Zack Middleton
43602a7eb8
Revert "Removed "Color Depth" from q3_ui system settings, it didn't control anything."
...
The r_colorbits cvar still exists and gfxinfo reports it works on
Debian Jessie in both git master and building the commit where I
removed r_colorbits from q3_ui. So it does indeed control something.
Maybe I expected 16-bit color to look different? I don't know.
This reverts my commit 8e689739f4
from August 11 2011.
2018-04-09 16:31:32 -05:00
Tim Angus
b55809b925
Fix ui warnings
2014-09-01 11:05:46 +01:00
Zack Middleton
1469df546e
Reverted r2145 per Timbo's suggestion.
2011-08-11 20:57:39 +00:00
Zack Middleton
1609d1c42b
- Added r_mode -2 for using display resolution.
...
- Changed q3_ui's very high video settings use display resolution.
2011-08-11 05:14:42 +00:00
Zack Middleton
8e689739f4
Removed "Color Depth" from q3_ui system settings, it didn't control anything.
2011-08-11 03:57:23 +00:00
Thilo Schulz
23ceb05c87
Correct fix to ( #5051 ), patch by Roughael
2011-06-24 13:10:45 +00:00
Thilo Schulz
d9ea902c31
Fix by Laurent Desnogues for my feeble attempt at a fix
2011-06-21 19:33:02 +00:00
Thilo Schulz
6a3142d2c1
Fix to ( #5051 ) - strchr in GraphicsOptions_GetAspectRatios() might return NULL for some strange reason
2011-06-21 11:45:34 +00:00
Thilo Schulz
97ed3650d7
Make Video settings menu revert some settings to default values via Cvar_Reset() instead of hardcoded values ( #2589 )
2011-03-07 23:07:24 +00:00
Thilo Schulz
fef4d12d68
Refactoring patch by DevHC
2011-03-05 19:20:37 +00:00
Thilo Schulz
2d344eb82e
Apply patch from Jay Weisskopf adding an aspect ratio menu entry to resolution selector: https://bugzilla.icculus.org/show_bug.cgi?id=3475
2009-10-08 22:40:11 +00:00
Ludwig Nussel
53fc214d00
better handling of illegal mode values
2008-04-13 08:30:51 +00:00
Tim Angus
b9ab949ec7
* Replace "powered by ioq3" text with ui_ioq3 CVAR_ROM
...
* Guess display aspect based on the desktop resolution
* Sort detected resolutions by...
+ closeness to display aspect
+ ascending width
+ ascending height
* Apply Q3 coding style to resolution detection code
2007-12-11 00:19:23 +00:00
Ludwig Nussel
6b5fbd189d
detect available resolutions and offer them in the menu
...
Store the resolutions detected by SDL in a cvar. The mod code can
then optionally use the cvar to offer a better choice in the menu.
Signed-off-by: Ludwig Nussel <ludwig.nussel@suse.de>
2007-12-08 10:08:05 +00:00
Tim Angus
672cfbf16f
* Merge unified-sdl to trunk
...
* Bump Q3_VERSION to 1.35
2007-09-05 18:17:46 +00:00
Ludwig Nussel
dfa3d1d875
add "very high quality" option (patch by Pascal de Bruijn)
2005-11-30 20:28:21 +00:00
Tim Angus
05e8ab9538
* Added STATUS
...
* Updated TODO
* Moved ChangeLog to root
* Updated ChangeLog
* s/Foobar/Quake III Arena Source Code/
* Biggest patch EVAR. I wonder how many mail boxes this will fill...
2005-10-29 01:53:09 +00:00
Tim Angus
fe14a45ad1
* Applied ajax's cleanup patch
2005-09-23 17:39:14 +00:00
Ludwig Nussel
5ae70d54b0
remove svn:executable property
2005-08-28 17:54:51 +00:00
Zachary Slater
59cce31e75
newlines fixed
2005-08-26 17:39:27 +00:00
Zachary Slater
5b755058f5
Itsa me, quake3io!
2005-08-26 04:48:05 +00:00
Travis Bradshaw
dbe4ddb103
The Quake III Arena sources as originally released under the GPL license on August 20, 2005.
2012-01-31 13:41:34 -06:00