mirror of
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synced 2024-11-21 19:40:56 +00:00
Importing regression tests for q3map2 from Rambetter-math-fix-experiments into
trunk. Branch Rambetter-math-fix-experiments can be deleted now. git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@417 8a3a26a2-13c4-0310-b231-cf6edde360e5
This commit is contained in:
parent
a16ee23adf
commit
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29 changed files with 810 additions and 18 deletions
16
regression_tests/q3map2/coarse_snap_normal/README.txt
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16
regression_tests/q3map2/coarse_snap_normal/README.txt
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@ -0,0 +1,16 @@
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DESCRIPTION OF PROBLEM:
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=======================
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Because of the coarse nature of SnapNormal(), planes that are 0.25 degrees
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away from being axial are "snapped" to be axial. The "normal epsilon"
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is a very small value by default, and cannot go much smaller (without
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running into limits of floating point numbers). The problem with
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SnapNormal() is that we compare the components of the normal that are near
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1, instead of comaring the components that are near 0. This leads to a very
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coarse and inaccurate SnapNormal().
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If you open the example map in Radiant, you can see that the red brick should
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touch the middle checkered brick at the edge. However, once this map is
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compiled, the edges are a significant distance apart. This is due to the
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coarse and inaccurate nature of SnapNormal(). Likewise, the green brick should
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be flush with the center tiled brick, but it's not.
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@ -0,0 +1,96 @@
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// entity 0
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{
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"classname" "worldspawn"
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// brush 0
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{
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( 544 312 -8 ) ( -584 312 -8 ) ( -584 -488 -8 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -576 -488 0 ) ( -576 312 0 ) ( 552 312 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
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( -584 -512 8 ) ( 544 -512 8 ) ( 544 -512 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 512 -488 8 ) ( 512 312 8 ) ( 512 312 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 528 512 8 ) ( -600 512 8 ) ( -600 512 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -512 312 8 ) ( -512 -488 8 ) ( -512 -488 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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}
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// brush 1
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{
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( 720 512 0 ) ( 512 512 0 ) ( 512 -512 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 512 -512 512 ) ( 512 512 512 ) ( 720 512 512 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 512 -512 512 ) ( 720 -512 512 ) ( 720 -512 -8 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 520 -512 520 ) ( 520 512 520 ) ( 520 512 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 720 512 512 ) ( 512 512 512 ) ( 512 512 -8 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 512 512 512 ) ( 512 -512 512 ) ( 512 -512 -8 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
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}
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// brush 2
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{
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( -512 512 0 ) ( -592 512 0 ) ( -592 -512 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -592 -512 512 ) ( -592 512 512 ) ( -512 512 512 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -592 -512 512 ) ( -512 -512 512 ) ( -512 -512 -8 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -512 -512 512 ) ( -512 512 512 ) ( -512 512 -8 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
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( -512 512 512 ) ( -592 512 512 ) ( -592 512 -8 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -520 512 536 ) ( -520 -512 536 ) ( -520 -512 16 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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}
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// brush 3
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{
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( 512 512 512 ) ( -512 512 512 ) ( -512 -512 512 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
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( -488 -512 520 ) ( -488 512 520 ) ( 536 512 520 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -512 -512 664 ) ( 512 -512 664 ) ( 512 -512 512 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 512 -512 664 ) ( 512 512 664 ) ( 512 512 512 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 512 512 664 ) ( -512 512 664 ) ( -512 512 512 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -512 512 664 ) ( -512 -512 664 ) ( -512 -512 512 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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}
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// brush 4
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{
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( 512 608 0 ) ( -512 608 0 ) ( -512 520 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -512 520 512 ) ( -512 608 512 ) ( 512 608 512 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -512 512 512 ) ( 512 512 512 ) ( 512 512 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
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( 512 520 512 ) ( 512 608 512 ) ( 512 608 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 512 520 520 ) ( -512 520 520 ) ( -512 520 8 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -512 608 512 ) ( -512 520 512 ) ( -512 520 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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}
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// brush 5
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{
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( 512 -512 0 ) ( -512 -512 0 ) ( -512 -600 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -512 -600 512 ) ( -512 -512 512 ) ( 512 -512 512 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -512 -520 520 ) ( 512 -520 520 ) ( 512 -520 8 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 512 -600 512 ) ( 512 -512 512 ) ( 512 -512 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 512 -512 512 ) ( -512 -512 512 ) ( -512 -512 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
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( -512 -512 512 ) ( -512 -600 512 ) ( -512 -600 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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}
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// brush 6
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{
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( 512 72 64 ) ( -512 72 64 ) ( -512 -448 64 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
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( -128 448 260 ) ( 192 448 260 ) ( 192 -448 256 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
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( -512 -448 256 ) ( 512 -448 256 ) ( 512 -448 56 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
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( 192 -440 256 ) ( 192 80 256 ) ( 192 80 56 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
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( 192 448 260 ) ( -128 448 260 ) ( -128 448 64 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
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( -128 56 256 ) ( -128 -464 256 ) ( -128 -464 56 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
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}
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// brush 7
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{
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( 192 -448 232 ) ( -128 -448 232 ) ( -128 -472 232 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
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( -128 -472 256 ) ( -128 -448 256 ) ( 192 -448 256 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
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( -128 -472 256 ) ( 192 -472 256 ) ( 192 -472 232 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
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( 192 -472 256 ) ( 192 -448 256 ) ( 192 -448 232 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
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( 192 -448 256 ) ( -128 -448 256 ) ( -128 -448 232 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
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( -128 -448 256 ) ( -128 -472 256 ) ( -128 -472 232 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
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}
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// brush 8
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{
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( 192 472 260 ) ( -128 472 260 ) ( -128 448 260 ) radiant_regression_tests/red 0 0 0 0.500000 0.500000 0 0 0
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( -128 448 280 ) ( -128 472 280 ) ( 192 472 280 ) radiant_regression_tests/red 0 0 0 0.500000 0.500000 0 0 0
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( -128 448 280 ) ( 192 448 280 ) ( 192 448 256 ) radiant_regression_tests/red 0 0 0 0.500000 0.500000 0 0 0
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( 192 448 280 ) ( 192 472 280 ) ( 192 472 256 ) radiant_regression_tests/red 0 0 0 0.500000 0.500000 0 0 0
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( 192 472 280 ) ( -128 472 280 ) ( -128 472 256 ) radiant_regression_tests/red 0 0 0 0.500000 0.500000 0 0 0
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( -128 472 280 ) ( -128 448 280 ) ( -128 448 256 ) radiant_regression_tests/red 0 0 0 0.500000 0.500000 0 0 0
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}
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}
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// entity 1
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{
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"light" "3000"
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"origin" "0 0 384"
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"classname" "light"
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}
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// entity 2
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{
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"origin" "0 -64 384"
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"classname" "info_player_deathmatch"
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}
|
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4
regression_tests/q3map2/degenerate_winding/README.txt
Normal file
4
regression_tests/q3map2/degenerate_winding/README.txt
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@ -0,0 +1,4 @@
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DESCRIPTION OF PROBLEM:
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=======================
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I'm testing when windings become degenerate.
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@ -0,0 +1,78 @@
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// entity 0
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{
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"classname" "worldspawn"
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// brush 0
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{
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( 256 256 -8 ) ( -256 256 -8 ) ( -256 -264 -8 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -256 -264 0 ) ( -256 256 0 ) ( 256 256 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
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( -256 -256 8 ) ( 256 -256 8 ) ( 256 -256 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 256 -264 8 ) ( 256 256 8 ) ( 256 256 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 256 256 8 ) ( -256 256 8 ) ( -256 256 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -256 256 8 ) ( -256 -264 8 ) ( -256 -264 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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}
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// brush 1
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{
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( 296 256 0 ) ( 256 256 0 ) ( 256 -256 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 280 -256 512 ) ( 280 256 512 ) ( 320 256 512 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 256 -256 392 ) ( 296 -256 392 ) ( 296 -256 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 264 -256 384 ) ( 264 256 384 ) ( 264 256 -8 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 296 256 392 ) ( 256 256 392 ) ( 256 256 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 256 256 392 ) ( 256 -256 392 ) ( 256 -256 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
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}
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// brush 2
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{
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( -256 256 0 ) ( -320 256 0 ) ( -320 -256 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -320 -256 512 ) ( -320 256 512 ) ( -256 256 512 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -320 -256 504 ) ( -256 -256 504 ) ( -256 -256 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -256 -256 504 ) ( -256 256 504 ) ( -256 256 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
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( -256 256 504 ) ( -320 256 504 ) ( -320 256 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -264 256 496 ) ( -264 -256 496 ) ( -264 -256 -8 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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}
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// brush 3
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{
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( 256 256 512 ) ( -256 256 512 ) ( -256 -256 512 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
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( -224 -256 520 ) ( -224 256 520 ) ( 288 256 520 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -256 -256 584 ) ( 256 -256 584 ) ( 256 -256 512 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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||||
( 256 -256 584 ) ( 256 256 584 ) ( 256 256 512 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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||||
( 256 256 584 ) ( -256 256 584 ) ( -256 256 512 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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||||
( -256 256 584 ) ( -256 -256 584 ) ( -256 -256 512 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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}
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// brush 4
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{
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||||
( 256 328 0 ) ( -256 328 0 ) ( -256 256 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -256 256 512 ) ( -256 328 512 ) ( 256 328 512 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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||||
( -256 256 512 ) ( 256 256 512 ) ( 256 256 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
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||||
( 256 256 512 ) ( 256 328 512 ) ( 256 328 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 256 264 536 ) ( -256 264 536 ) ( -256 264 24 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -256 328 512 ) ( -256 256 512 ) ( -256 256 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
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}
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// brush 5
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{
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( 256 -256 0 ) ( -256 -256 0 ) ( -256 -304 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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||||
( -256 -304 512 ) ( -256 -256 512 ) ( 256 -256 512 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( -256 -264 520 ) ( 256 -264 520 ) ( 256 -264 8 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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( 256 -304 512 ) ( 256 -256 512 ) ( 256 -256 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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||||
( 256 -256 512 ) ( -256 -256 512 ) ( -256 -256 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
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( -256 -256 512 ) ( -256 -304 512 ) ( -256 -304 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
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}
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// brush 6
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{
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( 64 0 128 ) ( 8 0 128 ) ( 8 -8 128 ) radiant_regression_tests/red 0 0 0 0.500000 0.500000 0 0 0
|
||||
( 8 -8 464 ) ( 8 0 464 ) ( 64 0 464 ) radiant_regression_tests/red 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -240 8 464 ) ( -240 0 464 ) ( -240 0 160 ) radiant_regression_tests/red 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -240 24 128 ) ( 160 8 128 ) ( -240 24 464 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
|
||||
( 160 8 128 ) ( -240 0 128 ) ( 160 8 464 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
|
||||
( 159 11 128 ) ( 159 0 128 ) ( 159 11 464 ) radiant_regression_tests/red 0 0 0 0.500000 0.500000 0 0 0
|
||||
}
|
||||
}
|
||||
// entity 1
|
||||
{
|
||||
"light" "1000"
|
||||
"origin" "-40 0 32"
|
||||
"classname" "light"
|
||||
}
|
||||
// entity 2
|
||||
{
|
||||
"origin" "-40 128 96"
|
||||
"classname" "info_player_deathmatch"
|
||||
}
|
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|
@ -1,18 +1,17 @@
|
|||
Index: tools/quake3/q3map2/brush.c
|
||||
===================================================================
|
||||
--- tools/quake3/q3map2/brush.c (revision 371)
|
||||
--- tools/quake3/q3map2/brush.c (revision 391)
|
||||
+++ tools/quake3/q3map2/brush.c (working copy)
|
||||
@@ -356,17 +356,29 @@
|
||||
winding_t *w;
|
||||
@@ -421,10 +421,16 @@
|
||||
side_t *side;
|
||||
plane_t *plane;
|
||||
+
|
||||
|
||||
-
|
||||
+ static int brushord = -1;
|
||||
+ brushord++;
|
||||
+
|
||||
+ Sys_Printf("In CreateBrushWindings() for brush %i\n", brushord);
|
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|
||||
-
|
||||
+
|
||||
/* walk the list of brush sides */
|
||||
for( i = 0; i < brush->numsides; i++ )
|
||||
{
|
||||
|
@ -21,33 +20,46 @@ Index: tools/quake3/q3map2/brush.c
|
|||
/* get side and plane */
|
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side = &brush->sides[ i ];
|
||||
plane = &mapplanes[ side->planenum ];
|
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|
||||
/* make huge winding */
|
||||
@@ -435,7 +441,13 @@
|
||||
#else
|
||||
w = BaseWindingForPlane( plane->normal, plane->dist );
|
||||
#endif
|
||||
-
|
||||
+
|
||||
+ Sys_Printf(" Before clipping we have:\n");
|
||||
+ int z;
|
||||
+ for (z = 0; z < w->numpoints; z++) {
|
||||
+ Sys_Printf(" (%.8f %.8f %.8f)\n", w->p[z][0], w->p[z][1], w->p[z][2]);
|
||||
+ }
|
||||
|
||||
+
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||||
/* walk the list of brush sides */
|
||||
for( j = 0; j < brush->numsides && w != NULL; j++ )
|
||||
@@ -379,6 +391,11 @@
|
||||
continue;
|
||||
plane = &mapplanes[ brush->sides[ j ].planenum ^ 1 ];
|
||||
{
|
||||
@@ -451,7 +463,20 @@
|
||||
#else
|
||||
ChopWindingInPlace( &w, plane->normal, plane->dist, 0 ); // CLIP_EPSILON );
|
||||
#endif
|
||||
-
|
||||
+
|
||||
+ Sys_Printf(" After clipping w/ side %i we have:\n", j);
|
||||
+ for (z = 0; z < w->numpoints; z++) {
|
||||
+ Sys_Printf(" (%.8f %.8f %.8f)\n", w->p[z][0], w->p[z][1], w->p[z][2]);
|
||||
+ if (w)
|
||||
+ {
|
||||
+ for (z = 0; z < w->numpoints; z++)
|
||||
+ {
|
||||
+ Sys_Printf(" (%.8f %.8f %.8f)\n", w->p[z][0], w->p[z][1], w->p[z][2]);
|
||||
+ }
|
||||
+ }
|
||||
|
||||
+ else
|
||||
+ {
|
||||
+ Sys_Printf(" winding is NULL\n");
|
||||
+ }
|
||||
+
|
||||
/* ydnar: fix broken windings that would generate trifans */
|
||||
FixWinding( w );
|
||||
#if EXPERIMENTAL_HIGH_PRECISION_MATH_Q3MAP2_FIXES
|
||||
FixWindingAccu(w);
|
||||
Index: tools/quake3/q3map2/map.c
|
||||
===================================================================
|
||||
--- tools/quake3/q3map2/map.c (revision 371)
|
||||
--- tools/quake3/q3map2/map.c (revision 391)
|
||||
+++ tools/quake3/q3map2/map.c (working copy)
|
||||
@@ -803,7 +803,11 @@
|
||||
char shader[ MAX_QPATH ];
|
||||
|
@ -74,7 +86,7 @@ Index: tools/quake3/q3map2/map.c
|
|||
if( !GetToken( qtrue ) )
|
||||
break;
|
||||
if( !strcmp( token, "}" ) )
|
||||
@@ -917,6 +924,10 @@
|
||||
@@ -917,7 +924,16 @@
|
||||
}
|
||||
|
||||
/* find the plane number */
|
||||
|
@ -83,5 +95,11 @@ Index: tools/quake3/q3map2/map.c
|
|||
+ Sys_Printf(" (%f %f %f)\n", planePoints[1][0], planePoints[1][1], planePoints[1][2]);
|
||||
+ Sys_Printf(" (%f %f %f)\n", planePoints[2][0], planePoints[2][1], planePoints[2][2]);
|
||||
planenum = MapPlaneFromPoints( planePoints );
|
||||
+ Sys_Printf(" normal: (%.10f %.10f %.10f)\n",
|
||||
+ mapplanes[planenum].normal[0],
|
||||
+ mapplanes[planenum].normal[1],
|
||||
+ mapplanes[planenum].normal[2]);
|
||||
+ Sys_Printf(" dist: %.10f\n", mapplanes[planenum].dist);
|
||||
side->planenum = planenum;
|
||||
|
||||
/* bp: get the texture mapping for this texturedef / plane combination */
|
||||
|
|
36
regression_tests/q3map2/disappearing_sliver3/NOTES.txt
Normal file
36
regression_tests/q3map2/disappearing_sliver3/NOTES.txt
Normal file
|
@ -0,0 +1,36 @@
|
|||
Random notes for Rambetter, don't expect to understand this:
|
||||
============================================================
|
||||
|
||||
Brush 0 is the problem.
|
||||
|
||||
Side 0 is the problem (under surf tri).
|
||||
Side 1 is the +y 4-face.
|
||||
Side 2 is the -x 4-face.
|
||||
Side 3 is the -y 4-face.
|
||||
side 4 is the +z tri.
|
||||
|
||||
(6144, 16122) -> (6784, 16241)
|
||||
x "climb" of side 1 is 6784 - 6144 = 640.
|
||||
y "climb" of side 1 is 16241 - 16122 = 119.
|
||||
|
||||
x/y "climb rate" of side 1 is 640 / 119 = 5.378151261.
|
||||
|
||||
After clipping side 0 against side 1, we get
|
||||
************
|
||||
**** (-262144, -33762.8125) -> (262144, 63722)
|
||||
************
|
||||
The slope of that is (262144 + 262144) / (63722 + 33762.8125) = 5.378150571.
|
||||
|
||||
(-262144, y) -> (6784, 16241)
|
||||
So (6784 + 262144) / (16241 - y) = 640 / 119
|
||||
So y = 16241 - ((119 * (6784 + 262144)) / 640) = -33762.8
|
||||
|
||||
(6144, 16122) -> (262144, y)
|
||||
So (262144 - 6144) / (y - 16122) = 640 / 119
|
||||
So y = 16122 + ((119 * (262144 - 6144)) / 640) = 63722
|
||||
|
||||
After clipping side 0 against side 1 should have
|
||||
************
|
||||
**** (-262144, -33762.8) -> (262144, 63722)
|
||||
************
|
||||
|
13
regression_tests/q3map2/duplicate_plane/README.txt
Normal file
13
regression_tests/q3map2/duplicate_plane/README.txt
Normal file
|
@ -0,0 +1,13 @@
|
|||
DESCRIPTION OF PROBLEM:
|
||||
=======================
|
||||
|
||||
The 4-sided brush in the middle of the room (brush 0) has a duplicate plane.
|
||||
The last side (side 4) is a duplicate of the third side (side 2) with the
|
||||
vertexes re-arranged.
|
||||
|
||||
I wanted to make sure that ChopWindingInPlaceAccu() is doing the right thing
|
||||
by setting a winding to NULL when all its points lie on the plane that the
|
||||
winding is being chopped with. This seems to be the case. My concern was
|
||||
that both windings for that duplicate plane will be NULL'ed out.
|
||||
|
||||
Seems that some other code might be fixing duplicate planes. That's OK.
|
|
@ -0,0 +1,77 @@
|
|||
// entity 0
|
||||
{
|
||||
"classname" "worldspawn"
|
||||
// brush 0
|
||||
{
|
||||
( 136 128 64 ) ( -128 128 64 ) ( -128 -192 64 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( 136 128 384 ) ( -128 128 384 ) ( -128 128 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( 128 -192 0 ) ( -128 128 0 ) ( 128 -192 384 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -128 128 256 ) ( 128 128 64 ) ( -128 -192 256 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( 128 -192 384 ) ( 128 -192 0 ) ( -128 128 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
}
|
||||
// brush 1
|
||||
{
|
||||
( 256 256 -8 ) ( -256 256 -8 ) ( -256 -256 -8 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -256 -256 0 ) ( -256 256 0 ) ( 256 256 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -256 -256 8 ) ( 256 -256 8 ) ( 256 -256 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 256 -256 8 ) ( 256 256 8 ) ( 256 256 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 256 256 8 ) ( -256 256 8 ) ( -256 256 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -256 256 8 ) ( -256 -256 8 ) ( -256 -256 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
}
|
||||
// brush 2
|
||||
{
|
||||
( -256 256 0 ) ( -280 256 0 ) ( -280 -256 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -280 -256 384 ) ( -280 256 384 ) ( -256 256 384 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -280 -256 384 ) ( -256 -256 384 ) ( -256 -256 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -256 -256 384 ) ( -256 256 384 ) ( -256 256 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -256 256 384 ) ( -280 256 384 ) ( -280 256 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -264 256 392 ) ( -264 -256 392 ) ( -264 -256 8 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
}
|
||||
// brush 3
|
||||
{
|
||||
( 280 256 0 ) ( 256 256 0 ) ( 256 -256 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 256 -256 384 ) ( 256 256 384 ) ( 280 256 384 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 256 -256 384 ) ( 280 -256 384 ) ( 280 -256 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 264 -256 384 ) ( 264 256 384 ) ( 264 256 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 280 256 384 ) ( 256 256 384 ) ( 256 256 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 256 256 384 ) ( 256 -256 384 ) ( 256 -256 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
}
|
||||
// brush 4
|
||||
{
|
||||
( 256 256 384 ) ( -256 256 384 ) ( -256 -256 384 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -248 -256 392 ) ( -248 256 392 ) ( 264 256 392 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -256 -256 424 ) ( 256 -256 424 ) ( 256 -256 384 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 256 -256 424 ) ( 256 256 424 ) ( 256 256 384 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 256 256 424 ) ( -256 256 424 ) ( -256 256 384 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -256 256 424 ) ( -256 -256 424 ) ( -256 -256 384 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
}
|
||||
// brush 5
|
||||
{
|
||||
( 256 296 0 ) ( -256 296 0 ) ( -256 256 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -256 256 384 ) ( -256 296 384 ) ( 256 296 384 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -256 256 384 ) ( 256 256 384 ) ( 256 256 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( 256 256 384 ) ( 256 296 384 ) ( 256 296 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 256 264 392 ) ( -256 264 392 ) ( -256 264 8 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -256 296 384 ) ( -256 256 384 ) ( -256 256 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
}
|
||||
// brush 6
|
||||
{
|
||||
( 256 -256 0 ) ( -256 -256 0 ) ( -256 -296 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -256 -296 384 ) ( -256 -256 384 ) ( 256 -256 384 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -256 -264 392 ) ( 256 -264 392 ) ( 256 -264 8 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 256 -296 384 ) ( 256 -256 384 ) ( 256 -256 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 256 -256 384 ) ( -256 -256 384 ) ( -256 -256 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -256 -256 384 ) ( -256 -296 384 ) ( -256 -296 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
}
|
||||
}
|
||||
// entity 1
|
||||
{
|
||||
"origin" "-8 16 256"
|
||||
"classname" "info_player_deathmatch"
|
||||
}
|
||||
// entity 2
|
||||
{
|
||||
"light" "1000"
|
||||
"origin" "-32 -40 256"
|
||||
"classname" "light"
|
||||
}
|
Binary file not shown.
129
regression_tests/q3map2/plane_aliasing/README.txt
Normal file
129
regression_tests/q3map2/plane_aliasing/README.txt
Normal file
|
@ -0,0 +1,129 @@
|
|||
DESCRIPTION OF PROBLEM:
|
||||
=======================
|
||||
|
||||
This example map demonstrates what a relatively large value for plane distance
|
||||
epsilon can do as far as destroying draw surfaces. The plane distance
|
||||
epsilon was 0.01 at the time of this writing. This means that two planes
|
||||
with the same normal and a distance 0.00999 apart are considered to be the
|
||||
same plane.
|
||||
|
||||
The recommended value of plane distance epsilon is more along the lines of
|
||||
0.001; however, we can't currently change this epsilon to that value due to
|
||||
lack of resolution in 32 bit floating point integers in the 2^16 number range.
|
||||
The smallest epsilon in 32 bit float land that can be added to 2^16 that
|
||||
results in a value greater than 2^16 is approximately 0.007, which is already
|
||||
practically the current default plane distance epsilon (0.01).
|
||||
|
||||
Brush 0 in the example map is a 6-sided brush with red top face. The red top
|
||||
face is defined such in the .map file:
|
||||
|
||||
( -127 256 513 ) ( -127 384 513 ) ( 1 384 512 )
|
||||
|
||||
During the -bsp stage,
|
||||
|
||||
In ParseRawBrush() for brush 0
|
||||
Side 4:
|
||||
(-127.000000 256.000000 513.000000)
|
||||
(-127.000000 384.000000 513.000000)
|
||||
(1.000000 384.000000 512.000000)
|
||||
normal: (0.0078122616 0.0000000000 0.9999694824)
|
||||
dist: 511.9921875000
|
||||
|
||||
Now brush 1, the 4-sided brush with the red top face, has the following
|
||||
defined as the red top face:
|
||||
|
||||
( -128 0 513 ) ( -128 128 513 ) ( 0 128 512 )
|
||||
|
||||
It's almost the same plane, only off by a distance of about 0.01.
|
||||
|
||||
During compiling:
|
||||
|
||||
In ParseRawBrush() for brush 1
|
||||
Side 1:
|
||||
(-128.000000 0.000000 513.000000)
|
||||
(-128.000000 128.000000 513.000000)
|
||||
(0.000000 128.000000 512.000000)
|
||||
normal: (0.0078122616 0.0000000000 0.9999694824)
|
||||
dist: 511.9921875000
|
||||
|
||||
Note that the normal and dist are identical to the plane above, even though
|
||||
the two are different. This leads to multiplying errors later on, when this
|
||||
side is intersected with the bottom green face. In particular, the blue face
|
||||
disappears from the map. The blue face:
|
||||
|
||||
In CreateBrushWindings() for brush 1
|
||||
Handling side 2 on the brush
|
||||
Before clipping we have:
|
||||
(-262144.00000000 0.00000000 262144.00000000)
|
||||
(262144.00000000 0.00000000 262144.00000000)
|
||||
(262144.00000000 -0.00000000 -262144.00000000)
|
||||
(-262144.00000000 0.00000000 -262144.00000000)
|
||||
After clipping w/ side 0 we have:
|
||||
(-262144.00000000 0.00000000 262144.00000000)
|
||||
(262144.00000000 0.00000000 262144.00000000)
|
||||
(262144.00000000 0.00000000 -19977.00073172)
|
||||
(-262144.00000000 0.00000000 20983.00073758)
|
||||
After clipping w/ side 1 we have:
|
||||
(262144.00000000 0.00000000 -1535.99218726)
|
||||
(262144.00000000 0.00000000 -19977.00073172)
|
||||
(-128.11106773 0.00000000 513.00868046)
|
||||
After clipping w/ side 3 we have:
|
||||
(0.00000000 0.00000000 503.00000293)
|
||||
(-128.11106773 0.00000000 513.00868046)
|
||||
(-0.00000000 0.00000000 512.00781274)
|
||||
|
||||
We see the error is greater than 0.1 in the X value -128.11106773. This
|
||||
causes the draw surface to be discarded in processing later on. We must
|
||||
not allow such a great error. An error greater than or equal to 0.1 is
|
||||
considered to be very bad.
|
||||
|
||||
This disappearing blue triangle can be fixed simply by deleting brush 0,
|
||||
the 6-sided brush that causes the bad plane alias. I would suggest deleting
|
||||
this brush by editing the .map file manually (and then renumbering the brushes
|
||||
manually).
|
||||
|
||||
After deleting this brush:
|
||||
|
||||
In ParseRawBrush() for brush 0
|
||||
Side 1:
|
||||
(-128.000000 0.000000 513.000000)
|
||||
(-128.000000 128.000000 513.000000)
|
||||
(0.000000 128.000000 512.000000)
|
||||
normal: (0.0078122616 0.0000000000 0.9999694824)
|
||||
dist: 511.9843750000
|
||||
|
||||
In CreateBrushWindings() for brush 0
|
||||
Handling side 1 on the brush
|
||||
Before clipping we have:
|
||||
(262132.00000000 262136.00000000 -1535.90625143)
|
||||
(262132.00000000 -262136.00000000 -1535.90625143)
|
||||
(-262124.00048828 -262136.00000000 2559.84375238)
|
||||
(-262124.00048828 262136.00000000 2559.84375238)
|
||||
After clipping w/ side 0 we have:
|
||||
(262132.00000000 262136.00000000 -1535.90625143)
|
||||
(262132.00000000 -262136.00000000 -1535.90625143)
|
||||
(-127.99993289 -262136.00000000 512.99999805)
|
||||
(-127.99993289 262136.00000000 512.99999805)
|
||||
After clipping w/ side 2 we have:
|
||||
(262132.00000000 262136.00000000 -1535.90625143)
|
||||
(262132.00000000 -0.00000000 -1535.90625143)
|
||||
(-127.99993289 -0.00000000 512.99999805)
|
||||
(-127.99993289 262136.00000000 512.99999805)
|
||||
After clipping w/ side 3 we have:
|
||||
(0.00000000 0.00000000 511.99999857)
|
||||
(-127.99993289 -0.00000000 512.99999805)
|
||||
(-127.99993289 127.99993289 512.99999805)
|
||||
|
||||
Note that we're way more accurate now, and we're nowhere near to approaching
|
||||
the 0.1 error. All it took was the deletion of a seemintly unrelated brush.
|
||||
|
||||
|
||||
SOLUTION TO PROBLEM:
|
||||
====================
|
||||
|
||||
The suggested fix is to increase the resolution of plane distance from 32 bit
|
||||
float to 64 bit float for the relevant brush processing operations. After that
|
||||
is done, decrease the default plane distance epsilon from 0.01 to 0.001. Note
|
||||
that even though plane distance epsilon can be specified on the command-line,
|
||||
it will do no good (even if set to 0) if the plane distance is close to
|
||||
2^16.
|
|
@ -0,0 +1,85 @@
|
|||
// entity 0
|
||||
{
|
||||
"classname" "worldspawn"
|
||||
// brush 0
|
||||
{
|
||||
( -127 384 513 ) ( -127 256 513 ) ( -127 256 384 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( 1 384 512 ) ( -127 384 512 ) ( -127 384 384 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( 1 256 512 ) ( 1 384 512 ) ( 1 384 384 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -127 256 512 ) ( 1 256 512 ) ( 1 256 384 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -127 256 513 ) ( -127 384 513 ) ( 1 384 512 ) radiant_regression_tests/red 0 0 0 0.500000 0.500000 0 0 0
|
||||
( 1 384 384 ) ( -127 384 384 ) ( -127 256 384 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
}
|
||||
// brush 1
|
||||
{
|
||||
( 0 128 503 ) ( -128 128 513 ) ( 0 0 503 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -128 0 513 ) ( -128 128 513 ) ( 0 128 512 ) radiant_regression_tests/red 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -128 0 512 ) ( 0 0 512 ) ( 0 0 384 ) radiant_regression_tests/blue 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -128 128 503 ) ( 0 0 503 ) ( -128 128 513 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
}
|
||||
// brush 2
|
||||
{
|
||||
( -128 472 8 ) ( -128 320 8 ) ( -128 320 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -232 512 8 ) ( -416 512 8 ) ( -416 512 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 512 -304 8 ) ( 512 -152 8 ) ( 512 -152 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 48 -512 8 ) ( 232 -512 8 ) ( 232 -512 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -432 232 0 ) ( -432 384 0 ) ( -248 384 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -256 384 -8 ) ( -440 384 -8 ) ( -440 232 -8 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
}
|
||||
// brush 3
|
||||
{
|
||||
( -136 512 1040 ) ( -136 -512 1040 ) ( -136 -512 8 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -512 512 1032 ) ( -520 512 1032 ) ( -520 512 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -128 -512 1032 ) ( -128 512 1032 ) ( -128 512 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -520 -512 1032 ) ( -512 -512 1032 ) ( -512 -512 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -520 -512 1024 ) ( -520 512 1024 ) ( -512 512 1024 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -512 512 0 ) ( -520 512 0 ) ( -520 -512 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
}
|
||||
// brush 4
|
||||
{
|
||||
( 512 512 1024 ) ( 512 -512 1024 ) ( 512 -512 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( 592 512 1024 ) ( 512 512 1024 ) ( 512 512 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 520 -512 1000 ) ( 520 512 1000 ) ( 520 512 -24 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 512 -512 1024 ) ( 592 -512 1024 ) ( 592 -512 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 512 -512 1024 ) ( 512 512 1024 ) ( 592 512 1024 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 592 512 0 ) ( 512 512 0 ) ( 512 -512 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
}
|
||||
// brush 5
|
||||
{
|
||||
( -128 512 1200 ) ( -128 -512 1200 ) ( -128 -512 1024 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 512 512 1200 ) ( -512 512 1200 ) ( -512 512 1024 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 512 -512 1200 ) ( 512 512 1200 ) ( 512 512 1024 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -512 -512 1200 ) ( 512 -512 1200 ) ( 512 -512 1024 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -456 -512 1032 ) ( -456 512 1032 ) ( 568 512 1032 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 512 512 1024 ) ( -512 512 1024 ) ( -512 -512 1024 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
}
|
||||
// brush 6
|
||||
{
|
||||
( -128 712 1024 ) ( -128 512 1024 ) ( -128 512 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 512 520 1040 ) ( -512 520 1040 ) ( -512 520 16 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 512 512 1024 ) ( 512 712 1024 ) ( 512 712 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -512 512 1024 ) ( 512 512 1024 ) ( 512 512 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -512 512 1024 ) ( -512 712 1024 ) ( 512 712 1024 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 512 712 0 ) ( -512 712 0 ) ( -512 512 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
}
|
||||
// brush 7
|
||||
{
|
||||
( -128 -512 1024 ) ( -128 -624 1024 ) ( -128 -624 56 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 512 -512 1024 ) ( -512 -512 1024 ) ( -512 -512 56 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( 512 -624 1024 ) ( 512 -512 1024 ) ( 512 -512 56 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -512 -520 1048 ) ( 512 -520 1048 ) ( 512 -520 80 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -512 -624 1024 ) ( -512 -512 1024 ) ( 512 -512 1024 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 512 -504 0 ) ( -512 -504 0 ) ( -512 -616 0 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
}
|
||||
}
|
||||
// entity 1
|
||||
{
|
||||
"classname" "light"
|
||||
"origin" "192 64 640"
|
||||
"light" "3000"
|
||||
}
|
||||
// entity 2
|
||||
{
|
||||
"classname" "info_player_deathmatch"
|
||||
"origin" "-64 64 640"
|
||||
}
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
27
regression_tests/q3map2/segmentation_fault/README.txt
Normal file
27
regression_tests/q3map2/segmentation_fault/README.txt
Normal file
|
@ -0,0 +1,27 @@
|
|||
DESCRIPTION OF PROBLEM:
|
||||
=======================
|
||||
|
||||
The example map, maps/segmentation_fault.map, contains an example of this
|
||||
bug. q3map2 might segfault while compiling this map. This sort of thing
|
||||
might happen in certain intermediate versions of q3map2 while work is being
|
||||
done on fixing the math accuracy. The bug may not have happened in older
|
||||
version of q3map2, before the math accuracy issues were addressed.
|
||||
|
||||
To trigger the bug, compile the map; you don't need -vis or -light. Only
|
||||
-bsp (the first q3map2 stage) is necessary to trigger the bug. The only
|
||||
entities in the map are a light and a info_player_deathmatch, so the map will
|
||||
compile for any Q3 mod.
|
||||
|
||||
Here is a description of the problem brush (brush #0):
|
||||
|
||||
side 0: -z face
|
||||
side 1: +z face
|
||||
side 2: -y face
|
||||
side 3: +x face
|
||||
side 4: +y face
|
||||
side 5: -x face
|
||||
side 6: problem side "accidentally showed up" :-)
|
||||
|
||||
Side 6 is actually a superfluous plane and will be NULL'ed out in the code.
|
||||
If the code does not handle a NULL'ed out winding correctly, it will
|
||||
segfault.
|
|
@ -0,0 +1,79 @@
|
|||
// entity 0
|
||||
{
|
||||
"classname" "worldspawn"
|
||||
// brush 0
|
||||
{
|
||||
( 10296 17600 -592 ) ( 10240 17600 -592 ) ( 10240 17472 -592 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 134217728 257 0
|
||||
( 10280 17472 -576 ) ( 10280 17600 -576 ) ( 10336 17600 -576 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 134217728 257 0
|
||||
( 10280 17472 -576 ) ( 10336 17472 -576 ) ( 10336 17472 -1600 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 134217728 257 0
|
||||
( 10367 17472 -576 ) ( 10367 17600 -576 ) ( 10367 17600 -1600 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 134217728 257 0
|
||||
( 10328 17727 -576 ) ( 10272 17727 -576 ) ( 10272 17727 -1600 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 134217728 257 0
|
||||
( 10240 17608 -576 ) ( 10240 17480 -576 ) ( 10240 17480 -1600 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 134217728 257 0
|
||||
( 10240 17727 -576 ) ( 10240 17726 -621 ) ( 10335 17727 -576 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 134217728 257 0
|
||||
}
|
||||
// brush 1
|
||||
{
|
||||
( 10504 17800 -768 ) ( 10112 17800 -768 ) ( 10112 17792 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 10112 17792 -320 ) ( 10112 17800 -320 ) ( 10504 17800 -320 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 10112 17792 -576 ) ( 10504 17792 -576 ) ( 10504 17792 -592 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( 10496 17792 -576 ) ( 10496 17800 -576 ) ( 10496 17800 -592 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 10504 17800 -576 ) ( 10112 17800 -576 ) ( 10112 17800 -592 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 10112 17800 -576 ) ( 10112 17792 -576 ) ( 10112 17792 -592 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
}
|
||||
// brush 2
|
||||
{
|
||||
( 10496 17408 -768 ) ( 10112 17408 -768 ) ( 10112 17392 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 10112 17384 -320 ) ( 10112 17400 -320 ) ( 10496 17400 -320 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 10112 17400 -544 ) ( 10496 17400 -544 ) ( 10496 17400 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 10496 17392 -544 ) ( 10496 17408 -544 ) ( 10496 17408 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 10496 17408 -544 ) ( 10112 17408 -544 ) ( 10112 17408 -768 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( 10112 17408 -544 ) ( 10112 17392 -544 ) ( 10112 17392 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
}
|
||||
// brush 3
|
||||
{
|
||||
( 10568 17784 -768 ) ( 10496 17784 -768 ) ( 10496 17408 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 10496 17408 -320 ) ( 10496 17784 -320 ) ( 10568 17784 -320 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 10496 17408 -320 ) ( 10568 17408 -320 ) ( 10568 17408 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 10504 17400 -320 ) ( 10504 17776 -320 ) ( 10504 17776 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 10568 17792 -320 ) ( 10496 17792 -320 ) ( 10496 17792 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 10496 17784 -320 ) ( 10496 17408 -320 ) ( 10496 17408 -768 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
}
|
||||
// brush 4
|
||||
{
|
||||
( 10112 17792 -768 ) ( 10072 17792 -768 ) ( 10072 17408 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 10072 17408 -320 ) ( 10072 17792 -320 ) ( 10112 17792 -320 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 10072 17408 -320 ) ( 10112 17408 -320 ) ( 10112 17408 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 10112 17408 -320 ) ( 10112 17792 -320 ) ( 10112 17792 -768 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( 10112 17792 -320 ) ( 10072 17792 -320 ) ( 10072 17792 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 10104 17792 -320 ) ( 10104 17408 -320 ) ( 10104 17408 -768 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
}
|
||||
// brush 5
|
||||
{
|
||||
( 10496 17792 -320 ) ( 10112 17792 -320 ) ( 10112 17408 -320 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( 10112 17408 -312 ) ( 10112 17792 -312 ) ( 10496 17792 -312 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 10112 17408 -232 ) ( 10496 17408 -232 ) ( 10496 17408 -320 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 10496 17408 -232 ) ( 10496 17792 -232 ) ( 10496 17792 -320 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 10496 17792 -232 ) ( 10112 17792 -232 ) ( 10112 17792 -320 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 10112 17792 -232 ) ( 10112 17408 -232 ) ( 10112 17408 -320 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
}
|
||||
// brush 6
|
||||
{
|
||||
( 10496 17792 -776 ) ( 10112 17792 -776 ) ( 10112 17408 -776 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 10112 17408 -768 ) ( 10112 17792 -768 ) ( 10496 17792 -768 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( 10112 17408 -768 ) ( 10496 17408 -768 ) ( 10496 17408 -856 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 10496 17408 -768 ) ( 10496 17792 -768 ) ( 10496 17792 -856 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 10496 17792 -768 ) ( 10112 17792 -768 ) ( 10112 17792 -856 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( 10112 17792 -768 ) ( 10112 17408 -768 ) ( 10112 17408 -856 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
}
|
||||
}
|
||||
// entity 1
|
||||
{
|
||||
"origin" "10312 17600 -480"
|
||||
"classname" "info_player_deathmatch"
|
||||
}
|
||||
// entity 2
|
||||
{
|
||||
"light" "1000"
|
||||
"origin" "10240 17608 -464"
|
||||
"classname" "light"
|
||||
}
|
Binary file not shown.
45
regression_tests/q3map2/snap_plane/README.txt
Normal file
45
regression_tests/q3map2/snap_plane/README.txt
Normal file
|
@ -0,0 +1,45 @@
|
|||
DESCRIPTION OF PROBLEM:
|
||||
=======================
|
||||
|
||||
The example map, maps/snap_plane.map, contains an example of some bugs.
|
||||
The green brush with the red face is transformed into something totally
|
||||
unexpected.
|
||||
|
||||
To trigger the bug, compile the map; you don't need -vis or -light. Only
|
||||
-bsp (the first q3map2 stage) is necessary to trigger the bug. The only
|
||||
entities in the map are a light and a info_player_deathmatch, so the map will
|
||||
compile for any Q3 mod.
|
||||
|
||||
|
||||
SOLUTION TO PROBLEM:
|
||||
====================
|
||||
|
||||
I actually came up with this regression test after reading the code to
|
||||
SnapPlane() and SnapNormal(). I decided to make this map as a test of
|
||||
whether or not I understand how the code is broken. Sure enough, the map
|
||||
is broken in the same way that I would expect it to be broken.
|
||||
|
||||
The problem is that the red face of the green brush in the center of the room
|
||||
is very close to being axially aligned, but not quite. This plane will
|
||||
therefore be "snapped" to become axial. This is not the problem. The
|
||||
problem is that after the snap, the plane will be shifted a great deal,
|
||||
and the corner of the green brush will no longer come even close to meeting
|
||||
the corner of the other cube brush next to it (the two corners of the two
|
||||
brushes will drift apart a great deal).
|
||||
|
||||
If you study the legacy SnapPlane() code, you will see that planes are
|
||||
defined as a unit normal and distance from origin. Well, because
|
||||
of the position of this brush on the side of the world extents (far from
|
||||
the original), the snap will cause drastic effects on the points that the
|
||||
plane was supposed to approximate.
|
||||
|
||||
Another problem with SnapPlane() is that SnapNormal() snaps too liberally.
|
||||
Once SnapNormal() is changed to only snap normals that are REALLY close
|
||||
to axial (and not anything within 0.25 degrees), this bug will no longer
|
||||
appear, but the SnapPlane() problem will still be present. So, this
|
||||
regression test should be fixed BEFORE SnapNormal() is fixed, otherwise
|
||||
create another regression test with a red face that is much much closer to
|
||||
being axially aligned. We want to make sure that SnapPlane() is fixed when
|
||||
things actually do get snapped.
|
||||
|
||||
The code to address these issues is currently being worked on.
|
89
regression_tests/q3map2/snap_plane/maps/snap_plane.map
Normal file
89
regression_tests/q3map2/snap_plane/maps/snap_plane.map
Normal file
|
@ -0,0 +1,89 @@
|
|||
// entity 0
|
||||
{
|
||||
"classname" "worldspawn"
|
||||
// brush 0
|
||||
{
|
||||
( -54784 5760 -64 ) ( -54976 5760 -64 ) ( -54976 5632 -64 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -54976 5632 0 ) ( -54976 5760 0 ) ( -54784 5760 0 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -54976 5632 0 ) ( -54784 5632 0 ) ( -54784 5632 -64 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -54784 5632 0 ) ( -54784 5760 0 ) ( -54784 5760 -64 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -54784 5760 0 ) ( -54976 5760 0 ) ( -54976 5760 -64 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -54976 5760 0 ) ( -54976 5632 0 ) ( -54976 5632 -64 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
}
|
||||
// brush 1
|
||||
{
|
||||
( -53808 5616 -64 ) ( -55064 5616 -64 ) ( -55064 4944 -64 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -55072 4944 0 ) ( -55072 5616 0 ) ( -53816 5616 0 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -55040 4096 8 ) ( -53784 4096 8 ) ( -53784 4096 0 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -54272 4936 8 ) ( -54272 5608 8 ) ( -54272 5608 0 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -53816 5632 8 ) ( -55072 5632 8 ) ( -55072 5632 0 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -54784 5592 8 ) ( -54784 4920 8 ) ( -54784 4920 0 ) radiant_regression_tests/green 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -54528 5632 -64 ) ( -54272 5631 -64 ) ( -54528 5632 0 ) radiant_regression_tests/red 0 0 0 0.500000 0.500000 0 0 0
|
||||
}
|
||||
// brush 2
|
||||
{
|
||||
( -54200 5904 -128 ) ( -55032 5904 -128 ) ( -55032 5824 -128 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -55024 5824 192 ) ( -55024 5904 192 ) ( -54192 5904 192 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -55040 5824 0 ) ( -54208 5824 0 ) ( -54208 5824 -64 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -54208 5824 0 ) ( -54208 5904 0 ) ( -54208 5904 -64 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -54200 5832 0 ) ( -55032 5832 0 ) ( -55032 5832 -64 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -55040 5904 0 ) ( -55040 5824 0 ) ( -55040 5824 -64 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
}
|
||||
// brush 3
|
||||
{
|
||||
( -54144 5824 -128 ) ( -54208 5824 -128 ) ( -54208 5424 -128 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -54208 5424 192 ) ( -54208 5824 192 ) ( -54144 5824 192 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -54160 4032 192 ) ( -54096 4032 192 ) ( -54096 4032 -128 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -54200 5424 192 ) ( -54200 5824 192 ) ( -54200 5824 -128 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -54144 5824 192 ) ( -54208 5824 192 ) ( -54208 5824 -128 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -54208 5824 192 ) ( -54208 5424 192 ) ( -54208 5424 -128 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
}
|
||||
// brush 4
|
||||
{
|
||||
( -54208 4032 -128 ) ( -54760 4032 -128 ) ( -54760 3944 -128 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -54760 3944 192 ) ( -54760 4032 192 ) ( -54208 4032 192 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -54752 4024 192 ) ( -54200 4024 192 ) ( -54200 4024 -128 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -54208 3944 192 ) ( -54208 4032 192 ) ( -54208 4032 -128 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -54208 4032 192 ) ( -54760 4032 192 ) ( -54760 4032 -128 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -55040 4016 192 ) ( -55040 3928 192 ) ( -55040 3928 -128 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
}
|
||||
// brush 5
|
||||
{
|
||||
( -55040 5824 -128 ) ( -55256 5824 -128 ) ( -55256 5256 -128 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -55256 5256 192 ) ( -55256 5824 192 ) ( -55040 5824 192 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -55256 4032 192 ) ( -55040 4032 192 ) ( -55040 4032 -128 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -55040 5256 192 ) ( -55040 5824 192 ) ( -55040 5824 -128 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -55040 5824 192 ) ( -55256 5824 192 ) ( -55256 5824 -128 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -55048 5808 192 ) ( -55048 5240 192 ) ( -55048 5240 -128 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
}
|
||||
// brush 6
|
||||
{
|
||||
( -54208 4032 192 ) ( -55040 4032 192 ) ( -55040 4024 192 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -55016 4024 200 ) ( -55016 4032 200 ) ( -54184 4032 200 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -55040 4032 296 ) ( -54208 4032 296 ) ( -54208 4032 192 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -54208 4024 296 ) ( -54208 4032 296 ) ( -54208 4032 192 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -54200 5824 296 ) ( -55032 5824 296 ) ( -55032 5824 192 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -55040 4032 296 ) ( -55040 4024 296 ) ( -55040 4024 192 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
}
|
||||
// brush 7
|
||||
{
|
||||
( -54192 4560 -136 ) ( -55024 4560 -136 ) ( -55024 4552 -136 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -55040 4024 -128 ) ( -55040 4032 -128 ) ( -54208 4032 -128 ) radiant_regression_tests/tile 0 0 0 0.500000 0.500000 0 0 0
|
||||
( -55040 4032 -128 ) ( -54208 4032 -128 ) ( -54208 4032 -256 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -54208 4024 -128 ) ( -54208 4032 -128 ) ( -54208 4032 -256 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -54208 5824 -120 ) ( -55040 5824 -120 ) ( -55040 5824 -248 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
( -55040 4032 -128 ) ( -55040 4024 -128 ) ( -55040 4024 -256 ) common/caulk 0 0 0 0.500000 0.500000 0 4 0
|
||||
}
|
||||
}
|
||||
// entity 1
|
||||
{
|
||||
"light" "1000"
|
||||
"origin" "-54664 5696 40"
|
||||
"classname" "light"
|
||||
}
|
||||
// entity 2
|
||||
{
|
||||
"angle" "360"
|
||||
"origin" "-54840 5696 88"
|
||||
"classname" "info_player_deathmatch"
|
||||
}
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Loading…
Reference in a new issue