252 lines
4.8 KiB
Text
252 lines
4.8 KiB
Text
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#include "ui/menudef.h"
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#define ORIGIN_CHOICE1 80 100
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#define ORIGIN_CHOICE2 80 120
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#define ORIGIN_CHOICE3 80 140
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#define ORIGIN_CHOICE4 80 160
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#define ORIGIN_SETTING1 208 100
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#define ORIGIN_SETTING2 208 120
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#define ORIGIN_SETTING3 208 140
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#define ORIGIN_SETTING4 208 160
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#define GAMESETUP_CFG "default_systemlink.cfg"
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#define START_EXEC uiScript StartServer;
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#define SETTINGS_MAP settings_map
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{
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assetGlobalDef
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{
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fadeClamp 1.0 // sets the fadeup alpha
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fadeCycle 1 // how often fade happens in milliseconds
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fadeAmount 0.1 // amount to adjust alpha per cycle
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}
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menuDef
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{
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name background_systemlink
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rect 0 0 640 480
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focusColor COLOR_FOCUSED
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style WINDOW_STYLE_FILLED
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onOpen
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{
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//execnow "nosplitscreen";
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uiScript UpdateFilter;
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setfocus serverlist;
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}
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onEsc
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{
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scriptmenuresponse "popMenu";
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close background_systemlink;
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open background_main;
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//exec "splitscreencontrols";
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}
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#include "ui/navcontrols.menu"
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itemDef
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{
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name refresh
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text "@PLATFORM_REFRESH"
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textfont UI_FONT_NORMAL
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textscale TEXTSIZE_DEFAULT
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origin 200 438
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visible 1
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decoration
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}
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itemDef
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{
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name refresh
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type ITEM_TYPE_BUTTON
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rect 200 438 0 0
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visible 1
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decoration
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execKeyInt BUTTON_X
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{
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play "mouse_click";
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uiScript RefreshServers;
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}
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}
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itemDef
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{
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name creategame
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text "@PLATFORM_CREATEGAME"
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textfont UI_FONT_NORMAL
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textscale TEXTSIZE_DEFAULT
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origin 290 438
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visible 1
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decoration
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}
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itemDef
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{
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name creategame
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type ITEM_TYPE_BUTTON
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rect 290 438 0 0
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visible 1
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decoration
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execKeyInt BUTTON_Y
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{
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play "mouse_click";
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close background_systemlink;
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//open background_systemlink_setup;
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scriptmenuresponse "gamesetup_systemlink";
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}
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}
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//SERVER LIST HEADER SORT TABS
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itemDef
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{
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type ITEM_TYPE_TEXT
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origin 51 64
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text "@MENU_HOST_NAME"
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textscale TEXTSIZE_DEFAULT
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textfont UI_FONT_NORMAL
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef
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{
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type ITEM_TYPE_TEXT
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origin 260 64
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text "@MENU_MAP_NAME"
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textscale TEXTSIZE_DEFAULT
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textfont UI_FONT_NORMAL
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef
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{
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type ITEM_TYPE_TEXT
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origin 432 64
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text "@MENU_NUMPLAYERS"
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textscale TEXTSIZE_DEFAULT
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textfont UI_FONT_NORMAL
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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itemDef
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{
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type ITEM_TYPE_TEXT
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origin 513 64
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text "@MENU_TYPE1"
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textfont UI_FONT_NORMAL
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textscale TEXTSIZE_DEFAULT
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forecolor 1 1 1 1
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visible 1
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decoration
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}
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// column dividers
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itemDef
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{
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style WINDOW_STYLE_FILLED
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rect 256 66 1 349
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backcolor 1 1 1 .5
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visible 1
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decoration
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}
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itemDef
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{
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style WINDOW_STYLE_FILLED
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rect 428 66 1 349
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backcolor 1 1 1 .5
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visible 1
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decoration
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}
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itemDef
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{
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style WINDOW_STYLE_FILLED
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rect 510 66 1 349
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backcolor 1 1 1 .5
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visible 1
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decoration
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}
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// SERVER LIST TEXT
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itemDef
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{
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name serverlist
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rect 45 63 564 352
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type ITEM_TYPE_LISTBOX
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style WINDOW_STYLE_FILLED
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elementwidth 120
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elementheight 18
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textfont UI_FONT_NORMAL
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textalignx 1
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textscale TEXTSIZE_DEFAULT
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elementtype LISTBOX_TEXT
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feeder FEEDER_SERVERS
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forecolor COLOR_UNFOCUSED
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focusColor COLOR_UNFOCUSED
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disableColor COLOR_UNFOCUSED
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outlinecolor 0.19 0.3 0.2 0.45
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// numcols xpos xwidth textlen
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columns 4 0 35 40
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209 45 25
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381 5 10
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462 20 10
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visible 1
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noscrollbars
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doubleClick
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{
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uiScript JoinServer;
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close background_systemlink;
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}
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}
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#include "ui/safearea.menu"
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}
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menuDef
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{
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name background_systemlink_setup
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//fullscreen 1
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rect 0 0 640 480
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focuscolor COLOR_FOCUSED
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style WINDOW_STYLE_FILLED
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border 0
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onOpen
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{
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execNow "set ui_mapname mp_argun"
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execNow "set ui_mapname_text @MPUI_ARGUN"
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execNow "set ui_gametype tdm"
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execNow "set ui_gametype_text @MPUI_TDM"
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}
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onEsc
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{
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//open main;
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exec "splitscreencontrols";
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close background_systemlink_setup;
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open background_systemlink;
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}
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#include "ui/navcontrols.menu"
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itemDef
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{
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type ITEM_TYPE_TEXT
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visible 1
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origin ORIGIN_TITLE
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forecolor COLOR_TITLE
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text "SYSTEMLINK GAME SETUP"
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textfont UI_FONT_NORMAL
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textscale TEXTSIZE_TITLE
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decoration
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}
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//#include "ui_mp/playerlist_offline.menu"
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}
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}
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