mirror of
https://github.com/UberGames/GtkRadiant.git
synced 2024-11-25 13:21:47 +00:00
better QL Linux homepath config
This commit is contained in:
parent
c692d7b5c5
commit
2bd4ea84f0
2 changed files with 2 additions and 2 deletions
|
@ -3630,7 +3630,7 @@ void CGameInstall::Run() {
|
||||||
}
|
}
|
||||||
case GAME_QL: {
|
case GAME_QL: {
|
||||||
fprintf( fg, " "TOOLS_ATTRIBUTE "=\"%sinstalls/"QL_PACK "/game\"\n", g_strAppPath.GetBuffer() );
|
fprintf( fg, " "TOOLS_ATTRIBUTE "=\"%sinstalls/"QL_PACK "/game\"\n", g_strAppPath.GetBuffer() );
|
||||||
fprintf( fg, " prefix=\".quakelive\"\n" );
|
fprintf( fg, " prefix=\".quakelive/quakelive/home\"\n" );
|
||||||
Str source = g_strAppPath.GetBuffer();
|
Str source = g_strAppPath.GetBuffer();
|
||||||
source += "installs/";
|
source += "installs/";
|
||||||
source += QL_PACK;
|
source += QL_PACK;
|
||||||
|
|
|
@ -65,7 +65,7 @@
|
||||||
{
|
{
|
||||||
"quakelive", /* -game x */
|
"quakelive", /* -game x */
|
||||||
"baseq3", /* default base game data dir */
|
"baseq3", /* default base game data dir */
|
||||||
".quakelive", /* unix home sub-dir */
|
".quakelive/quakelive/home", /* unix home sub-dir */
|
||||||
"quake", /* magic path word */
|
"quake", /* magic path word */
|
||||||
"scripts", /* shader directory */
|
"scripts", /* shader directory */
|
||||||
64, /* max lightmapped surface verts */
|
64, /* max lightmapped surface verts */
|
||||||
|
|
Loading…
Reference in a new issue