Commit Graph

  • 1777877774 Fix STVEF game support install routine STVEFBugFix1 Walter Julius Hennecke 2013-07-21 13:19:59 +0200
  • ae32550cb4 Merge pull request #209 from QBall147/master master Timothee "TTimo" Besset 2013-07-19 11:43:32 -0700
  • 3d1b78ed2f fix for broken bsp menu (broken by increasing MAX_TEXTUREDIRS to 1024) Chris Brooke 2013-07-19 07:08:28 +0100
  • 65175c80b1 oops forgot q3map2_urt (added -exportents) Chris Brooke 2013-07-15 07:16:51 +0100
  • 3e5bc317d0 Added -exportents to q3map2. Chris Brooke 2013-07-15 04:58:15 +0100
  • 6030c81df8 Merge branch 'master' of github.com:TTimo/GtkRadiant Timothee Besset 2013-07-09 18:08:31 -0500
  • 11c8d70a67 find the right path to macports Timothee Besset 2013-07-09 18:08:19 -0500
  • c410aad9d7 Merge branch 'master' of https://github.com/TTimo/GtkRadiant jdolan 2013-07-09 11:58:48 -0400
  • 6ad5f6bfdc Added default_scale for Q2 and Q2W. jdolan 2013-07-09 11:58:32 -0400
  • 47bdae97d5 Merge pull request #204 from jdolan/master Timothee "TTimo" Besset 2013-07-09 06:29:18 -0700
  • ccdc7a3881 Remove stale project references from .sln file. jdolan 2013-07-09 00:09:02 -0400
  • 5552711b3c Merging upstream. jdolan 2013-07-09 00:08:11 -0400
  • f79bd4709b Remove unused variables. jdolan 2013-07-08 23:21:28 -0400
  • b28ec5a77d Start to clean up the internal structure of the idTech2 surface inspector. jdolan 2013-07-08 23:09:09 -0400
  • 5c34795c7f Peace out hard-coded idTech2 plugins. jdolan 2013-07-08 22:21:39 -0400
  • 1019199749 Rename surface_ufoai to surface_idtech2. This plugin should be used for all Quake1 / Quake2 derived games. Updated game packs to be checked in shortly. jdolan 2013-07-08 22:20:13 -0400
  • aa185ce027 Merge pull request #200 from zeehio/master Timothee "TTimo" Besset 2013-07-08 14:48:06 -0700
  • 4ecd0a3991 Fix SnapToGrid and fix all of those pesky Gtk warnings. jdolan 2013-07-08 10:01:07 -0400
  • d7604ab519 Remove offset spinners and locking functionality from the surface inspector. More aesthetic improvements. Make the Value field call GetTexMods on-change. jdolan 2013-07-08 09:17:08 -0400
  • 4f566cabd0 Remove the hbutton Okay/Apply/Cancel crap from the surface inspector. All changes are now immediate. That's what Undo is for. jdolan 2013-07-07 18:10:18 -0400
  • 75cc56d6a3 Linking fix: -lxml2 should be appended after the .o objects when linking to prevent undefined references (and not in LINKFLAGS). Also, FinishBuild was badly indented. Sergio Oller 2013-07-07 23:01:06 +0200
  • da0bca1aca Make the ufoai surface inspector less shitty and more like the Q3A one. jdolan 2013-07-07 16:57:45 -0400
  • 8c9343d8a0 remove ufoai Timothee "TTimo" Besset 2013-07-07 15:43:14 -0500
  • 0389190dce Merge branch 'master' of https://github.com/jdolan/GtkRadiant.git Timothee "TTimo" Besset 2013-07-07 14:13:17 -0500
  • 48998b0f4a rework the surface inspector buttons. support Esc key to hide/cancel the dialog, support Enter key to apply. and a bunch of internal cleanup to get familiar with that code. Timothee "TTimo" Besset 2013-07-07 14:10:02 -0500
  • cf5af64c94 Merge branch 'master' of https://github.com/TTimo/GtkRadiant jdolan 2013-07-07 10:22:16 -0400
  • 83f039dbd7 Comment out unused variables in gtkgensurf plugin. jdolan 2013-07-07 10:20:18 -0400
  • 0dae745694 Again, use intptr_t when casting from gpointer to int. jdolan 2013-07-07 10:18:51 -0400
  • a6fbf511a2 Yet another char cast fix. jdolan 2013-07-07 10:16:11 -0400
  • 8910ffc600 Use intptr_t again when casting gpointer to integers. jdolan 2013-07-07 10:14:48 -0400
  • 21a7ab44c7 Re-define fileHandle_t as void * so that it is 64-bit safe. Fixes 4 compiler warnings and potentially some broken code. jdolan 2013-07-07 10:14:29 -0400
  • 2f403e160b Use intptr_t for pointer offset magic in TexTool. Fixes a couple compiler warnings. jdolan 2013-07-07 09:58:56 -0400
  • 3ddd0fca0c Fix a few more char casts. jdolan 2013-07-07 09:53:55 -0400
  • 5ed95d5bdd Fix signedness warning by casting. jdolan 2013-07-07 09:51:38 -0400
  • 75b26411c3 Move static variable declaration into implementation file, since that's where it belongs. Fixes a compiler warning. jdolan 2013-07-07 09:49:23 -0400
  • dc575b2e2f Fix uninitialized variable warnings and really retarded syntax (which I think might have had unintended side effects.) Clipper tool works in all 3 view types. jdolan 2013-07-07 09:47:03 -0400
  • abfecbecfa Comment out unused variable. This one looks like we could potentially need it again someday, so I'll not delete it. jdolan 2013-07-07 09:39:35 -0400
  • 8184ba89d4 Remove unused static function ResizeImage. I'm not sure why we would want this in qgl.c to begin with. jdolan 2013-07-07 09:37:47 -0400
  • 14b0178515 set no_patch=true for UFO:AI as well. jdolan 2013-07-07 09:33:44 -0400
  • 128d4669c5 set no_patch=true for Quake2 and Quake2World. jdolan 2013-07-07 09:33:19 -0400
  • 6b3915d8f2 Fully conditionalize the prefab path preference. Fixes the last compiler warning in preferences.cpp. jdolan 2013-07-07 09:28:31 -0400
  • 23e78ebdf4 Fix another char cast. jdolan 2013-07-07 09:24:23 -0400
  • c8fb5b9b5b Remove unused variable. Fix char cast. Finish conditionalizing of splash_screen. Addresses all of the compiler warnings for main.cpp. jdolan 2013-07-07 09:22:34 -0400
  • 4867115b1d Merge branch 'master' of https://github.com/TTimo/GtkRadiant Timothee Besset 2013-07-07 14:21:03 +0100
  • 576823a4e3 Fix another char cast in gtkmisc.cpp. jdolan 2013-07-07 09:16:00 -0400
  • fad4aff018 Use newer, simpler API to set window icon, and update window icon with current branding (affects Mac / Linux only). jdolan 2013-07-07 09:12:25 -0400
  • 2bd349d6c6 Fix char cast compiler warning and print more descriptive error message when loading of pixmap fails. jdolan 2013-07-07 09:11:42 -0400
  • 2a8cef7f9e Merge pull request #198 from jdolan/master Timothee "TTimo" Besset 2013-07-07 06:09:49 -0700
  • c93f7a1ecc cosmetic - this code isn't used anyway, surface inspector logic has moved to a plugin? Timothee "TTimo" Besset 2013-07-07 08:08:38 -0500
  • e485edc236 Merge branch 'master' of https://github.com/TTimo/GtkRadiant jdolan 2013-07-07 01:57:35 -0400
  • fa738a6f22 Add new game preferences variable for executables path. This allows games whose binaries live outside of the engine / data path to be resolved in .proj templates and the like. The executables path can be set via the game preferences dialog. jdolan 2013-07-07 01:56:38 -0400
  • 5a73ff3997 Reset prop to NULL before re-testing it. Also conditionalize .game generation. jdolan 2013-07-06 20:37:50 -0400
  • 6326d84195 bump the number of texture directories, 128 -> 1024. issue #186 Timothee "TTimo" Besset 2013-07-06 18:38:39 -0500
  • e82eb1e37e In addition to Esc key, the ViewEntityInfo and ViewTextures keys will now hide the floating dialog again Timothee "TTimo" Besset 2013-07-06 17:24:05 -0500
  • d7fde9f5da Fix issue #192 - flip the notebook page when hiding the dialog, forces the texture window to redraw correctly on next show Timothee "TTimo" Besset 2013-07-06 16:48:47 -0500
  • 1c1fa7173a cosmetic Timothee "TTimo" Besset 2013-07-06 16:03:25 -0500
  • 5df79a9c62 tweak the GL widget font (for windows mostly) Timothee "TTimo" Besset 2013-07-05 15:55:09 -0500
  • ee3bc7b353 Merge branch 'master' of https://github.com/TTimo/GtkRadiant Timothee Besset 2013-07-05 21:02:37 +0100
  • 242b6e1e3d #196 Workaround to get internal clipboard working on Mac. Even if retrieving the selection from the OS fails, if we still have something in the local clipboard buffer, use it. This at least restores the standard copy-paste workflow within the editor. @TTimo please review. jdolan 2013-07-04 22:40:41 -0400
  • 31ad3cbdeb #196 Workaround to get internal clipboard working on Mac. Even if retrieving the selection from the OS fails, if we still have something in the local clipboard buffer, use it. This at least restores the standard copy-paste workflow within the editor. @TTimo please review. jdolan 2013-07-04 22:40:41 -0400
  • b992d051fb Merge branch 'master' of https://github.com/TTimo/GtkRadiant jdolan 2013-07-04 20:33:01 -0400
  • 8a8c460048 Add light_spot to the list of recognized light classes. jdolan 2013-07-04 20:32:30 -0400
  • 380a05bbdf Add a little more context to configuration errors. jdolan 2013-07-04 20:31:24 -0400
  • e5b2ced9d1 Remove UFO:AI plugin. jdolan 2013-07-04 20:30:11 -0400
  • 45b95af999 Revert "Kill off UFO plugins." jdolan 2013-07-04 20:12:37 -0400
  • 75cc7d3a45 Kill off UFO plugins. jdolan 2013-07-04 13:03:56 -0400
  • 72de73740a Create README.md Jay Dolan 2013-07-02 16:26:15 -0400
  • 06582069d5 Merge pull request #188 from UberGames/STVEFSupport Timothee "TTimo" Besset 2013-06-30 09:35:25 -0700
  • b815d602a5 add more packs, grab zlib dll for x64 q3map2 Timothee Besset 2013-06-29 22:28:56 +0100
  • 562a941d16 Game packs are now fetched to 'packs' and exported into 'install/installs'. This way we don't have .svn turds kicking around in 'install'. jdolan 2013-06-29 15:36:51 -0400
  • a4240aaa36 Conditionalize the creation of our build symlink. jdolan 2013-06-29 14:42:34 -0400
  • 5d3dc9ff14 Merge pull request #189 from jdolan/master Timothee "TTimo" Besset 2013-06-29 08:25:59 -0700
  • 409f1fc026 Failure to load PCX/BMP/TGA should not result in a fatal error. Check the existence of these files first, if the file does not exist, simply return. This way we'll still blow up on malformed images, which is less annoying. jdolan 2013-06-29 11:05:49 -0400
  • 217e3b51ad Fix Q2Pack path name in generated .game file. jdolan 2013-06-29 11:04:49 -0400
  • ea202cd932 @TTimo -style formatting :> jdolan 2013-06-29 10:19:52 -0400
  • 1d3e5731dd Merge branch 'master' of https://github.com/TTimo/GtkRadiant jdolan 2013-06-29 10:17:25 -0400
  • 83333305cd Remove support for --libgl and Q3R_LIBGL. We should instead rely on GDK_GL_LIBGL_PATH, as GtkGlExt does and we must agree with it. jdolan 2013-06-29 10:17:08 -0400
  • 33eff58869 Try skin.tga in the model directory as a last-ditch-effort to load model skins. This fixes all of the Quake2World models in Radiant. jdolan 2013-06-29 10:16:29 -0400
  • db226fb8d8 Add .obj as a supported filetype because the rest we support are already there. jdolan 2013-06-29 10:15:51 -0400
  • 1417d57e98 Add Q2Pack and Q2WPack to default build. jdolan 2013-06-29 10:15:26 -0400
  • 8f4274d938 Updated project files with debug / run configurations. jdolan 2013-06-29 10:15:06 -0400
  • 87c0da99eb Merge pull request #183 from jdolan/master Timothee "TTimo" Besset 2013-06-29 06:08:57 -0700
  • 15b4df2caf Added support for STVEF gamepack. Walter Julius Hennecke 2013-06-29 14:02:26 +0200
  • 8c35fd8d9f Bugfix for STVEF support Walter Julius Hennecke 2013-06-29 13:44:33 +0200
  • 34cdd2d667 Updated .gitignore to ignore games, installs, q3map2_urt, q3data. jdolan 2013-06-28 09:08:33 -0400
  • 00b1557797 Add FontConfig configuration file and turn on FC_DEBUG. jdolan 2013-06-28 09:07:02 -0400
  • 32e9a51af2 Remove 'git clone horror' :) jdolan 2013-06-27 18:18:44 -0400
  • 625eaa9502 Fix 64 bit windows q3map2 visibility. jdolan 2013-06-27 17:48:22 -0400
  • dac352274a Merged upstream. jdolan 2013-06-27 16:57:35 -0400
  • 78edf4e227 Make Radiant honor GDK_GL_LIBGL_PATH. This way Radiant and GtkGLExt can use the same instance of libGL.dylib. Failure to do this results in unpredictable and wrong behavior from GL. jdolan 2013-06-27 16:02:47 -0400
  • 482dc447ab Yea, that's definitely a crash if you don't return there, even on Apple (wtf?). jdolan 2013-06-27 10:02:03 -0400
  • 9237b835f7 Working with no GTK errors whatsoever, crashes on GL init. jdolan 2013-06-27 09:32:30 -0400
  • 430696eacf Deletions. jdolan 2013-06-27 00:39:24 -0400
  • 09126695d9 Vastly simplify the .app structure. Radiant runs. jdolan 2013-06-27 00:36:58 -0400
  • 178ebc262b Unify whitespace and add -headerpad_max_install_names to LINKFLAGS. jdolan 2013-06-27 00:36:39 -0400
  • 2d6a36ac81 Apple packaging somewhat working. The resulting binary runs but crashes. Need some getenv help to load resources and whatnot. jdolan 2013-06-26 21:36:32 -0400
  • 7c0f42e455 multi vertex select and manipulation Timothee Besset 2013-06-23 00:48:21 +0100
  • 68a2a18ec8 fixup the q2w patch Timothee Besset 2013-06-22 23:11:25 +0100
  • b7788b51fd Add prefix_win32 to generated Q2W.game file. jdolan 2013-06-02 10:35:21 -0400
  • 56d46ea561 #165 Add prefix_win32 support to game packs. jdolan 2013-06-02 10:12:14 -0400