Commit Graph

26 Commits

Author SHA1 Message Date
Tim Angus 68b9eb3fba * Anisotropic texture filtering (from Echon) 2006-04-22 22:14:15 +00:00
Tim Angus f63472025f * Change window title 2006-03-24 17:28:27 +00:00
Aaron Gyes fe210b1f6b Angst's installer + icon 2006-02-20 23:08:59 +00:00
Aaron Gyes f7642afeea Clean up ARGB 16*16 icon too. 2006-02-20 21:13:19 +00:00
Aaron Gyes c5a0d40f40 Redone 16*16 icons by hand, they should be less nasty now. 2006-02-20 20:14:07 +00:00
Aaron Gyes 797df27e23 Hot new sexy Windows icon. 2006-02-20 06:59:48 +00:00
Ludwig Nussel 4c242115dc - change long to intptr_t for 64bit windows compatability
- change vmMain arguments back to int. 64bit types are apparently not
  needed there. Only the syscall function needs them.
2006-02-18 19:07:23 +00:00
Maik 5b12a7a468 * enabled openal as default in msvc. 2006-02-07 12:47:12 +00:00
Maik fc58fbbac7 cl_avi.c added to msvc project. 2006-01-19 16:43:06 +00:00
Tim Angus 7b845a1741 * Move code/unix/Makefile to ./Makefile 2006-01-15 21:45:57 +00:00
Tim Angus 310190a466 * Support for MinGW cross compilation 2005-12-29 00:04:41 +00:00
Maik 252ede0472 msvc project files updated and moved to win32/msvc
temporary build dirs moved to win32/msvc/build
2005-12-12 17:38:03 +00:00
Ryan C. Gordon ff9c89f8fe Better altivec cvar handling. Should fix crashes at startup, or curious
people that toggle it on at runtime on a G3.
2005-12-04 21:40:25 +00:00
Tim Angus 68a59e1c93 * Moved win32 GL extension prototypes from tr_init.c to win_qgl.c 2005-11-26 17:51:26 +00:00
Tim Angus e4b7a04d5c * Replaced a bunch of inline and __inline with ID_INLINE
* Replaced a bunch of __i386__ with id386
* General tidy up of asm preprocessor decisions
* Removed C_ONLY from the dedicated server build
2005-11-04 22:32:00 +00:00
Tim Angus 05e8ab9538 * Added STATUS
* Updated TODO
* Moved ChangeLog to root
* Updated ChangeLog
* s/Foobar/Quake III Arena Source Code/
* Biggest patch EVAR. I wonder how many mail boxes this will fill...
2005-10-29 01:53:09 +00:00
Tim Angus 3a2ad50406 * Moved various source files from their mod sdk locations to places more
appropriate for open source Q3
* This patch looks bigger than it really is, however it will probably break the
  VC and OS X builds (easy to fix though)
2005-10-26 19:45:21 +00:00
Tim Angus d6b2a1e527 * Deleted some exes that were in the repository 2005-10-21 18:07:25 +00:00
Zachary Slater aff4d7d858 Hopefully this will fix win32 msvc.netsuperduper++220000 extra entropy edition
compilation, and I updated the readme a little apparently.
2005-09-26 02:36:52 +00:00
Tim Angus 2b8395a4d0 * Replaced lots of __linux__ || __FreeBSD__ with __GNUC__
* MinGW port now uses asm versions of SnapVector and ftol
* Improved the handling of mangled symbols in vm_x86.c
2005-09-23 02:59:15 +00:00
Tim Angus fcaf343d7f * Port to MinGW 2005-09-22 03:21:33 +00:00
Ludwig Nussel 88171d6bb7 support for 64bit native mods 2005-08-30 20:30:17 +00:00
Ludwig Nussel 5ae70d54b0 remove svn:executable property 2005-08-28 17:54:51 +00:00
Zachary Slater 59cce31e75 newlines fixed 2005-08-26 17:39:27 +00:00
Zachary Slater 5b755058f5 Itsa me, quake3io! 2005-08-26 04:48:05 +00:00
Travis Bradshaw dbe4ddb103 The Quake III Arena sources as originally released under the GPL license on August 20, 2005. 2012-01-31 13:41:34 -06:00