cod5-sdk/raw/fx/maps/ber2/fx_debris_wood_boards_fire.efx
2008-11-20 00:00:00 +00:00

753 lines
8.7 KiB
Text

iwfx 2
{
name "wood_splinter";
editorFlags useRandColor useRandSize0 useRandVel0 useBackCompatVel boundingSphere;
flags spawnRelative spawnFrustumCull spawnOffsetCylinder runRelToWorld;
spawnRange 0 2200;
fadeInRange 1800 400;
fadeOutRange 0 0;
spawnFrustumCullRadius 800;
spawnLooping 1 5;
spawnOneShot 2 1;
spawnDelayMsec 0 0;
lifeSpanMsec 14000 175;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 5 7;
spawnOffsetHeight -6 12;
spawnAnglePitch 0 360;
spawnAngleYaw 0 360;
spawnAngleRoll 0 360;
angleVelPitch -100 200;
angleVelYaw -100 200;
angleVelRoll -100 200;
initialRot -360 720;
gravity 75 12.5;
elasticity 0.2 0.3;
windinfluence 0;
atlasBehavior startRandom;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 250
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velGraph0Y 200
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velGraph0Z 200
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velGraph1X 0
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velGraph1Y 0
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velGraph1Z 250
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rotGraph 0
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sizeGraph0 1
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sizeGraph1 1
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scaleGraph 2
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colorGraph 1
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};
alphaGraph 1
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{
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};
lightingFrac 0;
collOffset 4 4 4;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 5;
efPriority 50;
emission "";
emitDist 1 49;
emitDistVariance 10 10;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
model
{
"fx_wood_splinter01"
"fx_wood_splinter02"
};
}
{
name "wood_splinter 2";
editorFlags useRandColor useRandSize0 useRandVel0 useBackCompatVel playOnRun boundingSphere;
flags spawnRelative spawnFrustumCull spawnOffsetCylinder runRelToWorld useCollision;
spawnRange 0 2200;
fadeInRange 1800 400;
fadeOutRange 0 0;
spawnFrustumCullRadius 900;
spawnLooping 1 5;
spawnOneShot 3 0;
spawnDelayMsec 100 300;
lifeSpanMsec 2000 175;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 5 7;
spawnOffsetHeight -6 12;
spawnAnglePitch 0 360;
spawnAngleYaw 0 360;
spawnAngleRoll 0 360;
angleVelPitch -100 200;
angleVelYaw -100 200;
angleVelRoll -100 200;
initialRot -360 720;
gravity 75 12.5;
elasticity 0.2 0.3;
windinfluence 0;
atlasBehavior startRandom;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 150
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velGraph0Y 100
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velGraph0Z 100
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velGraph1X 0
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velGraph1Y 0
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velGraph1Z 250
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rotGraph 0
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sizeGraph0 1
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sizeGraph1 1
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};
scaleGraph 2
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};
colorGraph 1
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}
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}
};
alphaGraph 1
{
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0.6207 1
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1 0
}
{
0 1
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}
};
lightingFrac 0;
collOffset 4 4 4;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 6;
efPriority 50;
emission "system_elements/fx_smoke_fire_trail_small_emit";
emitDist 2 2;
emitDistVariance 4 4;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
model
{
"fx_wood_splinter01"
"fx_wood_splinter02"
};
}
{
name "wood_splinter 3";
editorFlags useRandColor useRandSize0 useRandVel0 useBackCompatVel playOnTouch playOnRun;
flags spawnRelative spawnFrustumCull spawnOffsetCylinder runRelToWorld useCollision dieOnTouch;
spawnRange 0 2200;
fadeInRange 1800 400;
fadeOutRange 0 0;
spawnFrustumCullRadius 1200;
spawnLooping 1 5;
spawnOneShot 2 1;
spawnDelayMsec 0 0;
lifeSpanMsec 4000 175;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 5 7;
spawnOffsetHeight -6 12;
spawnAnglePitch 0 360;
spawnAngleYaw 0 360;
spawnAngleRoll 0 360;
angleVelPitch -100 200;
angleVelYaw -100 200;
angleVelRoll -100 200;
initialRot -360 720;
gravity 75 12.5;
elasticity 0.2 0.3;
windinfluence 0;
atlasBehavior startRandom;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 250
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velGraph0Y 200
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velGraph0Z 200
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velGraph1X 0
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velGraph1Y 0
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velGraph1Z 250
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rotGraph 0
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};
sizeGraph0 1
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sizeGraph1 1
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scaleGraph 1
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};
colorGraph 1
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}
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}
};
alphaGraph 1
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{
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0.6207 1
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1 0
}
{
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};
lightingFrac 0;
collOffset 4 4 4;
collRadius 0;
fxOnImpact "env/fire/fx_static_fire_sm_ndlight_10sec";
fxOnDeath "";
sortOrder 5;
efPriority 50;
emission "system_elements/fx_ember_burn_glow";
emitDist 1 49;
emitDistVariance 10 10;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
model
{
"fx_wood_splinter01"
"fx_wood_splinter02"
};
}
{
name "Sound_debris";
editorFlags;
flags spawnOffsetNone runRelToSpawn;
spawnRange 0 0;
fadeInRange 0 0;
fadeOutRange 0 0;
spawnFrustumCullRadius 0;
spawnLooping 200 0;
spawnOneShot 1 0;
spawnDelayMsec 0 0;
lifeSpanMsec 1000 0;
spawnOrgX 0 0;
spawnOrgY 0 0;
spawnOrgZ 0 0;
spawnOffsetRadius 0 0;
spawnOffsetHeight 0 0;
spawnAnglePitch 0 0;
spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
initialRot 0 0;
gravity 0 0;
elasticity 0 0;
windinfluence 0;
atlasBehavior startFixed;
atlasIndex 0;
atlasFps 0;
atlasLoopCount 0;
atlasColIndexBits 0;
atlasRowIndexBits 0;
atlasEntryCount 0;
velGraph0X 0
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velGraph0Y 0
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velGraph1Z 0
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rotGraph 0
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sizeGraph0 0
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sizeGraph1 0
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scaleGraph 0
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colorGraph 1
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alphaGraph 1
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};
lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 0;
efPriority 50;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 100;
trailScrollTime 0;
trailRepeatDist 10;
sound
{
"debris_fall"
};
}