ioef/code
2011-06-24 13:15:03 +00:00
..
AL (#3767) Some protection from malicious qvms - patches and ideas by Amanieu d'Antras and Ben Millwood 2011-03-08 01:39:34 +00:00
asm - align sse control word storage space to 16 byte boundary for snapvector 2011-06-22 14:36:11 +00:00
botlib Remove newlines from Com_Error message format strings, patch by DevHC 2011-05-12 14:02:48 +00:00
cgame Bug 5048 - Entity constant light does not work correctly, bug found by Eraesr (Eraser?) 2011-06-18 14:52:16 +00:00
client - Automatically reset fs_game to "" if it was supplied by the user and is equal to com_basegame 2011-06-22 23:00:36 +00:00
game Fix grenade rotation ends always the orientation (#5053), patch by Eugene C. 2011-06-24 13:15:03 +00:00
jpeg-8c - Adapt MSVC project files to new libjpeg, fix by Guillaume Bougard and cyrri 2011-06-06 21:15:42 +00:00
libcurl/curl * add cURL support for HTTP/FTP downloading (bug 2661) 2006-09-11 16:41:55 +00:00
libs - mingw64 now links against SDL64.dll to allow for 32 and 64 bit version in the same directory 2011-06-13 15:47:43 +00:00
libspeex Just unix2dos, nothing to see here ... 2009-10-19 14:00:16 +00:00
null - Improve game_restart: 2011-06-21 11:18:35 +00:00
q3_ui Correct fix to (#5051), patch by Roughael 2011-06-24 13:10:45 +00:00
qcommon Allow recursive VM entry for VM operations as well 2011-06-23 00:00:27 +00:00
renderer patch by Zack Middleton (#5044) 2011-06-16 22:28:13 +00:00
sdl - Improve game_restart: 2011-06-21 11:18:35 +00:00
SDL12/include * Update SDL headers and win32 libs to 1.2.14 2009-10-25 23:07:11 +00:00
server - Improve game_restart: 2011-06-21 11:18:35 +00:00
sys - Improve game_restart: 2011-06-21 11:18:35 +00:00
tools Fix nasty crash bug 2011-05-09 21:47:41 +00:00
ui - Bug 5034 - q3_ui: fill whole screen and allow cursor to move to edge in widescreen, by Zack Middleton 2011-06-21 11:36:25 +00:00
zlib - Tested and updated MSVC project file to really make it work with new zlib 2009-10-19 16:16:52 +00:00