mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-24 04:41:34 +00:00
a36b39a62b
trunk. Branch Rambetter-math-fix-experiments can be deleted now. git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@417 8a3a26a2-13c4-0310-b231-cf6edde360e5 |
||
---|---|---|
.. | ||
maps | ||
textures/radiant_regression_tests | ||
README.txt |
DESCRIPTION OF PROBLEM: ======================= The 4-sided brush in the middle of the room (brush 0) has a duplicate plane. The last side (side 4) is a duplicate of the third side (side 2) with the vertexes re-arranged. I wanted to make sure that ChopWindingInPlaceAccu() is doing the right thing by setting a winding to NULL when all its points lie on the plane that the winding is being chopped with. This seems to be the case. My concern was that both windings for that duplicate plane will be NULL'ed out. Seems that some other code might be fixing duplicate planes. That's OK.