |
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Tim Angus
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d6b2a1e527
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* Deleted some exes that were in the repository
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2005-10-21 18:07:25 +00:00 |
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Zachary Slater
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aff4d7d858
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Hopefully this will fix win32 msvc.netsuperduper++220000 extra entropy edition
compilation, and I updated the readme a little apparently.
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2005-09-26 02:36:52 +00:00 |
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Tim Angus
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2b8395a4d0
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* Replaced lots of __linux__ || __FreeBSD__ with __GNUC__
* MinGW port now uses asm versions of SnapVector and ftol
* Improved the handling of mangled symbols in vm_x86.c
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2005-09-23 02:59:15 +00:00 |
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Tim Angus
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fcaf343d7f
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* Port to MinGW
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2005-09-22 03:21:33 +00:00 |
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Ludwig Nussel
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88171d6bb7
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support for 64bit native mods
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2005-08-30 20:30:17 +00:00 |
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Ludwig Nussel
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5ae70d54b0
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remove svn:executable property
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2005-08-28 17:54:51 +00:00 |
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Zachary Slater
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59cce31e75
|
newlines fixed
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2005-08-26 17:39:27 +00:00 |
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Zachary Slater
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5b755058f5
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Itsa me, quake3io!
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2005-08-26 04:48:05 +00:00 |
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Travis Bradshaw
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dbe4ddb103
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The Quake III Arena sources as originally released under the GPL license on August 20, 2005.
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2012-01-31 13:41:34 -06:00 |
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