mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-24 04:41:34 +00:00
936 lines
24 KiB
C++
936 lines
24 KiB
C++
/*
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Copyright (C) 1999-2007 id Software, Inc. and contributors.
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For a list of contributors, see the accompanying CONTRIBUTORS file.
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This file is part of GtkRadiant.
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GtkRadiant is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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GtkRadiant is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GtkRadiant; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/*
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QERadiant Undo/Redo
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basic setup:
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<-g_undolist---------g_lastundo> <---map data---> <-g_lastredo---------g_redolist->
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undo/redo on the world_entity is special, only the epair changes are remembered
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and the world entity never gets deleted.
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FIXME: maybe reset the Undo system at map load
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maybe also reset the entityId at map load
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*/
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#include "stdafx.h"
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typedef struct undo_s
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{
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double time; //time operation was performed
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int id; //every undo has an unique id
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int done; //true when undo is build
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const char *operation; //name of the operation
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brush_t brushlist; //deleted brushes
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entity_t entitylist; //deleted entities
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struct undo_s *prev, *next; //next and prev undo in list
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} undo_t;
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undo_t *g_undolist; //first undo in the list
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undo_t *g_lastundo; //last undo in the list
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undo_t *g_redolist; //first redo in the list
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undo_t *g_lastredo; //last undo in list
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int g_undoMaxSize = 64; //maximum number of undos
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int g_undoSize = 0; //number of undos in the list
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int g_undoMaxMemorySize = 2 * 1024 * 1024; //maximum undo memory (default 2 MB)
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int g_undoMemorySize = 0; //memory size of undo buffer
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int g_undoId = 1; //current undo ID (zero is invalid id)
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int g_redoId = 1; //current redo ID (zero is invalid id)
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/*
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=============
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Undo_MemorySize
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=============
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*/
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int Undo_MemorySize( void ){
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return g_undoMemorySize;
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}
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/*
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=============
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Undo_ClearRedo
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=============
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*/
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void Undo_ClearRedo( void ){
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undo_t *redo, *nextredo;
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brush_t *pBrush, *pNextBrush;
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entity_t *pEntity, *pNextEntity;
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for ( redo = g_redolist; redo; redo = nextredo )
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{
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nextredo = redo->next;
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for ( pBrush = redo->brushlist.next ; pBrush != NULL && pBrush != &redo->brushlist ; pBrush = pNextBrush )
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{
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pNextBrush = pBrush->next;
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Brush_Free( pBrush );
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}
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for ( pEntity = redo->entitylist.next; pEntity != NULL && pEntity != &redo->entitylist; pEntity = pNextEntity )
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{
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pNextEntity = pEntity->next;
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Entity_Free( pEntity );
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}
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free( redo );
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}
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g_redolist = NULL;
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g_lastredo = NULL;
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g_redoId = 1;
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}
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/*
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=============
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Undo_Clear
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Clears the undo buffer.
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=============
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*/
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void Undo_Clear( void ){
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undo_t *undo, *nextundo;
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brush_t *pBrush, *pNextBrush;
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entity_t *pEntity, *pNextEntity;
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Undo_ClearRedo();
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for ( undo = g_undolist; undo; undo = nextundo )
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{
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nextundo = undo->next;
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for ( pBrush = undo->brushlist.next ; pBrush != NULL && pBrush != &undo->brushlist ; pBrush = pNextBrush )
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{
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pNextBrush = pBrush->next;
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g_undoMemorySize -= Brush_MemorySize( pBrush );
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Brush_Free( pBrush );
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}
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for ( pEntity = undo->entitylist.next; pEntity != NULL && pEntity != &undo->entitylist; pEntity = pNextEntity )
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{
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pNextEntity = pEntity->next;
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g_undoMemorySize -= Entity_MemorySize( pEntity );
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Entity_Free( pEntity );
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}
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g_undoMemorySize -= sizeof( undo_t );
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free( undo );
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}
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g_undolist = NULL;
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g_lastundo = NULL;
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g_undoSize = 0;
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g_undoMemorySize = 0;
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g_undoId = 1;
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}
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/*
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=============
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Undo_SetMaxSize
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=============
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*/
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void Undo_SetMaxSize( int size ){
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Undo_Clear();
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if ( size < 1 ) {
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g_undoMaxSize = 1;
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}
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else{g_undoMaxSize = size; }
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}
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/*
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=============
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Undo_GetMaxSize
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=============
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*/
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int Undo_GetMaxSize( void ){
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return g_undoMaxSize;
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}
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/*
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=============
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Undo_SetMaxMemorySize
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=============
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*/
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void Undo_SetMaxMemorySize( int size ){
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Undo_Clear();
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if ( size < 1024 ) {
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g_undoMaxMemorySize = 1024;
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}
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else{g_undoMaxMemorySize = size; }
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}
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/*
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=============
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Undo_GetMaxMemorySize
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=============
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*/
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int Undo_GetMaxMemorySize( void ){
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return g_undoMaxMemorySize;
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}
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/*
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=============
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Undo_FreeFirstUndo
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=============
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*/
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void Undo_FreeFirstUndo( void ){
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undo_t *undo;
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brush_t *pBrush, *pNextBrush;
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entity_t *pEntity, *pNextEntity;
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//remove the oldest undo from the undo buffer
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undo = g_undolist;
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g_undolist = g_undolist->next;
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g_undolist->prev = NULL;
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//
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for ( pBrush = undo->brushlist.next ; pBrush != NULL && pBrush != &undo->brushlist ; pBrush = pNextBrush )
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{
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pNextBrush = pBrush->next;
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g_undoMemorySize -= Brush_MemorySize( pBrush );
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Brush_Free( pBrush );
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}
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for ( pEntity = undo->entitylist.next; pEntity != NULL && pEntity != &undo->entitylist; pEntity = pNextEntity )
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{
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pNextEntity = pEntity->next;
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g_undoMemorySize -= Entity_MemorySize( pEntity );
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Entity_Free( pEntity );
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}
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g_undoMemorySize -= sizeof( undo_t );
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free( undo );
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g_undoSize--;
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}
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/*
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=============
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Undo_GeneralStart
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=============
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*/
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void Undo_GeneralStart( const char *operation ){
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undo_t *undo;
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brush_t *pBrush;
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entity_t *pEntity;
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if ( g_lastundo ) {
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if ( !g_lastundo->done ) {
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Sys_Printf( "Undo_Start: WARNING last undo not finished.\n" );
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}
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}
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undo = (undo_t *) malloc( sizeof( undo_t ) );
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if ( !undo ) {
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return;
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}
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memset( undo, 0, sizeof( undo_t ) );
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undo->brushlist.next = &undo->brushlist;
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undo->brushlist.prev = &undo->brushlist;
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undo->entitylist.next = &undo->entitylist;
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undo->entitylist.prev = &undo->entitylist;
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if ( g_lastundo ) {
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g_lastundo->next = undo;
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}
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else{
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g_undolist = undo;
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}
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undo->prev = g_lastundo;
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undo->next = NULL;
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g_lastundo = undo;
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undo->time = Sys_DoubleTime();
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//
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if ( g_undoId > g_undoMaxSize * 2 ) {
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g_undoId = 1;
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}
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if ( g_undoId <= 0 ) {
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g_undoId = 1;
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}
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undo->id = g_undoId++;
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undo->done = false;
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undo->operation = operation;
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//reset the undo IDs of all brushes using the new ID
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for ( pBrush = active_brushes.next; pBrush != NULL && pBrush != &active_brushes; pBrush = pBrush->next )
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{
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if ( pBrush->undoId == undo->id ) {
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pBrush->undoId = 0;
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}
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}
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for ( pBrush = selected_brushes.next; pBrush != NULL && pBrush != &selected_brushes; pBrush = pBrush->next )
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{
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if ( pBrush->undoId == undo->id ) {
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pBrush->undoId = 0;
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}
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}
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//reset the undo IDs of all entities using thew new ID
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for ( pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pEntity->next )
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{
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if ( pEntity->undoId == undo->id ) {
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pEntity->undoId = 0;
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}
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}
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g_undoMemorySize += sizeof( undo_t );
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g_undoSize++;
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//undo buffer is bound to a max
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if ( g_undoSize > g_undoMaxSize ) {
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Undo_FreeFirstUndo();
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}
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}
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/*
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=============
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Undo_BrushInUndo
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=============
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*/
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int Undo_BrushInUndo( undo_t *undo, brush_t *brush ){
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/* brush_t *b;
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for (b = undo->brushlist.next; b != &undo->brushlist; b = b->next)
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{
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// Arnout: NOTE - can't do a pointer compare as the brushes get cloned into the undo brushlist, and not just referenced from it
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// For entities we have a unique ID, for brushes we have numberID - but brush full clone increases that anyway so it's useless right now.
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if (b == brush) return true;
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}*/
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// Arnout: function is pointless right now, see above explanation
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return false;
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}
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/*
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=============
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Undo_EntityInUndo
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=============
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*/
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int Undo_EntityInUndo( undo_t *undo, entity_t *ent ){
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entity_t *e;
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for ( e = undo->entitylist.next; e != &undo->entitylist; e = e->next )
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{
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// Arnout: NOTE - can't do a pointer compare as the entities get cloned into the undo entitylist, and not just referenced from it
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//if (e == ent) return true;
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if ( e->entityId == ent->entityId ) {
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return true;
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}
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}
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return false;
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}
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/*
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=============
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Undo_Start
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=============
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*/
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void Undo_Start( const char *operation ){
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// spog - disable undo if undo levels = 0
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if ( g_PrefsDlg.m_nUndoLevels == 0 ) {
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#ifdef DBG_UNDO
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Sys_Printf( "Undo_Start: undo is disabled.\n" );
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#endif
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return;
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}
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Undo_ClearRedo();
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Undo_GeneralStart( operation );
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}
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/*
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=============
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Undo_AddBrush
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=============
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*/
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void Undo_AddBrush( brush_t *pBrush ){
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// spog - disable undo if undo levels = 0
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if ( g_PrefsDlg.m_nUndoLevels == 0 ) {
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#ifdef DBG_UNDO
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Sys_Printf( "Undo_AddBrush: undo is disabled.\n" );
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#endif
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return;
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}
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if ( !g_lastundo ) {
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Sys_Printf( "Undo_AddBrushList: no last undo.\n" );
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return;
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}
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if ( g_lastundo->entitylist.next != &g_lastundo->entitylist ) {
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Sys_Printf( "Undo_AddBrushList: WARNING adding brushes after entity.\n" );
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}
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//if the brush is already in the undo
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if ( Undo_BrushInUndo( g_lastundo, pBrush ) ) {
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return;
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}
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//clone the brush
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brush_t* pClone = Brush_FullClone( pBrush );
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//save the ID of the owner entity
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pClone->ownerId = pBrush->owner->entityId;
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//save the old undo ID for previous undos
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pClone->undoId = pBrush->undoId;
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Brush_AddToList( pClone, &g_lastundo->brushlist );
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//
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g_undoMemorySize += Brush_MemorySize( pClone );
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}
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/*
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=============
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Undo_AddBrushList
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TTimo: some brushes are just there for UI, and the information is somewhere else
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for patches it's in the patchMesh_t structure, so when we clone the brush we get that information (brush_t::pPatch)
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but: models are stored in pBrush->owner->md3Class, and owner epairs and origin parameters are important
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so, we detect models and push the entity in the undo session (as well as it's BBox brush)
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same for other items like weapons and ammo etc.
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=============
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*/
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void Undo_AddBrushList( brush_t *brushlist ){
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// spog - disable undo if undo levels = 0
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if ( g_PrefsDlg.m_nUndoLevels == 0 ) {
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#ifdef DBG_UNDO
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Sys_Printf( "Undo_AddBrushList: undo is disabled.\n" );
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#endif
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return;
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}
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brush_t *pBrush;
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if ( !g_lastundo ) {
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Sys_Printf( "Undo_AddBrushList: no last undo.\n" );
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return;
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}
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if ( g_lastundo->entitylist.next != &g_lastundo->entitylist ) {
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Sys_Printf( "Undo_AddBrushList: WARNING adding brushes after entity.\n" );
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}
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//copy the brushes to the undo
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for ( pBrush = brushlist->next ; pBrush != NULL && pBrush != brushlist; pBrush = pBrush->next )
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{
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//if the brush is already in the undo
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//++timo FIXME: when does this happen?
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if ( Undo_BrushInUndo( g_lastundo, pBrush ) ) {
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continue;
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}
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// do we need to store this brush's entity in the undo?
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// if it's a fixed size entity, the brush that reprents it is not really relevant, it's used for selecting and moving around
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// what we want to store for undo is the owner entity, epairs and origin/angle stuff
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//++timo FIXME: if the entity is not fixed size I don't know, so I don't do it yet
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if ( pBrush->owner->eclass->fixedsize == 1 ) {
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Undo_AddEntity( pBrush->owner );
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}
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// clone the brush
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brush_t* pClone = Brush_FullClone( pBrush );
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// save the ID of the owner entity
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pClone->ownerId = pBrush->owner->entityId;
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// save the old undo ID from previous undos
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pClone->undoId = pBrush->undoId;
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Brush_AddToList( pClone, &g_lastundo->brushlist );
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// track memory size used by undo
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g_undoMemorySize += Brush_MemorySize( pClone );
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}
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}
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/*
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=============
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Undo_EndBrush
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=============
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*/
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void Undo_EndBrush( brush_t *pBrush ){
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// spog - disable undo if undo levels = 0
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if ( g_PrefsDlg.m_nUndoLevels == 0 ) {
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#ifdef DBG_UNDO
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Sys_Printf( "Undo_EndBrush: undo is disabled.\n" );
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#endif
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return;
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}
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if ( !g_lastundo ) {
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//Sys_Printf("Undo_End: no last undo.\n");
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return;
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}
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if ( g_lastundo->done ) {
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//Sys_Printf("Undo_End: last undo already finished.\n");
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return;
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}
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pBrush->undoId = g_lastundo->id;
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}
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/*
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=============
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Undo_EndBrushList
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=============
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*/
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void Undo_EndBrushList( brush_t *brushlist ){
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// spog - disable undo if undo levels = 0
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if ( g_PrefsDlg.m_nUndoLevels == 0 ) {
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#ifdef DBG_UNDO
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Sys_Printf( "Undo_EndBrushList: undo is disabled.\n" );
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#endif
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return;
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}
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if ( !g_lastundo ) {
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//Sys_Printf("Undo_End: no last undo.\n");
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return;
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}
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if ( g_lastundo->done ) {
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//Sys_Printf("Undo_End: last undo already finished.\n");
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return;
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}
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for ( brush_t* pBrush = brushlist->next; pBrush != NULL && pBrush != brushlist; pBrush = pBrush->next )
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{
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pBrush->undoId = g_lastundo->id;
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// http://github.com/mfn/GtkRadiant/commit/ee1ef98536470d5680bd9bfecc5b5c9a62ffe9ab
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if ( pBrush->owner->eclass->fixedsize == 1 ) {
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pBrush->owner->undoId = pBrush->undoId;
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}
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}
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}
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/*
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=============
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Undo_AddEntity
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=============
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*/
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void Undo_AddEntity( entity_t *entity ){
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// spog - disable undo if undo levels = 0
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if ( g_PrefsDlg.m_nUndoLevels == 0 ) {
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#ifdef DBG_UNDO
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Sys_Printf( "Undo_AddEntity: undo is disabled.\n" );
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#endif
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return;
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}
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entity_t* pClone;
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if ( !g_lastundo ) {
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Sys_Printf( "Undo_AddEntity: no last undo.\n" );
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return;
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}
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//if the entity is already in the undo
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if ( Undo_EntityInUndo( g_lastundo, entity ) ) {
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return;
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}
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//clone the entity
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pClone = Entity_Clone( entity );
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//save the old undo ID for previous undos
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pClone->undoId = entity->undoId;
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//save the entity ID (we need a full clone)
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pClone->entityId = entity->entityId;
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//
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Entity_AddToList( pClone, &g_lastundo->entitylist );
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//
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g_undoMemorySize += Entity_MemorySize( pClone );
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}
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/*
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=============
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Undo_EndEntity
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=============
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*/
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void Undo_EndEntity( entity_t *entity ){
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// spog - disable undo if undo levels = 0
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if ( g_PrefsDlg.m_nUndoLevels == 0 ) {
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#ifdef DBG_UNDO
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Sys_Printf( "Undo_EndEntity: undo is disabled.\n" );
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#endif
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return;
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}
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if ( !g_lastundo ) {
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#ifdef _DEBUG
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Sys_Printf( "Undo_End: no last undo.\n" );
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#endif
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return;
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}
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if ( g_lastundo->done ) {
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#ifdef _DEBUG
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Sys_Printf( "Undo_End: last undo already finished.\n" );
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#endif
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return;
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}
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if ( entity == world_entity ) {
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//Sys_Printf("Undo_AddEntity: undo on world entity.\n");
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//NOTE: we never delete the world entity when undoing an operation
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// we only transfer the epairs
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return;
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}
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entity->undoId = g_lastundo->id;
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}
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/*
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=============
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Undo_End
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=============
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*/
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void Undo_End( void ){
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// spog - disable undo if undo levels = 0
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if ( g_PrefsDlg.m_nUndoLevels == 0 ) {
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#ifdef DBG_UNDO
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Sys_Printf( "Undo_End: undo is disabled.\n" );
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#endif
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return;
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}
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if ( !g_lastundo ) {
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//Sys_Printf("Undo_End: no last undo.\n");
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return;
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}
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if ( g_lastundo->done ) {
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//Sys_Printf("Undo_End: last undo already finished.\n");
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return;
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}
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g_lastundo->done = true;
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//undo memory size is bound to a max
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while ( g_undoMemorySize > g_undoMaxMemorySize )
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{
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//always keep one undo
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if ( g_undolist == g_lastundo ) {
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break;
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}
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Undo_FreeFirstUndo();
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}
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//
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//Sys_Printf("undo size = %d, undo memory = %d\n", g_undoSize, g_undoMemorySize);
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}
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/*
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=============
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Undo_Undo
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=============
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*/
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void Undo_Undo( qboolean bSilent ){
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// spog - disable undo if undo levels = 0
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if ( g_PrefsDlg.m_nUndoLevels == 0 ) {
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Sys_Printf( "Undo_Undo: undo is disabled.\n" );
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return;
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}
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undo_t *undo, *redo;
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brush_t *pBrush, *pNextBrush;
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entity_t *pEntity, *pNextEntity, *pUndoEntity;
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if ( !g_lastundo ) {
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Sys_Printf( "Nothing left to undo.\n" );
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return;
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}
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if ( !g_lastundo->done ) {
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Sys_Printf( "Undo_Undo: WARNING: last undo not yet finished!\n" );
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}
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// get the last undo
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undo = g_lastundo;
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if ( g_lastundo->prev ) {
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g_lastundo->prev->next = NULL;
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}
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else{g_undolist = NULL; }
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g_lastundo = g_lastundo->prev;
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//allocate a new redo
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redo = (undo_t *) malloc( sizeof( undo_t ) );
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if ( !redo ) {
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return;
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}
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memset( redo, 0, sizeof( undo_t ) );
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redo->brushlist.next = &redo->brushlist;
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redo->brushlist.prev = &redo->brushlist;
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redo->entitylist.next = &redo->entitylist;
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redo->entitylist.prev = &redo->entitylist;
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if ( g_lastredo ) {
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g_lastredo->next = redo;
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}
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else{g_redolist = redo; }
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redo->prev = g_lastredo;
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redo->next = NULL;
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g_lastredo = redo;
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redo->time = Sys_DoubleTime();
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redo->id = g_redoId++;
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redo->done = true;
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redo->operation = undo->operation;
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//reset the redo IDs of all brushes using the new ID
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for ( pBrush = active_brushes.next; pBrush != NULL && pBrush != &active_brushes; pBrush = pBrush->next )
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{
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if ( pBrush->redoId == redo->id ) {
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pBrush->redoId = 0;
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}
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}
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for ( pBrush = selected_brushes.next; pBrush != NULL && pBrush != &selected_brushes; pBrush = pBrush->next )
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{
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if ( pBrush->redoId == redo->id ) {
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pBrush->redoId = 0;
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}
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}
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//reset the redo IDs of all entities using thew new ID
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for ( pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pEntity->next )
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{
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if ( pEntity->redoId == redo->id ) {
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pEntity->redoId = 0;
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}
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}
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// deselect current sutff
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Select_Deselect();
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// move "created" brushes to the redo
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for ( pBrush = active_brushes.next; pBrush != NULL && pBrush != &active_brushes; pBrush = pNextBrush )
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{
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pNextBrush = pBrush->next;
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if ( pBrush->undoId == undo->id ) {
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//Brush_Free(pBrush);
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//move the brush to the redo
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Brush_RemoveFromList( pBrush );
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Brush_AddToList( pBrush, &redo->brushlist );
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//make sure the ID of the owner is stored
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pBrush->ownerId = pBrush->owner->entityId;
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//unlink the brush from the owner entity
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Entity_UnlinkBrush( pBrush );
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}
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}
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// move "created" entities to the redo
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for ( pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pNextEntity )
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{
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pNextEntity = pEntity->next;
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if ( pEntity->undoId == undo->id ) {
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// check if this entity is in the undo
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for ( pUndoEntity = undo->entitylist.next; pUndoEntity != NULL && pUndoEntity != &undo->entitylist; pUndoEntity = pUndoEntity->next )
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{
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// move brushes to the undo entity
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if ( pUndoEntity->entityId == pEntity->entityId ) {
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pUndoEntity->brushes.next = pEntity->brushes.next;
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pUndoEntity->brushes.prev = pEntity->brushes.prev;
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pEntity->brushes.next = &pEntity->brushes;
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pEntity->brushes.prev = &pEntity->brushes;
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}
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}
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//
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//Entity_Free(pEntity);
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//move the entity to the redo
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Entity_RemoveFromList( pEntity );
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Entity_AddToList( pEntity, &redo->entitylist );
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}
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}
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// add the undo entities back into the entity list
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for ( pEntity = undo->entitylist.next; pEntity != NULL && pEntity != &undo->entitylist; pEntity = undo->entitylist.next )
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{
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g_undoMemorySize -= Entity_MemorySize( pEntity );
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//if this is the world entity
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if ( pEntity->entityId == world_entity->entityId ) {
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epair_t* tmp = world_entity->epairs;
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world_entity->epairs = pEntity->epairs;
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pEntity->epairs = tmp;
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Entity_Free( pEntity );
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}
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else
|
|
{
|
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Entity_RemoveFromList( pEntity );
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Entity_AddToList( pEntity, &entities );
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pEntity->redoId = redo->id;
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}
|
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}
|
|
// add the undo brushes back into the selected brushes
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for ( pBrush = undo->brushlist.next; pBrush != NULL && pBrush != &undo->brushlist; pBrush = undo->brushlist.next )
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{
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//Sys_Printf("Owner ID: %i\n",pBrush->ownerId);
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g_undoMemorySize -= Brush_MemorySize( pBrush );
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|
Brush_RemoveFromList( pBrush );
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Brush_AddToList( pBrush, &active_brushes );
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for ( pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pEntity->next ) // fixes broken undo on entities
|
|
{
|
|
//Sys_Printf("Entity ID: %i\n",pEntity->entityId);
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|
if ( pEntity->entityId == pBrush->ownerId ) {
|
|
Entity_LinkBrush( pEntity, pBrush );
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break;
|
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}
|
|
}
|
|
//if the brush is not linked then it should be linked into the world entity
|
|
//++timo FIXME: maybe not, maybe we've lost this entity's owner!
|
|
if ( pEntity == NULL || pEntity == &entities ) {
|
|
Entity_LinkBrush( world_entity, pBrush );
|
|
}
|
|
//build the brush
|
|
//Brush_Build(pBrush);
|
|
Select_Brush( pBrush );
|
|
pBrush->redoId = redo->id;
|
|
}
|
|
if ( !bSilent ) {
|
|
Sys_Printf( "%s undone.\n", undo->operation );
|
|
}
|
|
// free the undo
|
|
g_undoMemorySize -= sizeof( undo_t );
|
|
free( undo );
|
|
g_undoSize--;
|
|
g_undoId--;
|
|
if ( g_undoId <= 0 ) {
|
|
g_undoId = 2 * g_undoMaxSize;
|
|
}
|
|
//
|
|
g_bScreenUpdates = true;
|
|
UpdateSurfaceDialog();
|
|
Sys_UpdateWindows( W_ALL );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
Undo_Redo
|
|
=============
|
|
*/
|
|
void Undo_Redo( void ){
|
|
// spog - disable undo if undo levels = 0
|
|
if ( g_PrefsDlg.m_nUndoLevels == 0 ) {
|
|
Sys_Printf( "Undo_Redo: undo is disabled.\n" );
|
|
return;
|
|
}
|
|
|
|
undo_t *redo;
|
|
brush_t *pBrush, *pNextBrush;
|
|
entity_t *pEntity, *pNextEntity, *pRedoEntity;
|
|
|
|
if ( !g_lastredo ) {
|
|
Sys_Printf( "Nothing left to redo.\n" );
|
|
return;
|
|
}
|
|
if ( g_lastundo ) {
|
|
if ( !g_lastundo->done ) {
|
|
Sys_Printf( "WARNING: last undo not finished.\n" );
|
|
}
|
|
}
|
|
// get the last redo
|
|
redo = g_lastredo;
|
|
if ( g_lastredo->prev ) {
|
|
g_lastredo->prev->next = NULL;
|
|
}
|
|
else{g_redolist = NULL; }
|
|
g_lastredo = g_lastredo->prev;
|
|
//
|
|
Undo_GeneralStart( redo->operation );
|
|
// remove current selection
|
|
Select_Deselect();
|
|
// move "created" brushes back to the last undo
|
|
for ( pBrush = active_brushes.next; pBrush != NULL && pBrush != &active_brushes; pBrush = pNextBrush )
|
|
{
|
|
pNextBrush = pBrush->next;
|
|
if ( pBrush->redoId == redo->id ) {
|
|
//move the brush to the undo
|
|
Brush_RemoveFromList( pBrush );
|
|
Brush_AddToList( pBrush, &g_lastundo->brushlist );
|
|
g_undoMemorySize += Brush_MemorySize( pBrush );
|
|
pBrush->ownerId = pBrush->owner->entityId;
|
|
Entity_UnlinkBrush( pBrush );
|
|
}
|
|
}
|
|
// move "created" entities back to the last undo
|
|
for ( pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pNextEntity )
|
|
{
|
|
pNextEntity = pEntity->next;
|
|
if ( pEntity->redoId == redo->id ) {
|
|
// check if this entity is in the redo
|
|
for ( pRedoEntity = redo->entitylist.next; pRedoEntity != NULL && pRedoEntity != &redo->entitylist; pRedoEntity = pRedoEntity->next )
|
|
{
|
|
// move brushes to the redo entity
|
|
if ( pRedoEntity->entityId == pEntity->entityId ) {
|
|
pRedoEntity->brushes.next = pEntity->brushes.next;
|
|
pRedoEntity->brushes.prev = pEntity->brushes.prev;
|
|
pEntity->brushes.next = &pEntity->brushes;
|
|
pEntity->brushes.prev = &pEntity->brushes;
|
|
}
|
|
}
|
|
//
|
|
//Entity_Free(pEntity);
|
|
//move the entity to the redo
|
|
Entity_RemoveFromList( pEntity );
|
|
Entity_AddToList( pEntity, &g_lastundo->entitylist );
|
|
g_undoMemorySize += Entity_MemorySize( pEntity );
|
|
}
|
|
}
|
|
// add the undo entities back into the entity list
|
|
for ( pEntity = redo->entitylist.next; pEntity != NULL && pEntity != &redo->entitylist; pEntity = redo->entitylist.next )
|
|
{
|
|
//if this is the world entity
|
|
if ( pEntity->entityId == world_entity->entityId ) {
|
|
epair_t* tmp = world_entity->epairs;
|
|
world_entity->epairs = pEntity->epairs;
|
|
pEntity->epairs = tmp;
|
|
Entity_Free( pEntity );
|
|
}
|
|
else
|
|
{
|
|
Entity_RemoveFromList( pEntity );
|
|
Entity_AddToList( pEntity, &entities );
|
|
}
|
|
}
|
|
// add the redo brushes back into the selected brushes
|
|
for ( pBrush = redo->brushlist.next; pBrush != NULL && pBrush != &redo->brushlist; pBrush = redo->brushlist.next )
|
|
{
|
|
Brush_RemoveFromList( pBrush );
|
|
Brush_AddToList( pBrush, &active_brushes );
|
|
for ( pEntity = entities.next; pEntity != NULL && pEntity != &entities; pEntity = pEntity->next ) // fixes broken undo on entities
|
|
{
|
|
if ( pEntity->entityId == pBrush->ownerId ) {
|
|
Entity_LinkBrush( pEntity, pBrush );
|
|
break;
|
|
}
|
|
}
|
|
//if the brush is not linked then it should be linked into the world entity
|
|
if ( pEntity == NULL || pEntity == &entities ) {
|
|
Entity_LinkBrush( world_entity, pBrush );
|
|
}
|
|
//build the brush
|
|
//Brush_Build(pBrush);
|
|
Select_Brush( pBrush );
|
|
}
|
|
//
|
|
Undo_End();
|
|
//
|
|
Sys_Printf( "%s redone.\n", redo->operation );
|
|
//
|
|
g_redoId--;
|
|
// free the undo
|
|
free( redo );
|
|
//
|
|
g_bScreenUpdates = true;
|
|
UpdateSurfaceDialog();
|
|
Sys_UpdateWindows( W_ALL );
|
|
}
|
|
|
|
/*
|
|
=============
|
|
Undo_RedoAvailable
|
|
=============
|
|
*/
|
|
int Undo_RedoAvailable( void ){
|
|
if ( g_lastredo ) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
int Undo_GetUndoId( void ){
|
|
if ( g_lastundo ) {
|
|
return g_lastundo->id;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
Undo_UndoAvailable
|
|
=============
|
|
*/
|
|
int Undo_UndoAvailable( void ){
|
|
if ( g_lastundo ) {
|
|
if ( g_lastundo->done ) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|