cod5-sdk/raw/fx/maps/see1/fx_explosion_sandbag_large.efx
2008-11-20 00:00:00 +00:00

1754 lines
21 KiB
Text

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spawnOrgY -100 200;
spawnOrgZ -100 200;
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spawnOffsetHeight -0.5 1;
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spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
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gravity 2.5 0;
elasticity 1 0;
windinfluence 0;
atlasBehavior startIndexed;
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atlasFps 0;
atlasLoopCount 0;
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atlasRowIndexBits 0;
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scaleGraph 1.333
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colorGraph 1
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collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 20;
efPriority 25;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
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editorFlags useRandColor useRandSize0 useRandVel0 useBackCompatVel boundingSphere;
flags spawnRelative spawnFrustumCull spawnOffsetCylinder runRelToSpawn;
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fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 250;
spawnLooping 1 30;
spawnOneShot 4 2;
spawnDelayMsec 0 100;
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spawnOrgZ 0 0;
spawnOffsetRadius 5 7;
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spawnAngleYaw 222 138;
spawnAngleRoll 0 360;
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angleVelYaw 500 -280;
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elasticity 0.2 0.3;
windinfluence 0;
atlasBehavior startRandom;
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velGraph1Z 0
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rotGraph 0
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sizeGraph0 1
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sizeGraph1 1
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scaleGraph 1
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 4 4 4;
collRadius 5;
fxOnImpact "";
fxOnDeath "";
sortOrder 10;
efPriority 25;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
model
{
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