cod5-sdk/raw/collmaps/clutter_peleliu_bucket.map

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2008-11-20 00:00:00 +00:00
iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( 3 6 0 ) ( -3 6 0 ) ( -6 1 0 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -8 12 ) ( -8 8 12 ) ( 8 8 12 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 3 -6 0 ) ( -3 -6 0 ) ( -3 -8 12 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 6 3 0 ) ( 6 0 0 ) ( 8 -3 12 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -3 6 0 ) ( 3 6 0 ) ( 3 8 12 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6 -3 0 ) ( -6 -1 0 ) ( -8 3 12 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -8 -1 0 ) ( -4 4 0 ) ( -4 8 12 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 0 8 0 ) ( 3 5 0 ) ( 8 3 12 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 5 -3 0 ) ( 2 -6 0 ) ( 3 -8 12 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -2 -6 0 ) ( -3 -5 0 ) ( -8 -3 12 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0.0 0.0 0.0"
"model" "clutter_peleliu_bucket"
"classname" "misc_model"
}