cod5-sdk/raw/english/localizedstrings/ber1.str
2008-11-20 00:00:00 +00:00

55 lines
1.5 KiB
Text

// Note to translators:
// If a sentence is the same in your language then please change it to "#same"
//
// eg:
// LANG_ENGLISH "HALT"
// LANG_GERMAN "#same"
//
// (This is so we can tell which strings have been signed-off as ok to be the same words for QA
// and because we do not store duplicate strings, which will then get exported again next time
// as being untranslated.)
//
VERSION "1"
CONFIG "C:\cod5\cod\cod5\bin\StringEd.cfg"
FILENOTES ""
REFERENCE REGROUP_BERM
LANG_ENGLISH "Regroup with your Squad"
REFERENCE CLEAR_RUINS
LANG_ENGLISH "Assault the German Defenses"
REFERENCE CLEAR_CLOCKTOWER
LANG_ENGLISH "Eliminate Panzershreks and MGs so Tanks can Advance"
REFERENCE CLEAR_OFFICE
LANG_ENGLISH "Advance through the Office Building"
REFERENCE ENTER_ASYLUM
LANG_ENGLISH "Get inside the Asylum"
REFERENCE CLEAR_ASYLUM
LANG_ENGLISH "Clear the Asylum"
REFERENCE PUSH_GERMANS
LANG_ENGLISH "Kill the Retreating German Forces"
REFERENCE INTROSCREEN_TITLE
LANG_ENGLISH "'Ring of Steel'"
REFERENCE INTROSCREEN_PLACE
LANG_ENGLISH "Pankow, Germany"
REFERENCE INTROSCREEN_DATE
LANG_ENGLISH "April 23, 1945"
REFERENCE INTROSCREEN_INFO
LANG_ENGLISH "3rd Shock Army"
REFERENCE INTROSCREEN_NAME
LANG_ENGLISH "Pvt. Petrenko"
ENDMARKER