ef2gamesource/dlls/game/ai_chat.h
Walter Julius Hennecke d4d5f3f521 reformat
2014-03-09 23:49:29 +01:00

45 lines
1.1 KiB
C

// Copyright (C) 1999-2000 Id Software, Inc.
//
/*****************************************************************************
* name: ai_chat.h
*
* desc: Quake3 bot AI
*
* $Archive: /Code/DLLs/game/ai_chat.h $
* $Author: Jwaters $
* $Revision: 1 $
* $Modtime: 7/25/02 11:48a $
* $Date: 7/30/02 1:10p $
*
*****************************************************************************/
//
int BotChat_EnterGame(bot_state_t* bs);
//
int BotChat_ExitGame(bot_state_t* bs);
//
int BotChat_StartLevel(bot_state_t* bs);
//
int BotChat_EndLevel(bot_state_t* bs);
//
int BotChat_HitTalking(bot_state_t* bs);
//
int BotChat_HitNoDeath(bot_state_t* bs);
//
int BotChat_HitNoKill(bot_state_t* bs);
//
int BotChat_Death(bot_state_t* bs);
//
int BotChat_Kill(bot_state_t* bs);
//
int BotChat_EnemySuicide(bot_state_t* bs);
//
int BotChat_Random(bot_state_t* bs);
// time the selected chat takes to type in
float BotChatTime(bot_state_t* bs);
// returns true if the bot can chat at the current position
int BotValidChatPosition(bot_state_t* bs);
// test the initial bot chats
void BotChatTest(bot_state_t* bs);