Chris Brooke
2101cf6ae7
QuakeLive PK3 support for Q3Map2
2012-07-27 17:46:54 +01:00
Ben Noordhuis
3a959349ac
q3map2: harden UNIX path sniffer against buffer overflows
2012-03-18 02:17:09 +01:00
Ben Noordhuis
808e1c9f6f
q3map2: fix dangling pointer dereference
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`last` was used but not initialized.
Also fixes a segmentation fault if PATH is not in the environment.
2012-03-18 02:17:09 +01:00
Ben Noordhuis
d7e9dab03d
q3map2: getpwent() result may not be persistent
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Use getpwuid_r() instead and store the path in a static buffer.
2012-03-18 02:17:09 +01:00
Timothee TTimo Besset
830125fad0
uncrustify! now the code is only ugly on the *inside*
2012-03-17 15:01:54 -05:00
rambetter
083f7c7d6a
In function AddGamePath() in path_init.c for q3map2,
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only adding path if it's not already added (remove duplicates).
It's cleaner this way.
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@432 8a3a26a2-13c4-0310-b231-cf6edde360e5
2011-01-20 07:15:47 +00:00
Forest Hale
88cea027e6
ported over the 1.5 branch version of q3map2 which is newer
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made Visual Studio files work in VS2005 Express
fixed a ton of warnings in VS2005 Express
fixed some compile problems on OpenSUSE 11.0
git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/trunk@302 8a3a26a2-13c4-0310-b231-cf6edde360e5
2008-07-25 07:31:37 +00:00
TTimo
9998050654
set eol-style
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@183 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-11-04 03:34:51 +00:00
TTimo
8037810110
transfer from internal tree r5311 branches/1.4-gpl
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git-svn-id: svn://svn.icculus.org/gtkradiant/GtkRadiant/branches/ZeroRadiant@177 8a3a26a2-13c4-0310-b231-cf6edde360e5
2007-09-12 18:54:28 +00:00