ioef/code/sdl
Thilo Schulz dee3724a13 - Improve game_restart:
* differing screen resolutions and network settings are now honoured when changing fs_game
  * Fix hunk memory leak on game_restart
  * Move cls.state and cls.servername to clc so connection state is fully preserved over game_restart
  * Revert back to previous fs_game after disconnecting from a server that triggered a game_restart
  * Fix error dialog popping up after every game_restart if an error happened previously (reported by Ensiform)
- Fixed that not all commands added by CL_Init() would be removed by CL_Shutdown()
2011-06-21 11:18:35 +00:00
..
sdl_gamma.c * (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>) 2007-11-02 23:36:23 +00:00
sdl_glimp.c Remove newlines from Com_Error calls, patch by DevHC 2011-05-14 14:32:43 +00:00
sdl_icon.h Reverting. 2008-07-06 17:16:14 +00:00
sdl_input.c - Improve game_restart: 2011-06-21 11:18:35 +00:00
sdl_snd.c Refactoring patch by DevHC 2011-03-05 19:20:37 +00:00