64 lines
1.8 KiB
Text
64 lines
1.8 KiB
Text
// Note to translators:
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// If a sentence is the same in your language then please change it to "#same"
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//
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// eg:
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// LANG_ENGLISH "HALT"
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// LANG_GERMAN "#same"
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//
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// (This is so we can tell which strings have been signed-off as ok to be the same words for QA
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// and because we do not store duplicate strings, which will then get exported again next time
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// as being untranslated.)
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//
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VERSION "1"
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CONFIG "C:\cod5\cod\cod5\bin\StringEd.cfg"
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FILENOTES ""
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REFERENCE INTROSCREEN_TITLE
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LANG_ENGLISH "'Semper Fi'"
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REFERENCE INTROSCREEN_PLACE
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LANG_ENGLISH "Makin Atoll, South Pacific"
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REFERENCE INTROSCREEN_DATE
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LANG_ENGLISH "August 17th, 1942"
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REFERENCE INTROSCREEN_INFO
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LANG_ENGLISH "2nd Marine Raider Battalion (Carlson's Raiders)"
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REFERENCE OBJ_SECURE_VILLAGE
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LANG_ENGLISH "Secure the Village"
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REFERENCE OBJ_REGROUP_2ND_SQUAD
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LANG_ENGLISH "Regroup with Second Squad"
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REFERENCE OBJ_EXTRACTION_POINT
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LANG_ENGLISH "Proceed to Extraction Point"
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REFERENCE OBJ_PLANTCHARGE_COOP
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LANG_ENGLISH "Someone go support Roebuck to plant charges"
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REFERENCE OBJ_PLANTCHARGE
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LANG_ENGLISH "Plant Charges in Ammo Bunker with Roebuck"
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REFERENCE TRUCK_TRIGGER
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LANG_ENGLISH "Press ^3&&1^7 to Activate Truck"
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REFERENCE TRUCK_HINT
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LANG_ENGLISH "You Activate objects by Pressing ^3[{+usereload}]^7"
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REFERENCE PLANTING
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LANG_ENGLISH "Planting..."
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REFERENCE CONTINUED
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LANG_ENGLISH "To be continued..."
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REFERENCE INTROSCREEN_NAME
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LANG_ENGLISH "Pvt. Miller (M.I.A.)"
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REFERENCE OBJ_RESCUE_2ND_SQUAD
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LANG_ENGLISH "Rescue Second Squad"
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ENDMARKER
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