cod5-sdk/raw/fx/maps/oki2/fx_rain_drip_cave_entrance.efx
2008-11-20 00:00:00 +00:00

780 lines
9.5 KiB
Text

iwfx 2
{
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fxOnImpact "env/weather/fx_rain_splash_single";
fxOnDeath "";
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emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
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tail
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};
}
{
name "0_fast_drips";
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angleVelPitch 0 0;
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angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 0 0;
windinfluence 0;
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "env/weather/fx_rain_splash_single";
fxOnDeath "";
sortOrder 0;
efPriority 40;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
tail
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};
}
{
name "thick_drips";
editorFlags looping;
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fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 130;
spawnLooping 5000 0;
spawnOneShot 0 0;
spawnDelayMsec 0 4200;
lifeSpanMsec 620 100;
spawnOrgX 0 0;
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spawnOffsetRadius 20 90;
spawnOffsetHeight 0 100;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 0 0;
windinfluence 0;
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alphaGraph 1
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collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 0;
efPriority 40;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
runner
{
"env/water/fx_wtr_stream_hvy"
};
}
{
name "1_fast_drips";
editorFlags looping useRandColor useRandAlpha useRandSize1;
flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToWorld nonUniformScale;
spawnRange 300.1 699.9;
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spawnFrustumCullRadius 130;
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tail
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