1346 lines
28 KiB
Text
1346 lines
28 KiB
Text
#name "flametable"
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#dll "all" "weapon"
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#target_dir "weapons/sp/" // target location 1 (single-player)
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#target_dir "weapons/mp/" // target location 2 (multi-player)
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#target_dir "xmodel/"
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#target_dir ""
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#target_dir "xanim/"
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#file_ext "*"
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#version 48
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// This tells the configstring converter what the file type identifier should be
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enum { "FLAMETABLEFILE" } configstringFileType
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// This uses the config string convert's multi-target folder
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// mechanism to make the weapon either a single-player weapon
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// or a multi-player weapon.
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// The first character is used to specify which target folder to go in
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enum { "1: Single-Player", "2: Multi-Player" } targetFolder
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string name
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string fire
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string smoke
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string heat
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string drips
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string streamFuel
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string streamFlames
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string streamFuel2
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string streamFlames2
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string flameOffLoopSound
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string flameIgniteSound
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string flameOnLoopSound
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string flameCooldownSound
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float 200 -10000 10000 flameVar_streamChunkGravityStart
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float -240 -10000 10000 flameVar_streamChunkGravityEnd
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float 100 1 500 flameVar_streamChunkMaxSize
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float 3 1 10 flameVar_streamChunkStartSize
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float 60 1 500 flameVar_streamChunkEndSize
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float 0.3 0 1 flameVar_streamChunkStartSizeRand
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float 0.7 0 1 flameVar_streamChunkEndSizeRand
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float 1 0.1 10 flameVar_streamChunkDistScalar
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float 0.2 0.02 1 flameVar_streamChunkDistSwayScale
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float 90 1 1000 flameVar_streamChunkDistSwayVelMax
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float 800 10 2000 flameVar_streamChunkSpeed
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float 0.4 0 20 flameVar_streamChunkDecel
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float 0.75 0 1 flameVar_streamChunkVelocityAddScale
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float 2.4 0.02 10 flameVar_streamChunkDuration
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float 150 0.0 500 flameVar_streamChunkDurationScaleMaxVel
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float 0.4 0 1 flameVar_streamChunkDurationVelScalar
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float 0 -5 5 flameVar_streamChunkSizeSpeedScale
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float -2 -5 5 flameVar_streamChunkSizeAgeScale
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float 0.1 0.01 5 flameVar_streamChunkSpawnFireIntervalStart
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float 0.8 0.01 5 flameVar_streamChunkSpawnFireIntervalEnd
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float 0 0 1 flameVar_streamChunkSpawnFireMinLifeFrac
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float 0.9 0.1 1 flameVar_streamChunkSpawnFireMaxLifeFrac
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float 0.8 0 1 flameVar_streamChunkFireMinLifeFrac
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float 0 0 1 flameVar_streamChunkFireMinLifeFracStart
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float 0.2 0 1 flameVar_streamChunkFireMinLifeFracEnd
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float 0 0 1 flameVar_streamChunkDripsMinLifeFrac
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float 0 0 1 flameVar_streamChunkDripsMinLifeFracStart
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float 1 0 1 flameVar_streamChunkDripsMinLifeFracEnd
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float 180 0 180 flameVar_streamChunkRotationRange
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float 4.13224 0.1 50 flameVar_streamSizeRandSinWave
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float 7.23244 0.1 50 flameVar_streamSizeRandCosWave
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float 0.025 0.01 1 flameVar_streamDripsChunkInterval
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float 0.0 0.0 1.0 flameVar_streamDripsChunkMinFrac
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float 0.8 0 1 flameVar_streamDripsChunkRandFrac
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float 0.025 0.01 1 flameVar_streamSmokeChunkInterval
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float 0 0 1 flameVar_streamSmokeChunkMinFrac
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float 0.8 0 1 flameVar_streamSmokeChunkRandFrac
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float 0.2 0 3 flameVar_streamChunkCullDistSizeFrac
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float 0.2 0 1 flameVar_streamChunkCullMinLife
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float 0.8 0 1 flameVar_streamChunkCullMaxLife
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float 1 0.1 50 flameVar_streamFuelSizeStart
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float 3 0.1 50 flameVar_streamFuelSizeEnd
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float 96 0.01 512 flameVar_streamFuelLength
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float 16 1 200 flameVar_streamFuelNumSegments
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float 1 0.1 5 flameVar_streamFuelAnimLoopTime
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float 1 0.1 50 flameVar_streamFlameSizeStart
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float 3 0.1 50 flameVar_streamFlameSizeEnd
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float 96 0.01 512 flameVar_streamFlameLength
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float 16 1 128 flameVar_streamFlameNumSegments
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float 1 0.1 5 flameVar_streamFlameAnimLoopTime
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float 750 0 1000 flameVar_streamPrimaryLightRadius
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float 120 0 1000 flameVar_streamPrimaryLightRadiusFlutter
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float 0.7 0 1 flameVar_streamPrimaryLightR
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float 0.4 0 1 flameVar_streamPrimaryLightG
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float 0 0 1 flameVar_streamPrimaryLightB
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float 0.1 0 1 flameVar_streamPrimaryLightFlutterR
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float 0.1 0 1 flameVar_streamPrimaryLightFlutterG
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float 0.1 0 1 flameVar_streamPrimaryLightFlutterB
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float 0.8 0.1 3 flameVar_fireLife
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float 0.6 0 3 flameVar_fireLifeRand
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float 0.75 0 1 flameVar_fireSpeedScale
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float 0.5 0 1 flameVar_fireSpeedScaleRand
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float 60 -200 200 flameVar_fireVelocityAddZ
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float -20 -200 200 flameVar_fireVelocityAddZRand
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float 0.3 0 1 flameVar_fireVelocityAddSideways
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float -200 -500 0 flameVar_fireGravity
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float -300 -500 0 flameVar_fireGravityEnd
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float 60 0 200 flameVar_fireMaxRotVel
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float 4 0 10 flameVar_fireFriction
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float 15 0 100 flameVar_fireEndSizeAdd
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float 1 0.1 20 flameVar_fireStartSizeScale
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float 1 0 20 flameVar_fireEndSizeScale
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float 5 0.1 10 flameVar_dripsLife
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float 0.6 0 3 flameVar_dripsLifeRand
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float 0.75 0 1 flameVar_dripsSpeedScale
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float 0.5 0 1 flameVar_dripsSpeedScaleRand
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float 60 -200 200 flameVar_dripsVelocityAddZ
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float -20 -200 200 flameVar_dripsVelocityAddZRand
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float 0.3 0 1 flameVar_dripsVelocityAddSideways
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float 200 -1000 1000 flameVar_dripsGravity
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float 200 -1000 1000 flameVar_dripsGravityEnd
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float 60 0 200 flameVar_dripsMaxRotVel
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float 4 0 10 flameVar_dripsFriction
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float 0 0 100 flameVar_dripsEndSizeAdd
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float 0.1 0.1 20 flameVar_dripsStartSizeScale
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float 0 0 20 flameVar_dripsEndSizeScale
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float 2.5 0.1 5 flameVar_smokeLife
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float 1 0.1 5 flameVar_smokeLifeRand
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float 0.35 0 1 flameVar_smokeSpeedScale
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float 10 0 100 flameVar_smokeVelocityAddZ
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float -80 -500 0 flameVar_smokeGravity
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float -100 -500 0 flameVar_smokeGravityEnd
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float 20 0 180 flameVar_smokeMaxRotation
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float 20 0 200 flameVar_smokeMaxRotVel
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float 4 0 10 flameVar_smokeFriction
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float 80 0 200 flameVar_smokeEndSizeAdd
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float 20 0 200 flameVar_smokeStartSizeAdd
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float 0.7 0 3 flameVar_smokeOriginSizeOfsZScale
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float 4 -30 100 flameVar_smokeOriginOfsZ
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float 0.5 0 1 flameVar_smokeFadein
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float 0.5 0 1 flameVar_smokeFadeout
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float 0.2 0 1 flameVar_smokeMaxAlpha
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float 0.5 0 1 flameVar_smokeBrightness
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float 72 0 300 flameVar_smokeOriginOffset
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float 0.6 0 1 flameVar_collisionSpeedScale
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float 0.5 0 1 flameVar_collisionVolumeScale
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vcontainer
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{
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scrollbox(targetFolder)
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[
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exec
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{
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label("Target Folder")
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tooltip("Select platform-gametype this weapon will be used in.")
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width(270)
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}
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]
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edit(name)
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[
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exec
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{
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label("Table Name")
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width(400)
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}
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]
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vcontainer
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{
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edit(fire)
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[
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exec
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{
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label("Fire Material")
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width(400)
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}
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]
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edit(smoke)
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[
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exec
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{
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label("Smoke Material")
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width(400)
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}
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]
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edit(heat)
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[
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exec
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{
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label("Heat Material")
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width(400)
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}
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]
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edit(drips)
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[
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exec
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{
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label("Drip Material")
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width(400)
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}
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]
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edit(streamFuel)
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[
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exec
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{
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label("StreamFuel Material")
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width(400)
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}
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]
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edit(streamFuel2)
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[
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exec
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{
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label("StreamFuel2 Material")
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width(400)
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}
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]
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edit(streamFlames)
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[
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exec
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{
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label("StreamFlame Material")
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width(400)
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}
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]
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edit(streamFlames2)
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[
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exec
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{
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label("StreamFlame2 Material")
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width(400)
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}
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]
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}
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[
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exec
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{
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groupBox("Materials")
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}
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]
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vcontainer
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{
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edit(flameOffLoopSound)
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[
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exec
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{
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label("Flame Off Loop")
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width(400)
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}
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]
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edit(flameIgniteSound)
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[
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exec
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{
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label("Flame Ignite")
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width(400)
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}
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]
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edit(flameOnLoopSound)
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[
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exec
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{
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label("Flame On Loop")
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width(400)
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}
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]
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edit(flameCooldownSound)
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[
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exec
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{
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label("Flame Cooldown")
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width(400)
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}
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]
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}
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[
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exec
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{
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groupBox("Sounds")
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}
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]
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vcontainer
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{
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hcontainer
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{
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floatedit(flameVar_streamChunkGravityStart, 1, 110)
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[
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exec
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{
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label("Gravity Start")
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tooltip("Stream Gravity at Start")
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}
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]
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floatedit(flameVar_streamChunkGravityEnd, 1, 110)
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[
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exec
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{
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label("Gravity End")
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tooltip("Stream Gravity at End")
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}
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]
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}
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vcontainer
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{
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hcontainer
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{
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floatedit(flameVar_streamChunkStartSize, 1, 110)
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[
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exec
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{
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label("Chunk Size Start")
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tooltip("Starting size of each stream chunk")
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}
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]
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floatedit(flameVar_streamChunkEndSize, 1, 110)
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[
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exec
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{
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label("Chunk Size End")
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tooltip("Goal ending size of each stream chunk")
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}
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]
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}
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hcontainer
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{
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floatedit(flameVar_streamChunkStartSizeRand, 1, 110)
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[
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exec
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{
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label("Random Size Start")
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tooltip("Maximum percentage of start size to reduce each chunk by randomly")
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}
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]
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floatedit(flameVar_streamChunkEndSizeRand, 1, 110)
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[
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exec
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{
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label("Random Size End")
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tooltip("Maximum percentage of end size to reduce each chunk by randomly")
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}
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]
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}
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floatedit(flameVar_streamChunkMaxSize, 1, 110)
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[
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exec
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{
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label("Chunk Size Max")
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tooltip("Maximum size any stream chunk can be")
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}
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]
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hcontainer
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{
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floatedit(flameVar_streamChunkSizeSpeedScale, 1, 110)
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[
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exec
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{
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label("Size from Speed")
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tooltip("Controls the rate at which size increases based on current speed")
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}
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]
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floatedit(flameVar_streamChunkSizeAgeScale, 1, 110)
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[
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exec
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{
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label("Size from Age")
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tooltip("Controls the rate at which size increases based on current age")
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}
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]
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}
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}
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vcontainer
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{
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floatedit(flameVar_streamChunkDistScalar, 1, 110)
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[
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exec
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{
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label("Chunk Spacing")
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tooltip("Controls the chunk spacing.. lower values cause more overlapping, with decreased performance")
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}
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]
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floatedit(flameVar_streamChunkDistSwayScale, 1, 110)
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[
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exec
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{
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label("Chunk Spacing Turn Scale")
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tooltip("Sets the maximum distance scaling based on angular motion")
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}
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]
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floatedit(flameVar_streamChunkDistSwayVelMax, 1, 110)
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[
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exec
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{
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label("Max Chunk Spacing Scale")
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tooltip("Sets the maximum sway rate, at which the full dist scaling is applied")
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}
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]
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}
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vcontainer
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{
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hcontainer
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{
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floatedit(flameVar_streamChunkSpeed, 1, 110)
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[
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exec
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{
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label("Chunk Speed")
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tooltip("Speed of chunks when they leave the nozzle")
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}
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]
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floatedit(flameVar_streamChunkDecel, 1, 110)
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[
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exec
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{
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label("Chunk Decel")
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tooltip("Fraction of current speed to reduce per second")
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}
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]
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}
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floatedit(flameVar_streamChunkVelocityAddScale, 1, 110)
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[
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exec
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{
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label("Chunk Speed from Player")
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tooltip("Fraction of movement speed to add to the firing velocity")
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}
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]
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}
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vcontainer
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{
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hcontainer
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{
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floatedit(flameVar_streamChunkDuration, 1, 110)
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[
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exec
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{
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label("Chunk Duration")
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tooltip("Lifetime of each chunk in seconds")
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}
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]
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floatedit(flameVar_streamChunkDurationScaleMaxVel, 1, 110)
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[
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exec
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{
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label("Max Vel Scale")
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tooltip("Velocity at which to apply full duration scaling")
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}
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]
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}
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floatedit(flameVar_streamChunkDurationVelScalar, 1, 110)
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[
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exec
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{
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label("Max Dur Scale")
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tooltip("Maximum movement duration scalar")
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}
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]
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}
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vcontainer
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{
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hcontainer
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{
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floatedit(flameVar_streamChunkSpawnFireIntervalStart, 1, 110)
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[
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exec
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{
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label("Start Fire Spawn Interval")
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tooltip("Interval between spawning flames from chunks at start of chunk life")
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}
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]
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floatedit(flameVar_streamChunkSpawnFireIntervalEnd, 1, 110)
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[
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exec
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{
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label("End Fire Spawn Interval")
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tooltip("Interval between spawning flames from chunks at end of chunk life")
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}
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]
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}
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hcontainer
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{
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floatedit(flameVar_streamChunkSpawnFireMinLifeFrac, 1, 110)
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[
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exec
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{
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label("Life Frac to Start Fire Spawns")
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tooltip("Don't spawn fire before this life frac")
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}
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]
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floatedit(flameVar_streamChunkSpawnFireMaxLifeFrac, 1, 110)
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[
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exec
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{
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label("Life Frac to Stop Fire Spawns")
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tooltip("Don't spawn fire after this life frac")
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}
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]
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}
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}
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vcontainer
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{
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floatedit(flameVar_streamChunkFireMinLifeFrac, 1, 110)
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[
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exec
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{
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label("Min Flame Age")
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tooltip("Make sure all flames spawned by chunks are at least this old when spawned")
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}
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]
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hcontainer
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{
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floatedit(flameVar_streamChunkFireMinLifeFracStart, 1, 110)
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[
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exec
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{
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label("Min Flame Life Start")
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tooltip("Starting point for adjusting min flame life")
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}
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]
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floatedit(flameVar_streamChunkFireMinLifeFracEnd, 1, 110)
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[
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exec
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{
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label("Min Flame Life End")
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tooltip("End point for adjusting min flame life")
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}
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]
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}
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}
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vcontainer
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{
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floatedit(flameVar_streamChunkDripsMinLifeFrac, 1, 110)
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[
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exec
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{
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label("Min Drip Age")
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tooltip("Make sure all drips spawned by chunks are at least this old when spawned")
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}
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]
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hcontainer
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{
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floatedit(flameVar_streamChunkDripsMinLifeFracStart, 1, 110)
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[
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exec
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{
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label("Min Drip Life Start")
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tooltip("Starting point for adjusting min drip life")
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}
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]
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floatedit(flameVar_streamChunkDripsMinLifeFracEnd, 1, 110)
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[
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exec
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{
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label("Min Flame Drip End")
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tooltip("End point for adjusting min drip life")
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}
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]
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}
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}
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vcontainer
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{
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hcontainer
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{
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floatedit(flameVar_streamChunkRotationRange, 1, 110)
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[
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exec
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{
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label("Chunk Rotation Range")
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tooltip("Maximum rotation (roll) of chunks")
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}
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]
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floatedit(flameVar_streamSizeRandSinWave, 1, 110)
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[
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exec
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{
|
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label("Sin Thickness variety")
|
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tooltip("Stream thickness fluctuation frequency (SINE)")
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}
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]
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}
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floatedit(flameVar_streamSizeRandCosWave, 1, 110)
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[
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exec
|
|
{
|
|
label("Cos Thickness variety")
|
|
tooltip("Stream thickness fluctuation frequency (COSINE)")
|
|
}
|
|
]
|
|
}
|
|
|
|
vcontainer
|
|
{
|
|
hcontainer
|
|
{
|
|
floatedit(flameVar_streamDripsChunkInterval, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Drip Chunk Interval")
|
|
tooltip("Interval between spawning a chunk that will (in it's lifetime) randomly spawn a Drips particle")
|
|
}
|
|
]
|
|
floatedit(flameVar_streamDripsChunkMinFrac, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Min Drip Spawn Frac")
|
|
tooltip("Minimum life fraction to spawn a Drips particle at")
|
|
}
|
|
]
|
|
}
|
|
floatedit(flameVar_streamDripsChunkRandFrac, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Drip Random Factor")
|
|
tooltip("Random fraction of life frac to add to the minimum fraction when deciding on Drips spawn time")
|
|
}
|
|
]
|
|
}
|
|
|
|
vcontainer
|
|
{
|
|
hcontainer
|
|
{
|
|
floatedit(flameVar_streamSmokeChunkInterval, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Smoke Chunk Interval")
|
|
tooltip("Interval between spawning a chunk that will (in it's lifetime) randomly spawn a Smoke particle")
|
|
}
|
|
]
|
|
floatedit(flameVar_streamSmokeChunkMinFrac, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Min Smoke Spawn Frac")
|
|
tooltip("Minimum life fraction to spawn a Smoke particle at")
|
|
}
|
|
]
|
|
}
|
|
floatedit(flameVar_streamSmokeChunkRandFrac, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Smoke Random Factor")
|
|
tooltip("Random fraction of life frac to add to the minimum fraction when deciding on Smoke spawn time")
|
|
}
|
|
]
|
|
}
|
|
|
|
vcontainer
|
|
{
|
|
hcontainer
|
|
{
|
|
floatedit(flameVar_streamChunkCullMinLife, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Min Cull Age")
|
|
tooltip("Don't cull chunks younger than this age")
|
|
}
|
|
]
|
|
floatedit(flameVar_streamChunkCullMaxLife, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Max Cull Age")
|
|
tooltip("Don't cull chunks older than this age")
|
|
}
|
|
]
|
|
}
|
|
floatedit(flameVar_streamChunkCullDistSizeFrac, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Cull Percent")
|
|
tooltip("Cull chunks within this percentage of our size")
|
|
}
|
|
]
|
|
}
|
|
|
|
vcontainer
|
|
{
|
|
hcontainer
|
|
{
|
|
floatedit(flameVar_streamFuelSizeStart, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Fuel Start Size")
|
|
tooltip("Stream fuel size at start")
|
|
}
|
|
]
|
|
floatedit(flameVar_streamFuelSizeEnd, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Fuel End Size")
|
|
tooltip("Stream fuel size at end")
|
|
}
|
|
]
|
|
}
|
|
hcontainer
|
|
{
|
|
floatedit(flameVar_streamFuelLength, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Fuel Length")
|
|
tooltip("Stream fuel length")
|
|
}
|
|
]
|
|
floatedit(flameVar_streamFuelNumSegments, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Num Fuel Segments")
|
|
tooltip("Number of stream fuel segments")
|
|
}
|
|
]
|
|
}
|
|
floatedit(flameVar_streamFuelAnimLoopTime, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Fuel Loop Time")
|
|
tooltip("Animation cycle time for animated fuel sprites")
|
|
}
|
|
]
|
|
}
|
|
|
|
vcontainer
|
|
{
|
|
hcontainer
|
|
{
|
|
floatedit(flameVar_streamFlameSizeStart, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Flame Size Start")
|
|
tooltip("Stream flame size at start")
|
|
}
|
|
]
|
|
floatedit(flameVar_streamFlameSizeEnd, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Flame Size End")
|
|
tooltip("Stream flame size at end")
|
|
}
|
|
]
|
|
}
|
|
hcontainer
|
|
{
|
|
floatedit(flameVar_streamFlameLength, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Flame Length")
|
|
tooltip("Stream flame length")
|
|
}
|
|
]
|
|
floatedit(flameVar_streamFlameNumSegments, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Flame Segments")
|
|
tooltip("Number of stream flame segments")
|
|
}
|
|
]
|
|
}
|
|
floatedit(flameVar_streamFlameAnimLoopTime, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Flame Loop Time")
|
|
tooltip("Animation cycle time for animated flame sprites")
|
|
}
|
|
]
|
|
}
|
|
}
|
|
[
|
|
exec
|
|
{
|
|
groupBox("Stream Variables")
|
|
}
|
|
]
|
|
|
|
vcontainer
|
|
{
|
|
floatedit(flameVar_streamPrimaryLightRadius, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Primary Light Radius")
|
|
tooltip("Primary flamethrower light source radius")
|
|
}
|
|
]
|
|
floatedit(flameVar_streamPrimaryLightRadiusFlutter, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Primary Light Flutter Radius")
|
|
tooltip("Primary flamethrower light source radius modulation")
|
|
}
|
|
]
|
|
floatedit(flameVar_streamPrimaryLightR, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Primary Light Red")
|
|
tooltip("Primary flamethrower light source color R")
|
|
}
|
|
]
|
|
floatedit(flameVar_streamPrimaryLightG, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Primary Light Green")
|
|
tooltip("Primary flamethrower light source color G")
|
|
}
|
|
]
|
|
floatedit(flameVar_streamPrimaryLightB, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Primary Light Blue")
|
|
tooltip("Primary flamethrower light source color B")
|
|
}
|
|
]
|
|
floatedit(flameVar_streamPrimaryLightFlutterR, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Primary Flutter Red")
|
|
tooltip("Primary flamethrower light source color modulation R")
|
|
}
|
|
]
|
|
floatedit(flameVar_streamPrimaryLightFlutterG, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Primary Flutter Green")
|
|
tooltip("Primary flamethrower light source color modulation G")
|
|
}
|
|
]
|
|
floatedit(flameVar_streamPrimaryLightFlutterB, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Primary Flutter Blue")
|
|
tooltip("Primary flamethrower light source color modulation B")
|
|
}
|
|
]
|
|
}
|
|
[
|
|
exec
|
|
{
|
|
groupBox("Light Variables")
|
|
}
|
|
]
|
|
|
|
vcontainer
|
|
{
|
|
hcontainer
|
|
{
|
|
floatedit(flameVar_fireLife, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Fire Lifetime")
|
|
tooltip("Life duration of flames")
|
|
}
|
|
]
|
|
floatedit(flameVar_fireLifeRand, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Fire Life Rand")
|
|
tooltip("Random additive applied to life duration")
|
|
}
|
|
]
|
|
}
|
|
hcontainer
|
|
{
|
|
floatedit(flameVar_fireSpeedScale, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Fire Speed Scale")
|
|
tooltip("Fraction of chunk speed that is applied to starting velocity of flames")
|
|
}
|
|
]
|
|
floatedit(flameVar_fireSpeedScaleRand, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Fire Speed Scale Rand")
|
|
tooltip("Randomize speed scale by this fraction")
|
|
}
|
|
]
|
|
}
|
|
hcontainer
|
|
{
|
|
floatedit(flameVar_fireVelocityAddZ, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Fire Z Vel")
|
|
tooltip("Upwards velocity applied to flame velocity")
|
|
}
|
|
]
|
|
floatedit(flameVar_fireVelocityAddZRand, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Fire Z Vel Rand")
|
|
tooltip("Random additive applied to upwards velocity")
|
|
}
|
|
]
|
|
}
|
|
floatedit(flameVar_fireVelocityAddSideways, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Fire Side Vel")
|
|
tooltip("Random sideways velocity as fraction of forward velocity")
|
|
}
|
|
]
|
|
hcontainer
|
|
{
|
|
floatedit(flameVar_fireGravity, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Fire Gravity")
|
|
tooltip("Fire gravity at start of life")
|
|
}
|
|
]
|
|
floatedit(flameVar_fireGravityEnd, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Fire Gravity Rand")
|
|
tooltip("Fire gravity at end of life")
|
|
}
|
|
]
|
|
}
|
|
floatedit(flameVar_fireMaxRotVel, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Fire Max RotVel")
|
|
tooltip("Maximum rotational velocity of flame")
|
|
}
|
|
]
|
|
floatedit(flameVar_fireFriction, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Fire Friction")
|
|
tooltip("Fraction of starting velocity to decelerate per second")
|
|
}
|
|
]
|
|
floatedit(flameVar_fireEndSizeAdd, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Fire End Size")
|
|
tooltip("Add this to the size of the chunk, to give the end size of the flame")
|
|
}
|
|
]
|
|
hcontainer
|
|
{
|
|
floatedit(flameVar_fireStartSizeScale, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Fire Start Scale")
|
|
tooltip("Multiply this by the size of the chunk, to give the start size of the flame")
|
|
}
|
|
]
|
|
floatedit(flameVar_fireEndSizeScale, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Fire End Scale")
|
|
tooltip("Multiply this by the size of the chunk, to give the end size of the flame")
|
|
}
|
|
]
|
|
}
|
|
}
|
|
[
|
|
exec
|
|
{
|
|
groupBox("Fire Variables")
|
|
}
|
|
]
|
|
|
|
vcontainer
|
|
{
|
|
hcontainer
|
|
{
|
|
floatedit(flameVar_dripsLife, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Drips Lifetime")
|
|
tooltip("Life duration of drips")
|
|
}
|
|
]
|
|
floatedit(flameVar_dripsLifeRand, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Drips Life Rand")
|
|
tooltip("Random additive applied to life duration")
|
|
}
|
|
]
|
|
}
|
|
hcontainer
|
|
{
|
|
floatedit(flameVar_dripsSpeedScale, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Drips Speed Scale")
|
|
tooltip("Fraction of chunk speed that is applied to starting velocity of drips")
|
|
}
|
|
]
|
|
floatedit(flameVar_dripsSpeedScaleRand, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Drips Speed Scale Rand")
|
|
tooltip("Randomize speed scale by this fraction")
|
|
}
|
|
]
|
|
}
|
|
hcontainer
|
|
{
|
|
floatedit(flameVar_dripsVelocityAddZ, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Drips Z Vel")
|
|
tooltip("Upwards velocity applied to drips velocity")
|
|
}
|
|
]
|
|
floatedit(flameVar_dripsVelocityAddZRand, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Drips Z Vel Rand")
|
|
tooltip("Random additive applied to upwards velocity")
|
|
}
|
|
]
|
|
}
|
|
floatedit(flameVar_dripsVelocityAddSideways, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Drips Side Vel")
|
|
tooltip("Random sideways velocity as fraction of forward velocity")
|
|
}
|
|
]
|
|
hcontainer
|
|
{
|
|
floatedit(flameVar_dripsGravity, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Drips Gravity")
|
|
tooltip("Drips gravity at start of life")
|
|
}
|
|
]
|
|
floatedit(flameVar_dripsGravityEnd, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Drips Gravity Rand")
|
|
tooltip("Drips gravity at end of life")
|
|
}
|
|
]
|
|
}
|
|
floatedit(flameVar_dripsMaxRotVel, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Drips Max RotVel")
|
|
tooltip("Maximum rotational velocity of drips")
|
|
}
|
|
]
|
|
floatedit(flameVar_dripsFriction, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Drips Friction")
|
|
tooltip("Fraction of starting velocity to decelerate per second")
|
|
}
|
|
]
|
|
floatedit(flameVar_dripsEndSizeAdd, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Drips End Size")
|
|
tooltip("Add this to the size of the chunk, to give the end size of the drips")
|
|
}
|
|
]
|
|
hcontainer
|
|
{
|
|
floatedit(flameVar_dripsStartSizeScale, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Drips Start Scale")
|
|
tooltip("Multiply this by the size of the chunk, to give the start size of the drips")
|
|
}
|
|
]
|
|
floatedit(flameVar_dripsEndSizeScale, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Drips End Scale")
|
|
tooltip("Multiply this by the size of the chunk, to give the end size of the flame")
|
|
}
|
|
]
|
|
}
|
|
}
|
|
[
|
|
exec
|
|
{
|
|
groupBox("Drip Variables")
|
|
}
|
|
]
|
|
|
|
vcontainer
|
|
{
|
|
hcontainer
|
|
{
|
|
floatedit(flameVar_smokeLife, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Smoke Lifetime")
|
|
tooltip("Life duration of smoke")
|
|
}
|
|
]
|
|
floatedit(flameVar_smokeLifeRand, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Smoke Life Rand")
|
|
tooltip("Random additive applied to life duration")
|
|
}
|
|
]
|
|
}
|
|
floatedit(flameVar_smokeSpeedScale, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Smoke Speed Scale")
|
|
tooltip("Fraction of chunk speed that is applied to starting velocity of smoke")
|
|
}
|
|
]
|
|
floatedit(flameVar_smokeVelocityAddZ, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Smoke Z Vel")
|
|
tooltip("Upwards velocity applied to drips velocity")
|
|
}
|
|
]
|
|
hcontainer
|
|
{
|
|
floatedit(flameVar_smokeGravity, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Smoke Gravity")
|
|
tooltip("Smoke gravity at start of life")
|
|
}
|
|
]
|
|
floatedit(flameVar_smokeGravityEnd, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Smoke Gravity Rand")
|
|
tooltip("Smoke gravity at end of life")
|
|
}
|
|
]
|
|
}
|
|
hcontainer
|
|
{
|
|
floatedit(flameVar_smokeMaxRotation, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Smoke Max Rot")
|
|
tooltip("Maximum rotation (ROLL) of smoke")
|
|
}
|
|
]
|
|
floatedit(flameVar_smokeMaxRotVel, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Smoke Max RotVel")
|
|
tooltip("Maximum rotational velocity of smoke")
|
|
}
|
|
]
|
|
}
|
|
floatedit(flameVar_smokeFriction, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Smoke Friction")
|
|
tooltip("Fraction of starting velocity to decelerate per second")
|
|
}
|
|
]
|
|
hcontainer
|
|
{
|
|
floatedit(flameVar_smokeStartSizeAdd, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Smoke Start Size")
|
|
tooltip("Add this to the size of the chunk, to give the start size of the smoke")
|
|
}
|
|
]
|
|
floatedit(flameVar_smokeEndSizeAdd, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Smoke End Size")
|
|
tooltip("Add this to the size of the chunk, to give the end size of the smoke")
|
|
}
|
|
]
|
|
}
|
|
hcontainer
|
|
{
|
|
floatedit(flameVar_smokeOriginSizeOfsZScale, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Smoke Size Z Ofs")
|
|
tooltip("Fraction of size to add to the Z origin of the smoke")
|
|
}
|
|
]
|
|
floatedit(flameVar_smokeOriginOfsZ, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Smoke Z Ofs")
|
|
tooltip("Absolute value to add to the starting Z origin")
|
|
}
|
|
]
|
|
}
|
|
hcontainer
|
|
{
|
|
floatedit(flameVar_smokeFadein, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Smoke Fadein")
|
|
tooltip("Fraction of life to spend fading the smoke in")
|
|
}
|
|
]
|
|
floatedit(flameVar_smokeFadeout, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Smoke Fadeout")
|
|
tooltip("Fraction of life to spend fading the smoke out")
|
|
}
|
|
]
|
|
}
|
|
floatedit(flameVar_smokeMaxAlpha, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Max Smoke Alpha")
|
|
tooltip("Maximum alpha for smoke")
|
|
}
|
|
]
|
|
floatedit(flameVar_smokeBrightness, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Smoke Brightness")
|
|
tooltip("Brightness value of smoke. 1.0 = untouched")
|
|
}
|
|
]
|
|
floatedit(flameVar_smokeOriginOffset, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Smoke Spawn Ofs")
|
|
tooltip("Offset multiplier to shift smoke create location")
|
|
}
|
|
]
|
|
}
|
|
[
|
|
exec
|
|
{
|
|
groupBox("Smoke Variables")
|
|
}
|
|
]
|
|
|
|
vcontainer
|
|
{
|
|
floatedit(flameVar_collisionSpeedScale, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Coll Speed Scale")
|
|
tooltip("Reduce speed by this scale when colliding with solid objects")
|
|
}
|
|
]
|
|
floatedit(flameVar_collisionVolumeScale, 1, 110)
|
|
[
|
|
exec
|
|
{
|
|
label("Coll Vol Scale")
|
|
tooltip("Value used to scale the volume/size of the flame chunks used for character collision")
|
|
}
|
|
]
|
|
}
|
|
[
|
|
exec
|
|
{
|
|
groupBox("Collision Variables")
|
|
}
|
|
]
|
|
}
|