ioef/code/ui
Tim Angus 31c24bd0d2 * (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>)
* (bug 3363) Download percentage overflow (Martin Doucha <next_ghost@quick.cz>)
* (bug 3390) MSVC project (Julian Priestley <juzley@gmail.com>)
* For OS X and MinGW ports, don't -I code/SDL when USE_LOCAL_HEADERS is 0
2007-11-02 23:36:23 +00:00
..
compile.bat remove svn:executable property 2005-08-28 17:54:51 +00:00
ui.bat remove svn:executable property 2005-08-28 17:54:51 +00:00
ui.q3asm remove svn:executable property 2005-08-28 17:54:51 +00:00
ui_atoms.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ui_gameinfo.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ui_local.h * Added STATUS 2005-10-29 01:53:09 +00:00
ui_main.c * (bug 3393) Blank user names still possible (Michael Jard <kfaust@gmail.com>) 2007-11-02 23:36:23 +00:00
ui_players.c the address of 'headModelName' will always evaluate as 'true' 2007-07-19 08:10:32 +00:00
ui_public.h * Added STATUS 2005-10-29 01:53:09 +00:00
ui_shared.c * Merge unified-sdl to trunk 2007-09-05 18:17:46 +00:00
ui_shared.h * Added STATUS 2005-10-29 01:53:09 +00:00
ui_syscalls.asm remove svn:executable property 2005-08-28 17:54:51 +00:00
ui_syscalls.c - change long to intptr_t for 64bit windows compatability 2006-02-18 19:07:23 +00:00