cod5-sdk/raw/collmaps/artillery_rus_m30.map

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2008-11-20 00:00:00 +00:00
iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
contents detail;
( -25.75 35.75 36.25 ) ( -25.75 35.75 17 ) ( -10 35.75 1 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -9 -36.75 53 ) ( 10.5 -36.75 53 ) ( 25.75 -36.75 37.5 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 10.5 35.75 53 ) ( 10.5 -36.75 53 ) ( -9 -36.75 53 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 25.75 35.75 37.5 ) ( 25.75 -36.75 37.5 ) ( 10.5 -36.75 53 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 25.75 35.75 16.75 ) ( 25.75 -36.75 16.75 ) ( 25.75 -36.75 37.5 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 9.5 35.75 1 ) ( 9.5 -36.75 1 ) ( 25.75 -36.75 16.75 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -10 35.75 1 ) ( -10 -36.75 1 ) ( 9.5 -36.75 1 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -25.75 -36.75 17 ) ( -10 -36.75 1 ) ( -10 35.75 1 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -25.75 -36.75 36.25 ) ( -25.75 -36.75 17 ) ( -25.75 35.75 17 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -9 35.75 53 ) ( -9 -36.75 53 ) ( -25.75 -36.75 36.25 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 1
{
contents detail;
( -21.75 -4 58.75 ) ( 110 -4 58.75 ) ( 110 4.25 58.75 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -21.75 4.25 65.5 ) ( 110 4.25 65.5 ) ( 110 -4 65.5 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -21.75 -4 58.75 ) ( -21.75 -4 65.5 ) ( 110 -4 65.5 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 110 4.25 58.75 ) ( 110 -4 58.75 ) ( 110 -4 65.5 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 110 4.25 58.75 ) ( 110 4.25 65.5 ) ( -21.75 4.25 65.5 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -0.75 4.25 63.75 ) ( -0.75 -4 63.75 ) ( -0.75 -4 57 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 2
{
contents detail;
( -0.75 -4 50.5 ) ( 60 -4 50.5 ) ( 60 4.25 50.5 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -0.75 4.25 74.25 ) ( 51 4.25 74.25 ) ( 51 -4 74.25 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -0.75 -4 50.5 ) ( -0.75 -4 74.25 ) ( 51 -4 74.25 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 60 4.25 50.5 ) ( 60 -4 50.5 ) ( 51 -4 74.25 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 60 4.25 50.5 ) ( 51 4.25 74.25 ) ( -0.75 4.25 74.25 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -0.75 4.25 74.25 ) ( -0.75 -4 74.25 ) ( -0.75 -4 50.5 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
// brush 3
{
contents detail;
( -12 36.5 48.5 ) ( -12 -36.5 48.5 ) ( 13.5 -36.5 48.5 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -12 -36.5 87.75 ) ( -12 36.5 87.75 ) ( 13.5 36.5 58.75 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -1.25 -36.5 48.5 ) ( -12 -36.5 87.75 ) ( 13.5 -36.5 58.75 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 13.5 36.5 48.5 ) ( 13.5 -36.5 48.5 ) ( 13.5 -36.5 58.75 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 13.5 36.5 48.5 ) ( 13.5 36.5 58.75 ) ( -12 36.5 87.75 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -12 -36.5 48.5 ) ( -12 36.5 48.5 ) ( -12 36.5 87.75 ) clip_nosight_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0.0 0.0 0.0"
"model" "artillery_rus_m30"
"classname" "misc_model"
}