3994 lines
49 KiB
Text
3994 lines
49 KiB
Text
iwfx 2
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{
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name "lens_flare";
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editorFlags;
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flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToSpawn;
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spawnRange 0 12000;
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fadeInRange 0 0;
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fadeOutRange 0 0;
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spawnFrustumCullRadius 1200;
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spawnLooping 132 0;
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spawnOneShot 1 0;
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lifeSpanMsec 192 0;
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spawnAngleYaw 0 0;
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gravity 0 0;
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alphaGraph 1
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lightingFrac 0;
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collOffset 0 0 0;
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collRadius 0;
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fxOnImpact "";
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fxOnDeath "";
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sortOrder 3;
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efPriority 255;
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emission "";
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emitDist 0 0;
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trailSplitDist 100;
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billboardSprite
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{
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"gfx_fxt_fx_lensflare_glow"
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};
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}
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{
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name "lens_spike";
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editorFlags;
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flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToSpawn;
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spawnRange 0 5000;
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fadeInRange 0 0;
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fadeOutRange 0 0;
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spawnFrustumCullRadius 200;
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spawnLooping 132 0;
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spawnOneShot 1 0;
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spawnDelayMsec 0 0;
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lifeSpanMsec 153 0;
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spawnOrgX 100 0;
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spawnOrgY 0 0;
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spawnOrgZ 0 0;
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spawnOffsetRadius 0 0;
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spawnOffsetHeight 0 0;
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spawnAnglePitch 0 0;
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spawnAngleYaw 0 0;
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spawnAngleRoll 0 0;
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angleVelPitch 0 0;
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angleVelYaw 0 0;
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angleVelRoll 0 0;
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initialRot 0 0;
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gravity 0 0;
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elasticity 0 0;
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windinfluence 0;
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atlasBehavior startFixed;
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alphaGraph 1
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lightingFrac 0;
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collOffset 0 0 0;
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collRadius 0;
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fxOnImpact "";
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fxOnDeath "";
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sortOrder 5;
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efPriority 255;
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emission "";
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emitDist 0 0;
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trailSplitDist 100;
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trailScrollTime 0;
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trailRepeatDist 10;
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billboardSprite
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{
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{
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name "explosion_core";
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editorFlags;
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flags spawnRelative spawnFrustumCull spawnOffsetNone runRelToSpawn;
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spawnRange 0 8000;
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fadeInRange 0 0;
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fadeOutRange 0 0;
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spawnFrustumCullRadius 400;
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spawnLooping 132 0;
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spawnOneShot 1 0;
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spawnDelayMsec 7 0;
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lifeSpanMsec 192 0;
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spawnOrgX 60 -40;
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spawnOrgY 0 0;
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spawnOrgZ 0 0;
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spawnOffsetRadius 0 0;
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spawnOffsetHeight 0 0;
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spawnAngleYaw 0 0;
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spawnAngleRoll 0 0;
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angleVelPitch 0 0;
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angleVelYaw 0 0;
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angleVelRoll 0 0;
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initialRot 0 0;
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gravity 0 0;
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elasticity 0 0;
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windinfluence 0;
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atlasBehavior startRandom playOverLife;
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billboardSprite
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{
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{
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name "debris_chunks_large";
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editorFlags useRandColor useRandAlpha useRandSize0 useRandRotDelta useRandVel0 useRandVel1 absVel1;
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flags spawnRelative spawnFrustumCull spawnOffsetCylinder runRelToOffset;
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