cod5-sdk/raw/collmaps/prefab_berlin_asylum_dbl_doors_frame.map
2008-11-20 00:00:00 +00:00

40 lines
2 KiB
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 8 80 0 ) ( -8 80 0 ) ( -8 64 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 64 144 ) ( -8 80 144 ) ( 8 80 144 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 52 144 ) ( 8 52 144 ) ( 8 52 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 64 144 ) ( 12 80 144 ) ( 12 80 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 8 88 140 ) ( -8 88 140 ) ( -8 88 -4 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -12 86 140 ) ( -12 70 140 ) ( -12 70 -4 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
( 8 -60 0 ) ( -8 -60 0 ) ( -8 -76 0 ) clip 64 64 0 140 0 0 lightmap_gray 16384 16384 0 140 0 0
( -8 -76 144 ) ( -8 -60 144 ) ( 8 -60 144 ) clip 64 64 0 140 0 0 lightmap_gray 16384 16384 0 140 0 0
( -8 -88 144 ) ( 8 -88 144 ) ( 8 -88 0 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 -76 144 ) ( 12 -60 144 ) ( 12 -60 0 ) clip 64 64 -140 0 0 0 lightmap_gray 16384 16384 -140 0 0 0
( 8 -52 140 ) ( -8 -52 140 ) ( -8 -52 -4 ) clip 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -12 -54 140 ) ( -12 -70 140 ) ( -12 -70 -4 ) clip 64 64 -140 0 0 0 lightmap_gray 16384 16384 -140 0 0 0
}
// brush 2
{
( 12 52 126 ) ( -4 52 126 ) ( -4 52 110 ) clip 64 64 0 -56 0 0 lightmap_gray 16384 16384 0 -56 0 0
( -8 -52 120 ) ( -8 -52 136 ) ( 8 -52 136 ) clip 64 64 0 -56 0 0 lightmap_gray 16384 16384 0 -56 0 0
( -8 -52 98 ) ( 8 -52 98 ) ( 8 92 98 ) clip 64 -64 0 -92 0 0 lightmap_gray 16384 -16384 0 -92 0 0
( 12 -52 120 ) ( 12 -52 136 ) ( 12 92 136 ) clip 64 64 56 92 90 0 lightmap_gray 16384 16384 56 92 90 0
( 8 -48 144 ) ( -8 -48 144 ) ( -8 96 144 ) clip 64 -64 0 -92 0 0 lightmap_gray 16384 -16384 0 -92 0 0
( -12 -48 142 ) ( -12 -48 126 ) ( -12 96 126 ) clip 64 64 56 92 90 0 lightmap_gray 16384 16384 56 92 90 0
}
}
// entity 1
{
"origin" "0.0 0.0 0.0"
"model" "prefab_berlin_asylum_dbl_doors_frame"
"classname" "misc_model"
}