// Copyright (C) 1999-2000 Id Software, Inc. // /***************************************************************************** * name: ai_chat.h * * desc: Quake3 bot AI * * $Archive: /Code/DLLs/game/ai_chat.h $ * $Author: Jwaters $ * $Revision: 1 $ * $Modtime: 7/25/02 11:48a $ * $Date: 7/30/02 1:10p $ * *****************************************************************************/ // int BotChat_EnterGame(bot_state_t* bs); // int BotChat_ExitGame(bot_state_t* bs); // int BotChat_StartLevel(bot_state_t* bs); // int BotChat_EndLevel(bot_state_t* bs); // int BotChat_HitTalking(bot_state_t* bs); // int BotChat_HitNoDeath(bot_state_t* bs); // int BotChat_HitNoKill(bot_state_t* bs); // int BotChat_Death(bot_state_t* bs); // int BotChat_Kill(bot_state_t* bs); // int BotChat_EnemySuicide(bot_state_t* bs); // int BotChat_Random(bot_state_t* bs); // time the selected chat takes to type in float BotChatTime(bot_state_t* bs); // returns true if the bot can chat at the current position int BotValidChatPosition(bot_state_t* bs); // test the initial bot chats void BotChatTest(bot_state_t* bs);