cod5-sdk/raw/ui/readingsavedevice.menu

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#include "ui/menudef.h"
#include "ui_mp/common_macro.inc"
#define CHOICE_X_START 0
#define CHOICE_Y_START 34
#define CHOICE_SEP_OFFSET_Y -2
#define CHOICE_GROUP "readingsavedevice"
#include "ui_mp/menustyle.inc"
#include "ui/choices_setup_common.menu"
#include "ui_mp/popupstyle.inc"
#include "ui/choices_setup_popmenu.menu"
{
menuDef
{
READDEVICE_POPUP( readingsavedevice, 2, ;,focusfirst;,;, 0 )
#define LOCAL_DL_ANIMATION (sin(milliseconds()*0.005)+1)*0.5
READDEVICE_CHOICE_POPMENU_SUBTITLE_VIS( "@PLATFORM_READING_SAVE_DEVICE", 1 )
READDEVICE_CHOICE_POPMENU_SUBTITLE_VIS( "@PLATFORM_READING_SAVE_DEVICE", when( LOCAL_DL_ANIMATION <= 0.25 ) )
READDEVICE_CHOICE_POPMENU_SUBTITLE_VIS( locString( "@PLATFORM_READING_SAVE_DEVICE" ) + ".", when( LOCAL_DL_ANIMATION > 0.25 && LOCAL_DL_ANIMATION <= 0.5 ) )
READDEVICE_CHOICE_POPMENU_SUBTITLE_VIS( locString( "@PLATFORM_READING_SAVE_DEVICE" ) + "..", when( LOCAL_DL_ANIMATION > 0.5 && LOCAL_DL_ANIMATION <= 0.75 ) )
READDEVICE_CHOICE_POPMENU_SUBTITLE_VIS( locString( "@PLATFORM_READING_SAVE_DEVICE" ) + "...", when( LOCAL_DL_ANIMATION > 0.75 ) )
}
}