cod5-sdk/raw/phys_collmaps/char_usa_raider_body2_g_rle...

23 lines
834 B
Plaintext

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( -16 0 -1.5 ) ( -17 0 -1.5 ) ( -17 -3 -1.5 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -17 -3 1.5 ) ( -17 0 1.5 ) ( -16 0 1.5 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -17 -11 -3 ) ( -17 -11 4 ) ( -8 -3 4 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -9 2 4 ) ( -9 2 -3 ) ( -8 -3 -3 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -19 0 4 ) ( -19 0 -3 ) ( -9 2 -3 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -19 0 -3 ) ( -19 0 4 ) ( -17 -11 4 ) clip_full 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0.0 0.0 0.0"
"model" "char_usa_raider_body2_g_rlegspawn"
"classname" "misc_model"
}