46 lines
1.1 KiB
Text
46 lines
1.1 KiB
Text
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// Status Level File for Peleliu 2
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main()
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{
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/#
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event1();
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event2();
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event3();
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#/
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}
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event1()
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{
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/#
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maps\_status::scripter_task( "Event1", 5, 0 );
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maps\_status::scripter_subtask( "Objectives", 1, 100 );
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maps\_status::scripter_subtask( "Gameplay", 1, 100 );
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maps\_status::scripter_subtask( "IGC Camera", 1, 100 );
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maps\_status::scripter_subtask( "Animation", 1, 100 );
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maps\_status::scripter_subtask( "FX (if applicable)", 1, 100 );
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#/
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}
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event2()
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{
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/#
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maps\_status::scripter_task( "Event2", 5, 10 );
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maps\_status::scripter_subtask( "Objectives", 1, 100 );
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maps\_status::scripter_subtask( "Gameplay", 1, 100 );
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maps\_status::scripter_subtask( "Animation", 1, 100 );
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maps\_status::scripter_subtask( "FX (if applicable)", 1, 100 );
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#/
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}
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event3()
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{
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/#
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maps\_status::scripter_task( "Event3", 5, 0 );
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maps\_status::scripter_subtask( "Objectives", 1, 100 );
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maps\_status::scripter_subtask( "Gameplay", 1, 100 );
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maps\_status::scripter_subtask( "Animation", 1, 100 );
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maps\_status::scripter_subtask( "FX (if applicable)", 1, 100 );
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#/
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}
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