cod5-sdk/raw/vision/oki3_tunnels.vision

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r_glow "1"
r_glowRadius0 "3.0"
r_glowRadius1 "0"
r_glowBloomCutoff "0.2"
r_glowBloomDesaturation "0.38"
r_glowBloomIntensity0 "1"
r_glowBloomIntensity1 "0"
r_glowSkyBleedIntensity0 "0"
r_glowSkyBleedIntensity1 "0"
r_glowRayExpansion "0.2"
r_glowRayIntensity "0.6"
r_filmEnable "1"
r_filmContrast "1.2"
r_filmBrightness "0.13"
r_filmDesaturation "0"
r_filmInvert "0"
r_filmLightTint "1.3 1.2 1"
r_filmDarkTint "0.84 0.95 1"
r_reviveFX_enable "0"
r_reviveFX_contrastEdge "0"
r_reviveFX_brightnessEdge "0"
r_reviveFX_desaturationEdge "0"
r_reviveFX_darkTintEdge "1 1 1"
r_reviveFX_lightTintEdge "1 1 1"
r_reviveFX_blurRadiusEdge "0"
r_reviveFX_motionblurWeight "0"
r_reviveFX_contrastCenter "0"
r_reviveFX_brightnessCenter "0"
r_reviveFX_desaturationCenter "0"
r_reviveFX_darkTintCenter "1 1 1"
r_reviveFX_lightTintCenter "1 1 1"