cod5-sdk/raw/fx/maps/sniper/fx_dirt_falling_small.efx
2008-11-20 00:00:00 +00:00

596 lines
7.6 KiB
Text

iwfx 2
{
name "dirt_near";
editorFlags looping useRandColor useRandAlpha useRandSize0 useRandSize1 useRandRotDelta useRandVel0 useRandVel1 useBackCompatVel playOnTouch boundingSphere;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld nonUniformScale;
spawnRange 0 600;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 480;
spawnLooping 70 6;
spawnOneShot 6 2;
spawnDelayMsec 800 100;
lifeSpanMsec 1000 600;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 5 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 0 0;
windinfluence 0.5;
atlasBehavior startRandom;
atlasIndex 0;
atlasFps 30;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X -0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph0Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph0Z 300
{
{
0 -0.0550239
0.0697674 -0.0550239
0.25 -0.069378
0.531977 -0.131579
0.834302 -0.26555
1 -0.5
}
{
0 -0.0502392
0.0813954 -0.0502392
0.226744 -0.0789474
0.497093 -0.188995
0.84593 -0.456938
1 -0.5
}
};
velGraph1X -0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Y 20
{
{
0 -0.188995
1 -0.5
}
{
0 0.198565
1 0.5
}
};
velGraph1Z 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
rotGraph 240
{
{
0 0
1 0
}
{
0 0
1 0
}
};
sizeGraph0 80
{
{
0 0.194805
0.473529 0.311688
0.729412 0.467532
0.923529 0.75974
1 1
}
{
0 0
0.364706 0.0779221
0.717647 0.181818
0.891176 0.37013
1 0.675325
}
};
sizeGraph1 100
{
{
0 0
0.129412 0.025974
0.202941 0.0844156
0.264706 0.227273
0.370588 0.357143
0.673529 0.512987
0.885294 0.746753
1 1
}
{
0 0
0.132353 0.012987
0.220588 0.038961
0.332353 0.181818
0.505882 0.272727
0.7 0.318182
0.902941 0.415584
1 0.597403
}
};
scaleGraph 1.333
{
{
0 0.75
1 0.75
}
{
0 1
1 0
}
};
colorGraph 1
{
{
0 0.301961 0.301961 0.282353
1 0.121569 0.129412 0.129412
}
{
0 0.607843 0.647059 0.658824
1 0.329412 0.329412 0.345098
}
};
alphaGraph 1
{
{
0 0.00956938
0.188953 0.172249
0.313953 0.430622
0.5 0.37799
0.703488 0.105263
1 0
}
{
0 0
0.133721 0.23445
0.351744 0.990431
0.494186 0.933014
0.80814 0.373206
1 0
}
};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "env/dirt/fx_dust_impact_plume_small";
fxOnDeath "";
sortOrder 5;
efPriority 0;
emission "";
emitDist 1 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
"gfx_fxt_debris_wind_ash_z10"
};
}
{
name "dirt_clumps";
editorFlags looping useRandColor useRandAlpha useRandSize0 useRandSize1 useRandVel0;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld dieOnTouch nonUniformScale;
spawnRange 0 250;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 460;
spawnLooping 99 12;
spawnOneShot 10 8;
spawnDelayMsec 0 144;
lifeSpanMsec 2000 0;
spawnOrgX 0 0;
spawnOrgY -1 2;
spawnOrgZ 0 0;
spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 20 25;
elasticity 0 0;
windinfluence 0.5;
atlasBehavior startFixed;
atlasIndex 2;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X -10
{
{
0 0
1 0
}
{
0 0.5
1 0.5
}
};
velGraph0Y 0
{
{
0 0
1 0.5
}
{
0 0
1 0
}
};
velGraph0Z 0
{
{
0 0
1 0
}
{
0 0
1 -0.5
}
};
velGraph1X -0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Z 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
rotGraph 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
sizeGraph0 1
{
{
0 1
1 1
}
{
0 0.298701
1 0.292208
}
};
sizeGraph1 8
{
{
0 0.0584416
0.0441176 0.233766
0.135294 0.396104
1 1
}
{
0 0.025974
0.0705882 0.155844
0.144118 0.24026
1 0.785714
}
};
scaleGraph 0
{
{
0 1
1 0
}
{
0 1
1 0
}
};
colorGraph 1
{
{
0 0.513726 0.501961 0.486275
1 0.396078 0.388235 0.380392
}
{
0 0.329412 0.352941 0.360784
1 0.215686 0.219608 0.243137
}
};
alphaGraph 1
{
{
0 0.870813
1 0.880383
}
{
0 0.401914
1 0.416268
}
};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 7;
efPriority 0;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
billboardSprite
{
"gfx_fxt_debris_clump"
};
}
{
name "dirt_poof";
editorFlags useRandColor useRandAlpha useRandSize0 useRandSize1 useRandVel0 playOnTouch;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld useCollision dieOnTouch nonUniformScale;
spawnRange 0 250;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 460;
spawnLooping 77 18;
spawnOneShot 1 0;
spawnDelayMsec 200 37;
lifeSpanMsec 2000 0;
spawnOrgX 0 0;
spawnOrgY -1 2;
spawnOrgZ 0 0;
spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 20 25;
elasticity 0 0;
windinfluence 0.5;
atlasBehavior startFixed;
atlasIndex 2;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X -10
{
{
0 0
1 0
}
{
0 0.5
1 0.5
}
};
velGraph0Y 0
{
{
0 0
1 0.5
}
{
0 0
1 0
}
};
velGraph0Z 0
{
{
0 0
1 0
}
{
0 0
1 -0.5
}
};
velGraph1X -0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Y 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
velGraph1Z 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
rotGraph 0
{
{
0 0
1 0
}
{
0 0
1 0
}
};
sizeGraph0 1
{
{
0 1
1 1
}
{
0 0.298701
1 0.292208
}
};
sizeGraph1 8
{
{
0 0.0584416
0.0441176 0.233766
0.135294 0.396104
1 1
}
{
0 0.025974
0.0705882 0.155844
0.144118 0.24026
1 0.785714
}
};
scaleGraph 0
{
{
0 1
1 0
}
{
0 1
1 0
}
};
colorGraph 1
{
{
0 0.478431 0.513726 0.521569
1 0.396078 0.392157 0.380392
}
{
0 0.352941 0.345098 0.337255
1 0.227451 0.235294 0.247059
}
};
alphaGraph 1
{
{
0 0.870813
1 0.880383
}
{
0 0.401914
1 0.416268
}
};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "maps/sniper/fx_dust_impact_plume_small";
fxOnDeath "";
sortOrder 7;
efPriority 0;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
billboardSprite
{
"gfx_fxt_debris_clump"
};
}