cod5-sdk/raw/fx/maps/ber3/fx_debris_papers_windy.efx
2008-11-20 00:00:00 +00:00

482 lines
6.6 KiB
Text

iwfx 2
{
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 0;
efPriority 40;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
model
{
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"fx_decal_burnt_paper2"
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};
}
{
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editorFlags looping useRandScale useRandVel0 useRandVel1;
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spawnFrustumCullRadius 1600;
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spawnOneShot 0 0;
spawnDelayMsec 0 265;
lifeSpanMsec 4000 2000;
spawnOrgX -500 1000;
spawnOrgY -500 1000;
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spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch -90 180;
spawnAngleYaw -90 180;
spawnAngleRoll -90 180;
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angleVelYaw -10 25;
angleVelRoll -24 40;
initialRot 0 0;
gravity 1 0.4;
elasticity 0.6 0.4;
windinfluence 0;
atlasBehavior startFixed;
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atlasLoopCount 0;
atlasColIndexBits 0;
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atlasEntryCount 0;
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rotGraph 0
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scaleGraph 2.6
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colorGraph 1
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alphaGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 0;
efPriority 40;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
model
{
"fx_decal_burnt_paper"
"fx_decal_burnt_paper2"
"fx_decal_burnt_paper3"
};
}