cod5-sdk/map_source/_prefabs/zombiemode/treasure_chest.map
2008-11-20 00:00:00 +00:00

56 lines
1.9 KiB
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 12 47 0 ) ( -12 47 0 ) ( -12 -47 0 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -12 -47 19 ) ( -12 47 19 ) ( 12 47 19 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -12 -47 19 ) ( 12 -47 19 ) ( 12 -47 0 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 -47 19 ) ( 12 47 19 ) ( 12 47 0 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 12 47 19 ) ( -12 47 19 ) ( -12 47 0 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -12 47 19 ) ( -12 -47 19 ) ( -12 -47 0 ) clip_player 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"zombie_cost" "950"
"targetname" "treasure_chest_use"
"target" "auto1"
"hintstring" "Press use - 950pts for random weapon"
"classname" "trigger_use"
// brush 0
{
( 36 28 18 ) ( 16 28 18 ) ( 16 -26 18 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 -2 0 0 0
( 16 -26 56 ) ( 16 28 56 ) ( 36 28 56 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 -2 0 0 0
( 18 -12 56 ) ( 38 -12 56 ) ( 38 -12 18 ) trigger 64 64 0 -2 0 0 lightmap_gray 16384 16384 -2 -2 0 0
( 36 -28 56 ) ( 36 26 56 ) ( 36 26 18 ) trigger 64 64 0 -2 0 0 lightmap_gray 16384 16384 0 -2 0 0
( 34 14 56 ) ( 14 14 56 ) ( 14 14 18 ) trigger 64 64 0 -2 0 0 lightmap_gray 16384 16384 -2 -2 0 0
( 16 28 56 ) ( 16 -26 56 ) ( 16 -26 18 ) trigger 64 64 0 -2 0 0 lightmap_gray 16384 16384 0 -2 0 0
}
}
// entity 2
{
"origin" "0.0 0.0 0.0"
"angles" "0 270 0"
"model" "zombie_treasure_box"
"classname" "misc_model"
}
// entity 3
{
"target" "auto2"
"targetname" "auto1"
"origin" "-12.0 0.0 18.0"
"angles" "0 270 0"
"model" "zombie_treasure_box_lid"
"classname" "script_model"
}
// entity 4
{
"classname" "script_origin"
"angles" "0 0 0"
"targetname" "auto2"
"origin" "0.0 0.0 3.0"
}