43 lines
No EOL
1 KiB
Text
43 lines
No EOL
1 KiB
Text
// Destructible initialization script
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#include maps\_destructible;
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#using_animtree( "vehicles" );
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init()
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{
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set_function_pointer( "explosion_anim", "dest_beetle", ::get_explosion_animation );
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set_function_pointer( "flattire_anim", "dest_beetle", ::get_flattire_animation );
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build_destructible_radiusdamage( "dest_beetle", undefined, 225, 250, 40, true );
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build_destructible_deathquake( "dest_beetle", 0.4, 1.0, 500 );
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set_pre_explosion( "dest_beetle", "destructibles/fx_dest_fire_car_fade_40" );
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}
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get_explosion_animation( broken_notify )
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{
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return %v_beetle_explode;
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}
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get_flattire_animation( broken_notify )
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{
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if( broken_notify == "flat_tire_left_rear" )
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{
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return %v_beetle_flattire_lb;
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}
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else if( broken_notify == "flat_tire_right_rear" )
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{
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return %v_beetle_flattire_rb;
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}
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else if( broken_notify == "flat_tire_left_front" )
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{
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return %v_beetle_flattire_lf;
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}
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else if( broken_notify == "flat_tire_right_front" )
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{
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return %v_beetle_flattire_rf;
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}
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}
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empty()
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{
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} |