mirror of
https://github.com/UberGames/ioef.git
synced 2024-11-30 16:01:46 +00:00
* Replaced lots of __linux__ || __FreeBSD__ with __GNUC__
* MinGW port now uses asm versions of SnapVector and ftol * Improved the handling of mangled symbols in vm_x86.c
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fa9b864abe
commit
2b8395a4d0
12 changed files with 52 additions and 133 deletions
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@ -1040,7 +1040,7 @@ void CL_KeyEvent (int key, qboolean down, unsigned time) {
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}
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}
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#ifdef __linux__
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#ifndef _WIN32
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if (key == K_ENTER)
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{
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if (down)
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@ -34,8 +34,8 @@ int* snd_p;
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int snd_linear_count;
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short* snd_out;
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#if !( (defined __linux__ || defined __FreeBSD__ || defined __MINGW32__ ) && (defined __i386__) ) // rb010123
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#if !id386
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#if !( (defined __GNUC__) && (defined __i386__) ) // if not a GNU x86 target
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#if !id386 // if configured not to use asm
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void S_WriteLinearBlastStereo16 (void)
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{
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@ -269,9 +269,6 @@ char *strstr( const char *string, const char *strCharSet ) {
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}
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#endif // bk001211
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// bk001120 - presumably needed for Mac
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//#if !defined(_MSC_VER) && !defined(__linux__)
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// bk001127 - undid undo
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#if defined ( Q3_VM )
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int tolower( int c ) {
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if ( c >= 'A' && c <= 'Z' ) {
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@ -914,10 +911,6 @@ double _atof( const char **stringPtr ) {
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}
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// bk001120 - presumably needed for Mac
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//#if !defined ( _MSC_VER ) && ! defined ( __linux__ )
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// bk001127 - undid undo
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#if defined ( Q3_VM )
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int atoi( const char *string ) {
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int sign;
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@ -565,11 +565,7 @@ float Q_rsqrt( float number )
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y = y * ( threehalfs - ( x2 * y * y ) ); // 1st iteration
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// y = y * ( threehalfs - ( x2 * y * y ) ); // 2nd iteration, this can be removed
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#ifndef Q3_VM
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#ifdef __linux__
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assert( !isnan(y) ); // bk010122 - FPE?
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#endif
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#endif
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//assert( !isnan(y) ); // bk010122 - FPE?
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return y;
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}
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@ -740,7 +736,8 @@ int BoxOnPlaneSide2 (vec3_t emins, vec3_t emaxs, struct cplane_s *p)
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==================
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*/
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#if !( (defined __linux__ || __FreeBSD__ || __MINGW32__) && (defined __i386__) && (!defined C_ONLY)) // rb010123
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// if not GNU x86 and configured to use asm
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#if !( (defined __GNUC__) && (defined __i386__) && (!defined C_ONLY))
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#if defined __LCC__ || defined C_ONLY || !id386 || defined __VECTORC
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@ -24,15 +24,11 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#include "../game/q_shared.h"
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#include "qcommon.h"
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#include <setjmp.h>
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#ifdef __linux__
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#include <netinet/in.h>
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#else
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#if defined(MACOS_X)
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#if defined __linux__ || defined MACOS_X
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#include <netinet/in.h>
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#else
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#include <winsock.h>
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#endif
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#endif
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int demo_protocols[] =
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{ 66, 67, 68, 0 };
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@ -2817,7 +2813,7 @@ void Com_Shutdown (void) {
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}
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#if !( defined __VECTORC )
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#if !( defined __linux__ || defined __FreeBSD__ || defined __MINGW32__ ) // r010123 - include FreeBSD
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#if !( defined __GNUC__ ) // GNU versions in linux_common.c
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#if ((!id386) && (!defined __i386__)) // rcg010212 - for PPC
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void Com_Memcpy (void* dest, const void* src, const size_t count)
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@ -330,7 +330,7 @@ Dlls will call this directly
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============
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*/
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long QDECL VM_DllSyscall( long arg, ... ) {
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#if ((defined __linux__) && !(defined __i386__))
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#if ((defined __GNUC__) && !(defined __i386__))
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// rcg010206 - see commentary above
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long args[16];
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int i;
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@ -53,20 +53,15 @@ static int *instructionPointers = NULL;
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#define FTOL_PTR
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#ifdef _WIN32
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#ifdef _MSC_VER
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#if defined( FTOL_PTR )
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int _ftol( float );
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static int ftolPtr = (int)_ftol;
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#endif
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#ifndef __MINGW32__
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void AsmCall( void );
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static int asmCallPtr = (int)AsmCall;
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#else
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void doAsmCall( void );
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static int asmCallPtr = (int)doAsmCall;
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#endif
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#else // _WIN32
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@ -175,6 +170,12 @@ _asm {
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#else //!_MSC_VER
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#ifdef __MINGW32__ // _ is prepended to compiled symbols
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#define CMANG(sym) "_"#sym
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#else
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#define CMANG(sym) #sym
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#endif
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static int callProgramStack;
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static int *callOpStack;
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static int callSyscallNum;
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@ -197,8 +198,7 @@ void callAsmCall(void)
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}
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void AsmCall( void ) {
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#ifndef __MINGW32__
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__asm__("doAsmCall: \n\t" \
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asm( CMANG(doAsmCall) ": \n\t" \
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" movl (%%edi),%%eax \n\t" \
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" subl $4,%%edi \n\t" \
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" orl %%eax,%%eax \n\t" \
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@ -207,7 +207,7 @@ void AsmCall( void ) {
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" addl %3,%%eax \n\t" \
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" call *(%%eax) \n\t" \
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" movl (%%edi),%%eax \n\t" \
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" andl callMask, %%eax \n\t" \
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" andl " CMANG(callMask) ", %%eax \n\t" \
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" jmp doret \n\t" \
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"systemCall: \n\t" \
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" negl %%eax \n\t" \
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@ -218,7 +218,7 @@ void AsmCall( void ) {
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" pushl %%ecx \n\t" \
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" pushl %%esi \n\t" \
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" pushl %%edi \n\t" \
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" call callAsmCall \n\t" \
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" call " CMANG(callAsmCall) " \n\t" \
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" popl %%edi \n\t" \
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" popl %%esi \n\t" \
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" popl %%ecx \n\t" \
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@ -229,42 +229,6 @@ void AsmCall( void ) {
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: "rm" (instructionPointers) \
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: "ax", "di", "si", "cx" \
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);
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#else
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// The only difference is _ added to the C symbols. It seems mingw
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// mangles all symbols this way, like linux gcc does when producing
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// a.out instead of elf
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__asm__("_doAsmCall: \n\t" \
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" movl (%%edi),%%eax \n\t" \
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" subl $4,%%edi \n\t" \
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" orl %%eax,%%eax \n\t" \
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" jl systemCall \n\t" \
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" shll $2,%%eax \n\t" \
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" addl %3,%%eax \n\t" \
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" call *(%%eax) \n\t" \
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" movl (%%edi),%%eax \n\t" \
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" andl _callMask, %%eax \n\t" \
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" jmp doret \n\t" \
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"systemCall: \n\t" \
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" negl %%eax \n\t" \
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" decl %%eax \n\t" \
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" movl %%eax,%0 \n\t" \
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" movl %%esi,%1 \n\t" \
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" movl %%edi,%2 \n\t" \
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" pushl %%ecx \n\t" \
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" pushl %%esi \n\t" \
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" pushl %%edi \n\t" \
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" call _callAsmCall \n\t" \
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" popl %%edi \n\t" \
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" popl %%esi \n\t" \
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" popl %%ecx \n\t" \
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" addl $4,%%edi \n\t" \
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"doret: \n\t" \
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" ret \n\t" \
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: "=rm" (callSyscallNum), "=rm" (callProgramStack), "=rm" (callOpStack) \
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: "rm" (instructionPointers) \
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: "ax", "di", "si", "cx" \
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);
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#endif
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}
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#endif
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@ -894,12 +894,7 @@ void R_Register( void )
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r_vertexLight = ri.Cvar_Get( "r_vertexLight", "0", CVAR_ARCHIVE | CVAR_LATCH );
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r_uiFullScreen = ri.Cvar_Get( "r_uifullscreen", "0", 0);
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r_subdivisions = ri.Cvar_Get ("r_subdivisions", "4", CVAR_ARCHIVE | CVAR_LATCH);
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#if (defined(MACOS_X) || defined(__linux__)) && defined(SMP)
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// Default to using SMP on Mac OS X or Linux if we have multiple processors
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r_smp = ri.Cvar_Get( "r_smp", Sys_ProcessorCount() > 1 ? "1" : "0", CVAR_ARCHIVE | CVAR_LATCH);
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#else
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r_smp = ri.Cvar_Get( "r_smp", "0", CVAR_ARCHIVE | CVAR_LATCH);
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#endif
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r_ignoreFastPath = ri.Cvar_Get( "r_ignoreFastPath", "1", CVAR_ARCHIVE | CVAR_LATCH );
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//
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@ -34,7 +34,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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typedef unsigned int glIndex_t;
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// fast float to int conversion
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#if id386 && !( (defined __linux__ || defined __FreeBSD__ ) && (defined __i386__ ) ) // rb010123
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#if id386 && !( (defined __GNUC__ ) && (defined __i386__ ) ) // rb010123
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long myftol( float f );
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#else
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#define myftol(x) ((int)(x))
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@ -1022,17 +1022,13 @@ void RB_CalcRotateTexCoords( float degsPerSecond, float *st )
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#if id386 && !( (defined __linux__ || defined __FreeBSD__ ) && (defined __i386__ ) ) // rb010123
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#if id386 && !( (defined __GNUC__ ) && (defined __i386__ ) ) // rb010123
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long myftol( float f ) {
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#ifndef __MINGW32__
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static int tmp;
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__asm fld f
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__asm fistp tmp
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__asm mov eax, tmp
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#else
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return (long)f;
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#endif
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}
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#endif
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@ -261,7 +261,6 @@ ifeq ($(PLATFORM),mingw32)
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ARFLAGS=rv
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RANLIB=ranlib
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THREAD_LDFLAGS=-lpthread
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LDFLAGS= -mwindows -lwsock32 -lgdi32 -lwinmm -lole32
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GLLDFLAGS=
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@ -626,7 +625,6 @@ Q3OBJ = \
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ifeq ($(ARCH),i386)
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Q3OBJ += $(B)/client/vm_x86.o
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endif
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ifeq ($(ARCH),x86)
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Q3OBJ += $(B)/client/vm_x86.o
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endif
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$(B)/client/linux_common.o \
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$(B)/client/snd_mixa.o \
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$(B)/client/matha.o \
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$(B)/client/ftola.o \
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$(B)/client/snapvectora.o \
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$(B)/client/win_gamma.o \
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$(B)/client/win_glimp.o \
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$(B)/client/win_input.o \
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@ -53,25 +53,14 @@ int Sys_Milliseconds (void)
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return sys_curtime;
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}
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#ifndef __GNUC__ //see snapvectora.s
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/*
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================
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Sys_SnapVector
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================
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*/
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long fastftol( float f ) {
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#ifndef __MINGW32__
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static int tmp;
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__asm fld f
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__asm fistp tmp
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__asm mov eax, tmp
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#else
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return (long)f;
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#endif
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}
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void Sys_SnapVector( float *v )
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{
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#ifndef __MINGW32__
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int i;
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float f;
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__asm fld f;
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__asm fistp i;
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*v = i;
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/*
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*v = fastftol(*v);
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v++;
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*v = fastftol(*v);
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v++;
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*v = fastftol(*v);
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*/
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#else
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v[0] = rint(v[0]);
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v[1] = rint(v[1]);
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v[2] = rint(v[2]);
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#endif
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}
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#endif
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/*
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