mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-12-03 00:52:01 +00:00
306 lines
6.4 KiB
C
306 lines
6.4 KiB
C
/*
|
|
===========================================================================
|
|
Copyright (C) 1997-2006 Id Software, Inc.
|
|
|
|
This file is part of Quake 2 Tools source code.
|
|
|
|
Quake 2 Tools source code is free software; you can redistribute it
|
|
and/or modify it under the terms of the GNU General Public License as
|
|
published by the Free Software Foundation; either version 2 of the License,
|
|
or (at your option) any later version.
|
|
|
|
Quake 2 Tools source code is distributed in the hope that it will be
|
|
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Quake 2 Tools source code; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
===========================================================================
|
|
*/
|
|
|
|
#ifndef __QE3_H__
|
|
#define __QE3_H__
|
|
|
|
// disable data conversion warnings for gl
|
|
#pragma warning(disable : 4244) // MIPS
|
|
#pragma warning(disable : 4136) // X86
|
|
#pragma warning(disable : 4051) // ALPHA
|
|
|
|
#include <windows.h>
|
|
|
|
#include <gl/gl.h>
|
|
#include <gl/glu.h>
|
|
#include <gl/glaux.h>
|
|
#include "glingr.h"
|
|
#include <math.h>
|
|
#include <stdlib.h>
|
|
|
|
#include "cmdlib.h"
|
|
#include "mathlib.h"
|
|
#include "parse.h"
|
|
#include "lbmlib.h"
|
|
|
|
#include <commctrl.h>
|
|
#include "afxres.h"
|
|
#include "resource.h"
|
|
|
|
#include "qedefs.h"
|
|
|
|
typedef struct
|
|
{
|
|
vec3_t normal;
|
|
double dist;
|
|
int type;
|
|
} plane_t;
|
|
|
|
#include "qfiles.h"
|
|
|
|
#include "textures.h"
|
|
#include "brush.h"
|
|
#include "entity.h"
|
|
#include "map.h"
|
|
#include "select.h"
|
|
|
|
#include "camera.h"
|
|
#include "xy.h"
|
|
#include "z.h"
|
|
#include "mru.h"
|
|
|
|
typedef struct
|
|
{
|
|
int p1, p2;
|
|
face_t *f1, *f2;
|
|
} pedge_t;
|
|
|
|
typedef struct
|
|
{
|
|
int iSize;
|
|
int iTexMenu; // nearest, linear, etc
|
|
float fGamma; // gamma for textures
|
|
char szProject[256]; // last project loaded
|
|
vec3_t colors[COLOR_LAST];
|
|
qboolean show_names,
|
|
show_coordinates;
|
|
int exclude;
|
|
} SavedInfo_t;
|
|
|
|
//
|
|
// system functions
|
|
//
|
|
void Sys_UpdateStatusBar( void );
|
|
void Sys_UpdateWindows (int bits);
|
|
void Sys_Beep (void);
|
|
void Sys_ClearPrintf (void);
|
|
void Sys_Printf (char *text, ...);
|
|
double Sys_DoubleTime (void);
|
|
void Sys_GetCursorPos (int *x, int *y);
|
|
void Sys_SetCursorPos (int x, int y);
|
|
void Sys_SetTitle (char *text);
|
|
void Sys_BeginWait (void);
|
|
void Sys_EndWait (void);
|
|
void Sys_Status(const char *psz, int part);
|
|
|
|
/*
|
|
** most of the QE globals are stored in this structure
|
|
*/
|
|
typedef struct
|
|
{
|
|
qboolean d_showgrid;
|
|
int d_gridsize;
|
|
|
|
int d_num_entities;
|
|
|
|
entity_t *d_project_entity;
|
|
|
|
float d_new_brush_bottom_z,
|
|
d_new_brush_top_z;
|
|
|
|
HINSTANCE d_hInstance;
|
|
|
|
HGLRC d_hglrcBase;
|
|
HDC d_hdcBase;
|
|
|
|
HWND d_hwndMain;
|
|
HWND d_hwndCamera;
|
|
HWND d_hwndEdit;
|
|
HWND d_hwndEntity;
|
|
HWND d_hwndTexture;
|
|
HWND d_hwndXY;
|
|
HWND d_hwndZ;
|
|
HWND d_hwndStatus;
|
|
|
|
vec3_t d_points[MAX_POINTS];
|
|
int d_numpoints;
|
|
pedge_t d_edges[MAX_EDGES];
|
|
int d_numedges;
|
|
|
|
int d_num_move_points;
|
|
float *d_move_points[1024];
|
|
|
|
qtexture_t *d_qtextures;
|
|
|
|
texturewin_t d_texturewin;
|
|
|
|
int d_pointfile_display_list;
|
|
|
|
xy_t d_xy;
|
|
|
|
LPMRUMENU d_lpMruMenu;
|
|
|
|
SavedInfo_t d_savedinfo;
|
|
|
|
int d_workcount;
|
|
|
|
// connect entities uses the last two brushes selected
|
|
int d_select_count;
|
|
brush_t *d_select_order[2];
|
|
vec3_t d_select_translate; // for dragging w/o making new display lists
|
|
select_t d_select_mode;
|
|
|
|
int d_font_list;
|
|
|
|
int d_parsed_brushes;
|
|
|
|
qboolean show_blocks;
|
|
} QEGlobals_t;
|
|
|
|
void *qmalloc (int size);
|
|
char *copystring (char *s);
|
|
char *ExpandReletivePath (char *p);
|
|
|
|
void Pointfile_Delete (void);
|
|
void Pointfile_Check (void);
|
|
void Pointfile_Next (void);
|
|
void Pointfile_Prev (void);
|
|
void Pointfile_Clear (void);
|
|
void Pointfile_Draw( void );
|
|
void Pointfile_Load( void );
|
|
|
|
//
|
|
// drag.c
|
|
//
|
|
void Drag_Begin (int x, int y, int buttons,
|
|
vec3_t xaxis, vec3_t yaxis,
|
|
vec3_t origin, vec3_t dir);
|
|
void Drag_MouseMoved (int x, int y, int buttons);
|
|
void Drag_MouseUp (void);
|
|
|
|
//
|
|
// csg.c
|
|
//
|
|
void CSG_MakeHollow (void);
|
|
void CSG_Subtract (void);
|
|
|
|
//
|
|
// vertsel.c
|
|
//
|
|
|
|
void SetupVertexSelection (void);
|
|
void SelectEdgeByRay (vec3_t org, vec3_t dir);
|
|
void SelectVertexByRay (vec3_t org, vec3_t dir);
|
|
|
|
void ConnectEntities (void);
|
|
|
|
extern int update_bits;
|
|
|
|
extern int screen_width;
|
|
extern int screen_height;
|
|
|
|
extern HANDLE bsp_process;
|
|
|
|
char *TranslateString (char *buf);
|
|
|
|
void ProjectDialog (void);
|
|
|
|
void FillTextureMenu (void);
|
|
void FillBSPMenu (void);
|
|
|
|
BOOL CALLBACK Win_Dialog (
|
|
HWND hwndDlg, // handle to dialog box
|
|
UINT uMsg, // message
|
|
WPARAM wParam, // first message parameter
|
|
LPARAM lParam // second message parameter
|
|
);
|
|
|
|
|
|
//
|
|
// win_cam.c
|
|
//
|
|
void WCam_Create (HINSTANCE hInstance);
|
|
|
|
|
|
//
|
|
// win_xy.c
|
|
//
|
|
void WXY_Create (HINSTANCE hInstance);
|
|
|
|
//
|
|
// win_z.c
|
|
//
|
|
void WZ_Create (HINSTANCE hInstance);
|
|
|
|
//
|
|
// win_ent.c
|
|
//
|
|
|
|
|
|
//
|
|
// win_main.c
|
|
//
|
|
void Main_Create (HINSTANCE hInstance);
|
|
extern BOOL SaveWindowState(HWND hWnd, const char *pszName);
|
|
extern BOOL LoadWindowState(HWND hWnd, const char *pszName);
|
|
|
|
extern BOOL SaveRegistryInfo(const char *pszName, void *pvBuf, long lSize);
|
|
extern BOOL loadRegistryInfo(const char *pszName, void *pvBuf, long *plSize);
|
|
|
|
//
|
|
// entityw.c
|
|
//
|
|
BOOL CreateEntityWindow(HINSTANCE hInstance);
|
|
void FillClassList (void);
|
|
BOOL UpdateEntitySel(eclass_t *pec);
|
|
void SetInspectorMode(int iType);
|
|
int DrawTexControls(HWND hWnd);
|
|
void SetSpawnFlags(void);
|
|
void GetSpawnFlags(void);
|
|
void SetKeyValuePairs(void);
|
|
extern void BuildGammaTable(float g);
|
|
|
|
|
|
// win_dlg.c
|
|
|
|
void DoGamma(void);
|
|
void DoFind(void);
|
|
void DoRotate(void);
|
|
void DoSides(void);
|
|
void DoAbout(void);
|
|
void DoSurface(void);
|
|
|
|
/*
|
|
** QE function declarations
|
|
*/
|
|
void QE_CheckAutoSave( void );
|
|
void QE_ConvertDOSToUnixName( char *dst, const char *src );
|
|
void QE_CountBrushesAndUpdateStatusBar( void );
|
|
void QE_CheckOpenGLForErrors(void);
|
|
void QE_ExpandBspString (char *bspaction, char *out, char *mapname);
|
|
void QE_Init (void);
|
|
qboolean QE_KeyDown (int key);
|
|
qboolean QE_LoadProject (char *projectfile);
|
|
qboolean QE_SingleBrush (void);
|
|
|
|
/*
|
|
** QE Win32 function declarations
|
|
*/
|
|
int QEW_SetupPixelFormat(HDC hDC, qboolean zbuffer );
|
|
void QEW_StopGL( HWND hWnd, HGLRC hGLRC, HDC hDC );
|
|
|
|
/*
|
|
** extern declarations
|
|
*/
|
|
extern QEGlobals_t g_qeglobals;
|
|
|
|
#endif
|