Forest Hale
88cea027e6
ported over the 1.5 branch version of q3map2 which is newer
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made Visual Studio files work in VS2005 Express
fixed a ton of warnings in VS2005 Express
fixed some compile problems on OpenSUSE 11.0
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@302 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-07-25 07:31:37 +00:00
mattn
6d10428141
* fixed warning
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@277 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-06-26 11:40:00 +00:00
mattn
2aa43067fb
* fixed warnings
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@276 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-06-26 11:39:44 +00:00
mattn
c0f477bd04
* fixed warnings
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* removed www dir (dead links, almost none of the posted links are available - correct me when i'm wrong, then we can revert this remove)
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@275 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-06-26 11:21:13 +00:00
mattn
ec65cc975d
* fixed warnings and fixed clips counter
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@274 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-06-26 11:20:01 +00:00
mattn
8999fcc3a7
* improved quake2 support by added a quake2 boolean to the CGameDescription class - this allows us to even use the quake2 surfaceplugin function (like e.g. SetFaceTexdef_Q2) without a hardcoded game name of q2.game or heretic2.game
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* added support for relative md2 skin paths
* fixed wrong _pico_printf call
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@203 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-03-04 17:33:05 +00:00
TTimo
9998050654
set eol-style
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@183 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-11-04 03:34:51 +00:00
TTimo
8037810110
transfer from internal tree r5311 branches/1.4-gpl
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@177 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-09-12 18:54:28 +00:00