121 lines
3.4 KiB
Text
121 lines
3.4 KiB
Text
// Note to translators:
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// If a sentence is the same in your language then please change it to "#same"
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//
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// eg:
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// LANG_ENGLISH "HALT"
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// LANG_GERMAN "#same"
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//
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// (This is so we can tell which strings have been signed-off as ok to be the same words for QA
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// and because we do not store duplicate strings, which will then get exported again next time
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// as being untranslated.)
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//
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VERSION "1"
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CONFIG "C:\cod5\cod\cod5\bin\StringEd.cfg"
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FILENOTES ""
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REFERENCE INTROSCREEN_TITLE
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LANG_ENGLISH "'Breaking Point'"
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REFERENCE INTROSCREEN_DATE
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LANG_ENGLISH "May 29, 1945"
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REFERENCE INTROSCREEN_PLACE
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LANG_ENGLISH "Shuri Castle, Okinawa"
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REFERENCE INTROSCREEN_INFO
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LANG_ENGLISH "1st Marine Division"
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REFERENCE OBJ4
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LANG_ENGLISH "Get ammo from the supply drop"
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REFERENCE OBJ1
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LANG_ENGLISH "Assault Shuri Castle"
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REFERENCE OBJ2_4
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LANG_ENGLISH "Eliminate the mortar crews ( 4 remaining )"
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REFERENCE OBJ2_3
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LANG_ENGLISH "Eliminate the mortar crews ( 3 remaining )"
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REFERENCE OBJ2_2
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LANG_ENGLISH "Eliminate the mortar crews ( 2 remaining )"
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REFERENCE OBJ2_1
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LANG_ENGLISH "Eliminate the mortar crews ( 1 remaining )"
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REFERENCE OBJ2
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LANG_ENGLISH "Eliminate the mortar crews"
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REFERENCE OBJ5
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LANG_ENGLISH "Hold the area"
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REFERENCE OBJ6
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LANG_ENGLISH "Defend against the Banzai charge"
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REFERENCE USE_MORTAR
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LANG_ENGLISH "Hold &&1 to pickup and prime"
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REFERENCE OBJ4_A
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LANG_ENGLISH "Enter and clear out the tunnel"
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REFERENCE TAKE_COVER
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LANG_ENGLISH "Get to cover"
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REFERENCE REGROUP_BY_WALL
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LANG_ENGLISH "Rendezvous with your squad"
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REFERENCE REGROUP
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LANG_ENGLISH "Regroup with the squad"
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REFERENCE STARTS_AMBUSH
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LANG_ENGLISH "Event 1 - Ambush"
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REFERENCE STARTS_MORTARPITS
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LANG_ENGLISH "Event 2 - Mortar Pits"
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REFERENCE STARTS_COURTYARD
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LANG_ENGLISH "Event 4 - Courtyard"
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REFERENCE OBJ9
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LANG_ENGLISH "Radio in air support on the east building"
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REFERENCE OBJ8
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LANG_ENGLISH "Radio in air support on the north buildings"
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REFERENCE OBJ7
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LANG_ENGLISH "Secure the supply drop in the courtyard"
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REFERENCE STARTS_PLANTERS
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LANG_ENGLISH "Event 3 - planters"
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REFERENCE STARTS_PLANTERS_END
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LANG_ENGLISH "EVENT 4 - End of planters battle"
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REFERENCE TAKE_AMMO
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LANG_ENGLISH "Hold &&1 to get ammo"
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REFERENCE HINT_PRONE
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LANG_ENGLISH "Press [{gocrouch}] To Crouch"
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REFERENCE AIRSTRIKE_HOWTO
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LANG_ENGLISH "Press [{+actionslot 4}] then [{+attack}] to radio in an air strike"
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REFERENCE INTROSCREEN_NAME
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LANG_ENGLISH "Pvt. Miller"
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REFERENCE OBJ8_A
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LANG_ENGLISH "Defend the area"
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REFERENCE MORTAR_HINT
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LANG_ENGLISH "Press [{+attack}] to throw the mortar"
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REFERENCE RADIO_INUSE
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LANG_ENGLISH "The radio is already being used"
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REFERENCE OBJ6A
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LANG_ENGLISH "Eliminate all enemies in the area"
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ENDMARKER
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