cod5-sdk/map_source/_prefabs/traverse/through_hole_42.map
2008-11-20 00:00:00 +00:00

57 lines
2.3 KiB
Text

iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( -8 -38 42 ) ( 4 -38 42 ) ( 4 36 42 ) traverse 64 64 0 0 0 0 lightmap_gray 16384 16384 -4 0 0 0
( 4 -38 60 ) ( -8 -38 60 ) ( -8 36 60 ) traverse 64 64 0 0 0 0 lightmap_gray 16384 16384 -4 0 0 0
( 4 -36 -16 ) ( -8 -36 -16 ) ( -8 -36 24 ) traverse 64 64 0 0 0 0 lightmap_gray 16384 16384 -4 10 0 0
( 4 36 -6 ) ( 4 -38 -6 ) ( 4 -38 34 ) traverse 64 64 0 0 0 0 lightmap_gray 16384 16384 0 10 0 0
( -8 36 -16 ) ( 4 36 -16 ) ( 4 36 24 ) traverse 64 64 0 0 0 0 lightmap_gray 16384 16384 -4 10 0 0
( -4 -38 -10 ) ( -4 36 -10 ) ( -4 36 30 ) traverse 64 64 0 0 0 0 lightmap_gray 16384 16384 0 10 0 0
}
// brush 1
{
( -8 -58 0 ) ( 4 -58 0 ) ( 4 16 0 ) traverse 64 64 0 0 0 0 lightmap_gray 16384 16384 -4 16 0 0
( 4 -54 60 ) ( -8 -54 60 ) ( -8 20 60 ) traverse 64 64 0 0 0 0 lightmap_gray 16384 16384 -4 16 0 0
( 4 -52 -2 ) ( -8 -52 -2 ) ( -8 -52 38 ) traverse 64 64 0 0 0 0 lightmap_gray 16384 16384 -4 10 0 0
( 4 20 -6 ) ( 4 -54 -6 ) ( 4 -54 34 ) traverse 64 64 0 0 0 0 lightmap_gray 16384 16384 -16 10 0 0
( -8 -36 -18 ) ( 4 -36 -18 ) ( 4 -36 22 ) traverse 64 64 0 0 0 0 lightmap_gray 16384 16384 -4 10 0 0
( -4 -54 -10 ) ( -4 20 -10 ) ( -4 20 30 ) traverse 64 64 0 0 0 0 lightmap_gray 16384 16384 -16 10 0 0
}
// brush 2
{
( -8 30 0 ) ( 4 30 0 ) ( 4 104 0 ) traverse 64 64 0 0 0 0 lightmap_gray 16384 16384 -4 -72 0 0
( 4 34 60 ) ( -8 34 60 ) ( -8 108 60 ) traverse 64 64 0 0 0 0 lightmap_gray 16384 16384 -4 -72 0 0
( 4 36 -16 ) ( -8 36 -16 ) ( -8 36 24 ) traverse 64 64 0 0 0 0 lightmap_gray 16384 16384 -4 10 0 0
( 4 108 -6 ) ( 4 34 -6 ) ( 4 34 34 ) traverse 64 64 0 0 0 0 lightmap_gray 16384 16384 72 10 0 0
( -8 52 -4 ) ( 4 52 -4 ) ( 4 52 36 ) traverse 64 64 0 0 0 0 lightmap_gray 16384 16384 -4 10 0 0
( -4 34 -10 ) ( -4 108 -10 ) ( -4 108 30 ) traverse 64 64 0 0 0 0 lightmap_gray 16384 16384 72 10 0 0
}
}
// entity 1
{
"origin" "20.0 0.0 36.0"
"targetname" "auto2108"
"angles" "0 0 0"
"classname" "node_negotiation_end"
}
// entity 2
{
"targetname" "traverse"
"classname" "node_negotiation_begin"
"angles" "0 0 0"
"animscript" "through_hole_42"
"origin" "-82.0 0.0 34.0"
"target" "auto2108"
}
// entity 3
{
"_color" "0.000000 1.000000 0.250980"
"targetname" "auto2108"
"origin" "0.0 0.0 0.0"
"classname" "script_struct"
}