Fix screwed up whitespace in README
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README.md
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README.md
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@ -8,7 +8,7 @@
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`---------- http://ioquake3.org --------'
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`---------- http://ioquake3.org --------'
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The intent of this project is to provide a baseline Quake 3 which may be used
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The intent of this project is to provide a baseline Quake 3 which may be used
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for further development and baseq3 fun.
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for further development and baseq3 fun.
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Some of the major features currently implemented are:
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Some of the major features currently implemented are:
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* SDL backend
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* SDL backend
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@ -46,7 +46,7 @@ For *nix
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2. Run 'make'.
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2. Run 'make'.
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For Windows,
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For Windows,
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1. Please refer to the excellent instructions here:
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1. Please refer to the excellent instructions here:
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http://wiki.ioquake3.org/Building_ioquake3
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http://wiki.ioquake3.org/Building_ioquake3
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For Mac OS X, building a Universal Binary
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For Mac OS X, building a Universal Binary
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@ -101,8 +101,8 @@ Makefile.local:
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USE_VOIP - enable built-in VoIP support
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USE_VOIP - enable built-in VoIP support
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USE_INTERNAL_LIBS - build internal libraries instead of dynamically
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USE_INTERNAL_LIBS - build internal libraries instead of dynamically
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linking against system libraries; this just sets
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linking against system libraries; this just sets
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the default for USE_INTERNAL_SPEEX etc.
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the default for USE_INTERNAL_SPEEX etc.
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and USE_LOCAL_HEADERS
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and USE_LOCAL_HEADERS
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USE_INTERNAL_SPEEX - build internal speex library instead of dynamically
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USE_INTERNAL_SPEEX - build internal speex library instead of dynamically
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linking against system libspeex
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linking against system libspeex
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USE_FREETYPE - enable FreeType support for rendering fonts
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USE_FREETYPE - enable FreeType support for rendering fonts
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@ -208,9 +208,9 @@ The defaults for these variables differ depending on the target platform.
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com_maxfpsMinimized - Maximum frames per second when minimized
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com_maxfpsMinimized - Maximum frames per second when minimized
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com_busyWait - Will use a busy loop to wait for rendering
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com_busyWait - Will use a busy loop to wait for rendering
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next frame when set to non-zero value
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next frame when set to non-zero value
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com_pipefile - Specify filename to create a named pipe
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com_pipefile - Specify filename to create a named pipe
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through which other processes can control
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through which other processes can control
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the server while it is running.
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the server while it is running.
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Nonfunctional on Windows.
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Nonfunctional on Windows.
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com_gamename - Gamename sent to master server in
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com_gamename - Gamename sent to master server in
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getservers[Ext] query and infoResponse
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getservers[Ext] query and infoResponse
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@ -576,12 +576,12 @@ your own binaries. Instead, you can just use the pre-built binaries on the
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website. Just make sure the game is called with:
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website. Just make sure the game is called with:
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+set com_basegame <yournewbase>
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+set com_basegame <yournewbase>
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in any links/scripts you install for your users to start the game. The
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in any links/scripts you install for your users to start the game. The
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binary must not detect any original quake3 game pak files. If this
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binary must not detect any original quake3 game pak files. If this
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condition is met, the game will set com_standalone to 1 and is then running
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condition is met, the game will set com_standalone to 1 and is then running
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in stand alone mode.
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in stand alone mode.
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If you want the engine to use a different directory in your homepath than
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If you want the engine to use a different directory in your homepath than
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e.g. "Quake3" on Windows or ".q3a" on Linux, then set a new name at startup
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e.g. "Quake3" on Windows or ".q3a" on Linux, then set a new name at startup
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by adding
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by adding
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@ -716,8 +716,8 @@ directory, this restriction is lifted.
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# Contributing
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# Contributing
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Please send all patches to bugzilla (https://bugzilla.icculus.org), or join the
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Please send all patches to bugzilla (https://bugzilla.icculus.org), or join the
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mailing list (http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org) and
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mailing list (http://lists.ioquake.org/listinfo.cgi/ioquake3-ioquake.org) and
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submit your patch there. The best case scenario is that you submit your patch
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submit your patch there. The best case scenario is that you submit your patch
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to bugzilla, and then post the URL to the mailing list.
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to bugzilla, and then post the URL to the mailing list.
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The focus for ioq3 is to develop a stable base suitable for further development
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The focus for ioq3 is to develop a stable base suitable for further development
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