cod5-sdk/source_data/turretsettings_mp.gdt

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2008-11-20 00:00:00 +00:00
{
"30cal_bipod_crouch_mp" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "0"
"bottomArc" "35"
"bounceSound" ""
"clipName" ""
"clipSize" "0"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "44"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "2000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" "viewmodel_30cal_fire"
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_30cal_fire"
"fireSoundPlayer" "weap_30cal_fire_plr"
"fireTime" "0.096"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.2"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_30cal"
"hudIconRatio" "4:1"
"idleAnim" "viewmodel_30cal_idle"
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" "hud_icon_30cal"
"killIconRatio" "4:1"
"leftArc" "65"
"locGun" "0"
"locHead" "1.4"
"locHelmet" "1.4"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "0"
"maxDamageRange" "2000"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "44"
"minDamageRange" "1500"
"minHorTurnSpeed" "720"
"minPlayerDamage" "44"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "44"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "65"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "2: Multi-Player"
"topArc" "25"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.2"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx"
"yawConvergenceTime" "1.5"
}
"30cal_bipod_prone_mp" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "0"
"bottomArc" "35"
"bounceSound" ""
"clipName" ""
"clipSize" "0"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "44"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "2000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" "viewmodel_30cal_fire"
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_30cal_fire"
"fireSoundPlayer" "weap_30cal_fire_plr"
"fireTime" "0.096"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.2"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_30cal"
"hudIconRatio" "4:1"
"idleAnim" "viewmodel_30cal_idle"
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" "hud_icon_30cal"
"killIconRatio" "4:1"
"leftArc" "65"
"locGun" "0"
"locHead" "1.4"
"locHelmet" "1.4"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "0"
"maxDamageRange" "2000"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "44"
"minDamageRange" "1500"
"minHorTurnSpeed" "720"
"minPlayerDamage" "44"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "44"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "65"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "2: Multi-Player"
"topArc" "25"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.2"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx"
"yawConvergenceTime" "1.5"
}
"30cal_bipod_stand_mp" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "35"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "0"
"bottomArc" "35"
"bounceSound" ""
"clipName" ""
"clipSize" "0"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "44"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "2000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" "viewmodel_30cal_fire"
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_30cal_fire"
"fireSoundPlayer" "weap_30cal_fire_plr"
"fireTime" "0.096"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.2"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_30cal"
"hudIconRatio" "4:1"
"idleAnim" "viewmodel_30cal_idle"
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" "hud_icon_30cal"
"killIconRatio" "4:1"
"leftArc" "65"
"locGun" "0"
"locHead" "1.4"
"locHelmet" "1.4"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "0"
"maxDamageRange" "2000"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "44"
"minDamageRange" "1500"
"minHorTurnSpeed" "720"
"minPlayerDamage" "44"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "44"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "65"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "2: Multi-Player"
"topArc" "25"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.2"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx"
"yawConvergenceTime" "1.5"
}
"bar_bipod_crouch_mp" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "0"
"bottomArc" "35"
"bounceSound" ""
"clipName" ""
"clipSize" "0"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "45"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "2000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" "viewmodel_bar_fire"
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_bar_fire"
"fireSoundPlayer" "weap_bar_fire_plr"
"fireTime" "0.11"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.2"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_bar"
"hudIconRatio" "4:1"
"idleAnim" "viewmodel_bar_idle"
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" "hud_icon_bar"
"killIconRatio" "4:1"
"leftArc" "65"
"locGun" "0"
"locHead" "1.4"
"locHelmet" "1.4"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "0"
"maxDamageRange" "2000"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "35"
"minDamageRange" "1500"
"minHorTurnSpeed" "1"
"minPlayerDamage" "35"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "45"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "1"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "65"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "2: Multi-Player"
"topArc" "25"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.2"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx"
"yawConvergenceTime" "1.5"
}
"bar_bipod_prone_mp" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "0"
"bottomArc" "35"
"bounceSound" ""
"clipName" ""
"clipSize" "0"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "45"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "2000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" "viewmodel_bar_fire"
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_bar_fire"
"fireSoundPlayer" "weap_bar_fire_plr"
"fireTime" "0.11"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.2"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_bar"
"hudIconRatio" "4:1"
"idleAnim" "viewmodel_bar_idle"
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" "hud_icon_bar"
"killIconRatio" "4:1"
"leftArc" "65"
"locGun" "0"
"locHead" "1.4"
"locHelmet" "1.4"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "0"
"maxDamageRange" "2000"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "35"
"minDamageRange" "1500"
"minHorTurnSpeed" "1"
"minPlayerDamage" "35"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "45"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "1"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "65"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "2: Multi-Player"
"topArc" "25"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.2"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx"
"yawConvergenceTime" "1.5"
}
"bar_bipod_stand_mp" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "0"
"bottomArc" "35"
"bounceSound" ""
"clipName" ""
"clipSize" "0"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "45"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "2000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" "viewmodel_bar_fire"
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_bar_fire"
"fireSoundPlayer" "weap_bar_fire_plr"
"fireTime" "0.11"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.2"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_bar"
"hudIconRatio" "4:1"
"idleAnim" "viewmodel_bar_idle"
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" "hud_icon_bar"
"killIconRatio" "4:1"
"leftArc" "65"
"locGun" "0"
"locHead" "1.4"
"locHelmet" "1.4"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "0"
"maxDamageRange" "2000"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "35"
"minDamageRange" "1500"
"minHorTurnSpeed" "1"
"minPlayerDamage" "35"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "45"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "1"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "65"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "2: Multi-Player"
"topArc" "25"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.2"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx"
"yawConvergenceTime" "1.5"
}
"dp28_bipod_crouch_mp" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "80"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "0"
"bottomArc" "35"
"bounceSound" ""
"clipName" ""
"clipSize" "0"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "45"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "2000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" "viewmodel_dp28_fire"
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_bar_fire"
"fireSoundPlayer" "weap_dp28_fire_plr"
"fireTime" "0.128"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.2"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_dp28"
"hudIconRatio" "4:1"
"idleAnim" "viewmodel_dp28_idle"
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" "hud_icon_dp28"
"killIconRatio" "4:1"
"leftArc" "65"
"locGun" "0"
"locHead" "1.4"
"locHelmet" "1.4"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "0"
"maxDamageRange" "2000"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "35"
"minDamageRange" "1500"
"minHorTurnSpeed" "1"
"minPlayerDamage" "35"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "45"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "65"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "2: Multi-Player"
"topArc" "25"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.2"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx"
"yawConvergenceTime" "1.5"
}
"dp28_bipod_prone_mp" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "80"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "0"
"bottomArc" "35"
"bounceSound" ""
"clipName" ""
"clipSize" "0"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "45"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "2000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" "viewmodel_dp28_fire"
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_bar_fire"
"fireSoundPlayer" "weap_dp28_fire_plr"
"fireTime" "0.128"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.2"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_dp28"
"hudIconRatio" "4:1"
"idleAnim" "viewmodel_dp28_idle"
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" "hud_icon_dp28"
"killIconRatio" "4:1"
"leftArc" "65"
"locGun" "0"
"locHead" "1.4"
"locHelmet" "1.4"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "0"
"maxDamageRange" "2000"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "35"
"minDamageRange" "1500"
"minHorTurnSpeed" "1"
"minPlayerDamage" "35"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "45"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "65"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "2: Multi-Player"
"topArc" "25"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.2"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx"
"yawConvergenceTime" "1.5"
}
"dp28_bipod_stand_mp" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "80"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "0"
"bottomArc" "35"
"bounceSound" ""
"clipName" ""
"clipSize" "0"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "45"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "2000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" "viewmodel_dp28_fire"
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_bar_fire"
"fireSoundPlayer" "weap_dp28_fire_plr"
"fireTime" "0.128"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.2"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_dp28"
"hudIconRatio" "4:1"
"idleAnim" "viewmodel_dp28_idle"
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" "hud_icon_dp28"
"killIconRatio" "4:1"
"leftArc" "65"
"locGun" "0"
"locHead" "1.4"
"locHelmet" "1.4"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "0"
"maxDamageRange" "2000"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "35"
"minDamageRange" "1500"
"minHorTurnSpeed" "1"
"minPlayerDamage" "35"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "45"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "65"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "2: Multi-Player"
"topArc" "25"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.2"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx"
"yawConvergenceTime" "1.5"
}
"fg42_bipod_crouch_mp" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "0"
"bottomArc" "35"
"bounceSound" ""
"clipName" ""
"clipSize" "0"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "30"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "2000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" "viewmodel_fg42_fire"
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_fg42_fire"
"fireSoundPlayer" "weap_fg42_fire_plr"
"fireTime" "0.064"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.2"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_fg42"
"hudIconRatio" "4:1"
"idleAnim" "viewmodel_fg42_idle"
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" "hud_icon_fg42"
"killIconRatio" "4:1"
"leftArc" "65"
"locGun" "0"
"locHead" "1.4"
"locHelmet" "1.4"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "0"
"maxDamageRange" "2000"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "22"
"minDamageRange" "1500"
"minHorTurnSpeed" "1"
"minPlayerDamage" "22"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "65"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "2: Multi-Player"
"topArc" "25"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.2"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx"
"yawConvergenceTime" "1.5"
}
"fg42_bipod_prone_mp" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "0"
"bottomArc" "35"
"bounceSound" ""
"clipName" ""
"clipSize" "0"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "30"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "2000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" "viewmodel_fg42_fire"
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_fg42_fire"
"fireSoundPlayer" "weap_fg42_fire_plr"
"fireTime" "0.064"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.2"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_fg42"
"hudIconRatio" "4:1"
"idleAnim" "viewmodel_fg42_idle"
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" "hud_icon_fg42"
"killIconRatio" "4:1"
"leftArc" "65"
"locGun" "0"
"locHead" "1.4"
"locHelmet" "1.4"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "0"
"maxDamageRange" "2000"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "22"
"minDamageRange" "1500"
"minHorTurnSpeed" "1"
"minPlayerDamage" "22"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "65"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "2: Multi-Player"
"topArc" "25"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.2"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx"
"yawConvergenceTime" "1.5"
}
"fg42_bipod_stand_mp" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "0"
"bottomArc" "35"
"bounceSound" ""
"clipName" ""
"clipSize" "0"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "30"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "2000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" "viewmodel_fg42_fire"
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_fg42_fire"
"fireSoundPlayer" "weap_fg42_fire_plr"
"fireTime" "0.064"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.2"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_fg42"
"hudIconRatio" "4:1"
"idleAnim" "viewmodel_fg42_idle"
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" "hud_icon_fg42"
"killIconRatio" "4:1"
"leftArc" "65"
"locGun" "0"
"locHead" "1.4"
"locHelmet" "1.4"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "0"
"maxDamageRange" "2000"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "22"
"minDamageRange" "1500"
"minHorTurnSpeed" "1"
"minPlayerDamage" "22"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "65"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "2: Multi-Player"
"topArc" "25"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.2"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx"
"yawConvergenceTime" "1.5"
}
"kamikaze_gunner_mp" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "8000"
"aimAssistRangeAds" "8000"
"aimDownSight" "1"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "8000"
"bottomArc" "30"
"bounceSound" ""
"clipName" ""
"clipSize" "10"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "55"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "100"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "-14"
"duckedOfsR" "0"
"duckedOfsU" "5.5"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" ""
"fireSoundPlayer" ""
"fireTime" "0.1"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.5"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_30cal"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" "hud_icon_30cal"
"killIconRatio" "4:1"
"leftArc" "180"
"locGun" "0"
"locHead" "4"
"locHelmet" "4"
"locLeftArmLower" "0.6"
"locLeftArmUpper" "0.8"
"locLeftFoot" "0.4"
"locLeftHand" "0.4"
"locLeftLegLower" "0.6"
"locLeftLegUpper" "0.8"
"locNeck" "5"
"locNone" "1"
"locRightArmLower" "0.6"
"locRightArmUpper" "0.8"
"locRightFoot" "0.4"
"locRightHand" "0.4"
"locRightLegLower" "0.6"
"locRightLegUpper" "0.8"
"locTorsoLower" "0.9"
"locTorsoUpper" "1"
"loopFireSound" "weap_mg42_loop"
"loopFireSoundPlayer" "weap_mg42_loop_plr"
"maxAmmo" "100"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "100"
"maxRange" "0"
"maxVertTurnSpeed" "100"
"minDamage" "100"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "35"
"overheatRate" "50"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "100"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-25"
"proneOfsR" "0"
"proneOfsU" "6.5"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "180"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" "weap_mg42_cooldown"
"stopFireSoundPlayer" "weap_mg42_cooldown_plr"
"suppressionTime" "3"
"swayHorizScale" "0.2"
"swayLerpSpeed" "5"
"swayMaxAngle" "0.75"
"swayPitchScale" "0.1"
"swayVertScale" "0.2"
"swayYawScale" "0.1"
"targetFolder" "2: Multi-Player"
"topArc" "30"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.5"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "1.5"
}
"mg42_bipod_crouch_mp" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "0"
"bottomArc" "35"
"bounceSound" ""
"clipName" ""
"clipSize" "0"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "30"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "2000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" "viewmodel_mg42_fire"
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_mg42_fire"
"fireSoundPlayer" "weap_mg42_fire_plr"
"fireTime" "0.064"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.2"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "4:1"
"idleAnim" "viewmodel_mg42_idle"
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" "hud_icon_mg42"
"killIconRatio" "4:1"
"leftArc" "65"
"locGun" "0"
"locHead" "1.4"
"locHelmet" "1.4"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "0"
"maxDamageRange" "1500"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "30"
"minDamageRange" "2000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "65"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "2: Multi-Player"
"topArc" "25"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.2"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx"
"yawConvergenceTime" "1.5"
}
"mg42_bipod_prone_mp" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "0"
"bottomArc" "35"
"bounceSound" ""
"clipName" ""
"clipSize" "0"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "30"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "2000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" "viewmodel_mg42_fire"
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_mg42_fire"
"fireSoundPlayer" "weap_mg42_fire_plr"
"fireTime" "0.064"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.2"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "4:1"
"idleAnim" "viewmodel_mg42_idle"
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" "hud_icon_mg42"
"killIconRatio" "4:1"
"leftArc" "65"
"locGun" "0"
"locHead" "1.4"
"locHelmet" "1.4"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "0"
"maxDamageRange" "1500"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "30"
"minDamageRange" "2000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "65"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "2: Multi-Player"
"topArc" "25"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.2"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx"
"yawConvergenceTime" "1.5"
}
"mg42_bipod_stand_mp" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.25"
"adsTransOutTime" "0.25"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "0"
"bottomArc" "35"
"bounceSound" ""
"clipName" ""
"clipSize" "0"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "30"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "2000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" "viewmodel_mg42_fire"
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_mg42_fire"
"fireSoundPlayer" "weap_mg42_fire_plr"
"fireTime" "0.064"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.2"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_mg42"
"hudIconRatio" "4:1"
"idleAnim" "viewmodel_mg42_idle"
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" "hud_icon_mg42"
"killIconRatio" "4:1"
"leftArc" "65"
"locGun" "0"
"locHead" "1.4"
"locHelmet" "1.4"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "0"
"maxDamageRange" "1500"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "30"
"minDamageRange" "2000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "65"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "2: Multi-Player"
"topArc" "25"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.2"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx"
"yawConvergenceTime" "1.5"
}
"panzer4_gunner_front_mp" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsZoomFov" "45"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "0"
"aimAssistRangeAds" "0"
"aimDownSight" "1"
"aimPadding" "5"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "0"
"bottomArc" "30"
"bounceSound" ""
"clipName" ""
"clipSize" "0"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "20"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "50"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "-16.7"
"duckedOfsR" "0"
"duckedOfsU" "4.53"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "german_coax"
"fireSoundPlayer" "german_coax"
"fireTime" "0.096"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.18"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_vehicle_mg42"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" "hud_icon_mg42"
"killIconRatio" "2:1"
"leftArc" "15"
"locGun" "0"
"locHead" "1.4"
"locHelmet" "1.4"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "0"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "50"
"maxRange" "0"
"maxVertTurnSpeed" "30"
"minDamage" "50"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "22"
"minVertTurnSpeed" "1"
"overheatEndVal" "47"
"overheatRate" "40"
"overheatSound" "coax_overheat"
"overheatSoundPlayer" "coax_overheat"
"overheatWeapon" "1"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "22"
"playerPositionDist" "46"
"playerSpread" "1"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-21"
"proneOfsR" "0"
"proneOfsU" "5.2"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "15"
"rotateLoopSound" "tank_coax_turn_loop_3p"
"rotateLoopSoundPlayer" "tank_coax_turn_loop_1p"
"script" "mg42/stand"
"stance" "duck"
"startAmmo" "0"
"stopFireSound" "weap_mg42_cooldown"
"stopFireSoundPlayer" "weap_mg42_cooldown_plr"
"suppressionTime" "3"
"swayHorizScale" "0.15"
"swayLerpSpeed" "4"
"swayMaxAngle" "0.4"
"swayPitchScale" "0.1"
"swayVertScale" "0.15"
"swayYawScale" "0.1"
"targetFolder" "2: Multi-Player"
"topArc" "30"
"unlimitedAmmo" "1"
"useHintString" "MP_PANZER4_GUNNER"
"vertTurnSpeed" "40"
"vertViewJitter" "0.11"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx"
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx"
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx"
"yawConvergenceTime" "1.5"
}
"panzer4_gunner_mp" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsZoomFov" "45"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "0"
"aimAssistRangeAds" "0"
"aimDownSight" "1"
"aimPadding" "5"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "0"
"bottomArc" "25"
"bounceSound" ""
"clipName" ""
"clipSize" "0"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "20"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "50"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "-16.7"
"duckedOfsR" "0"
"duckedOfsU" "4.53"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_mg42_fire"
"fireSoundPlayer" "weap_mg42_fire_plr"
"fireTime" "0.096"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.18"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_vehicle_mg42"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" "hud_icon_mg42"
"killIconRatio" "2:1"
"leftArc" "180"
"locGun" "0"
"locHead" "1.4"
"locHelmet" "1.4"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "0"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "90"
"maxRange" "0"
"maxVertTurnSpeed" "30"
"minDamage" "50"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "47"
"overheatRate" "40"
"overheatSound" "coax_overheat"
"overheatSoundPlayer" "coax_overheat"
"overheatWeapon" "1"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-21"
"proneOfsR" "0"
"proneOfsU" "5.2"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "180"
"rotateLoopSound" "tank_coax_turn_loop_3p"
"rotateLoopSoundPlayer" "tank_coax_turn_loop_1p"
"script" "mg42/stand"
"stance" "duck"
"startAmmo" "0"
"stopFireSound" "weap_mg42_cooldown"
"stopFireSoundPlayer" "weap_mg42_cooldown_plr"
"suppressionTime" "3"
"swayHorizScale" "0.15"
"swayLerpSpeed" "4"
"swayMaxAngle" "0.4"
"swayPitchScale" "0.1"
"swayVertScale" "0.15"
"swayYawScale" "0.1"
"targetFolder" "2: Multi-Player"
"topArc" "15"
"unlimitedAmmo" "1"
"useHintString" "MP_PANZER4_GUNNER"
"vertTurnSpeed" "40"
"vertViewJitter" "0.11"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx"
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx"
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx"
"yawConvergenceTime" "1.5"
}
"panzer4_turret_mp" ( "turretweapon.gdf" )
{
"accuracy" "0"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.02"
"adsTransOutTime" "0.02"
"adsZoomFov" "90"
"adsZoomInFrac" "1"
"adsZoomOutFrac" "1"
"aimAssistRange" "0"
"aimAssistRangeAds" "0"
"aimDownSight" "1"
"aimPadding" "5"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "20"
"armorPiercing" "0"
"autoAimRange" "0"
"bottomArc" "20"
"bounceSound" ""
"clipName" ""
"clipSize" "0"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "300"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" ""
"duckedOfsF" "20"
"duckedOfsR" "15"
"duckedOfsU" "-60"
"enemyCrosshairRange" "1600"
"explosionInnerDamage" "200"
"explosionOuterDamage" "30"
"explosionRadius" "225"
"fireAnim" ""
"fireRumble" "tank_fire_mp"
"fireSound" "sherman_fire"
"fireSoundPlayer" "sherman_fire_plr"
"fireTime" "5"
"fireType" "Single Shot"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0"
"horTurnSpeed" "100"
"hudIcon" "hud_icon_tank_panzer"
"hudIconRatio" "1:1"
"idleAnim" ""
"impactType" "tank_shell"
"inventoryType" "primary"
"killIcon" "hud_icon_tank_panzer"
"killIconRatio" "1:1"
"leftArc" "180"
"locGun" "0"
"locHead" "1.4"
"locHelmet" "1.4"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "0"
"maxDamageRange" "10000"
"maxHorTurnSpeed" "80"
"maxRange" "0"
"maxVertTurnSpeed" "50"
"minDamage" "30"
"minDamageRange" "1024"
"minHorTurnSpeed" "5"
"minPlayerDamage" "30"
"minVertTurnSpeed" "5"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "300"
"playerPositionDist" "46"
"playerSpread" "1"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" "weapon_mp_shell"
"projectileRed" "0.75"
"projectileSound" "shell_whizby"
"projectileSpeed" "6000"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "rocket"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "1"
"projTrailEffect" "fx\\weapon\\tank\\fx_tank_shell_trail.efx"
"proneOfsF" "-235"
"proneOfsR" "0"
"proneOfsU" "-7"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" "panzeriv_reload_mp"
"reloadStartSoundPlayer" "panzeriv_reload_mp_plr"
"reloadTime" "1.25"
"reticleCenter" "reticle_tank"
"reticleCenterSize" "32"
"rifleBullet" "0"
"rightArc" "180"
"rotateLoopSound" "t34_turret_spin"
"rotateLoopSoundPlayer" "t34_turret_spin"
"script" ""
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "2"
"swayHorizScale" "0.15"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.15"
"swayYawScale" "0.1"
"targetFolder" "2: Multi-Player"
"topArc" "30"
"unlimitedAmmo" "1"
"useHintString" "MP_DRIVE_PANZER4"
"vertTurnSpeed" "100"
"vertViewJitter" "0"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\fx_tank_tiger_fire_flash.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "projectile"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\fx_tank_tiger_fire_flash.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "2"
}
"t34_gunner_front_mp" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "20"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsZoomFov" "45"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "0"
"aimAssistRangeAds" "0"
"aimDownSight" "1"
"aimPadding" "5"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "0"
"bottomArc" "30"
"bounceSound" ""
"clipName" ""
"clipSize" "0"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "20"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "50"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "-5.7"
"duckedOfsR" "0"
"duckedOfsU" "6.5"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "german_coax"
"fireSoundPlayer" "german_coax"
"fireTime" "0.096"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.2"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_vehicle_30cal"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" "hud_icon_30cal"
"killIconRatio" "4:1"
"leftArc" "0"
"locGun" "0"
"locHead" "1.4"
"locHelmet" "1.4"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "0"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "50"
"maxRange" "0"
"maxVertTurnSpeed" "30"
"minDamage" "50"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "22"
"minVertTurnSpeed" "1"
"overheatEndVal" "47"
"overheatRate" "40"
"overheatSound" "coax_overheat"
"overheatSoundPlayer" "coax_overheat"
"overheatWeapon" "1"
"penetrateType" "large"
"pitchConvergenceTime" "0.03"
"playerDamage" "22"
"playerPositionDist" "46"
"playerSpread" "1"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "7"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "0"
"rotateLoopSound" "tank_coax_turn_loop_3p"
"rotateLoopSoundPlayer" "tank_coax_turn_loop_1p"
"script" "mg42/stand"
"stance" "duck"
"startAmmo" "0"
"stopFireSound" "weap_mg42_cooldown"
"stopFireSoundPlayer" "weap_mg42_cooldown_plr"
"suppressionTime" "3"
"swayHorizScale" "0.15"
"swayLerpSpeed" "4"
"swayMaxAngle" "0.4"
"swayPitchScale" "0.1"
"swayVertScale" "0.15"
"swayYawScale" "0.1"
"targetFolder" "2: Multi-Player"
"topArc" "30"
"unlimitedAmmo" "1"
"useHintString" "MP_T34_GUNNER"
"vertTurnSpeed" "40"
"vertViewJitter" "0.12"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx"
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx"
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx"
"yawConvergenceTime" "1"
}
"t34_gunner_mp" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "20"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.2"
"adsTransOutTime" "0.2"
"adsZoomFov" "45"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "0"
"aimAssistRangeAds" "0"
"aimDownSight" "1"
"aimPadding" "5"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "0"
"bottomArc" "30"
"bounceSound" ""
"clipName" ""
"clipSize" "0"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "20"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "50"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "-5.7"
"duckedOfsR" "0"
"duckedOfsU" "6.5"
"enemyCrosshairRange" "4000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" ""
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_dp28_fire"
"fireSoundPlayer" "weap_mg42bpod_fire_plr"
"fireTime" "0.096"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.2"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_vehicle_30cal"
"hudIconRatio" "4:1"
"idleAnim" ""
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" "hud_icon_30cal"
"killIconRatio" "4:1"
"leftArc" "180"
"locGun" "0"
"locHead" "1.4"
"locHelmet" "1.4"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "0"
"maxDamageRange" "15000"
"maxHorTurnSpeed" "90"
"maxRange" "0"
"maxVertTurnSpeed" "30"
"minDamage" "50"
"minDamageRange" "16000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "30"
"minVertTurnSpeed" "1"
"overheatEndVal" "47"
"overheatRate" "35"
"overheatSound" "coax_overheat"
"overheatSoundPlayer" "coax_overheat"
"overheatWeapon" "1"
"penetrateType" "large"
"pitchConvergenceTime" "0.03"
"playerDamage" "30"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "-11"
"proneOfsR" "0"
"proneOfsU" "7"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "180"
"rotateLoopSound" "tank_coax_turn_loop_3p"
"rotateLoopSoundPlayer" "tank_coax_turn_loop_1p"
"script" "mg42/stand"
"stance" "duck"
"startAmmo" "0"
"stopFireSound" "weap_mg42_cooldown"
"stopFireSoundPlayer" "weap_mg42_cooldown_plr"
"suppressionTime" "3"
"swayHorizScale" "0.15"
"swayLerpSpeed" "4"
"swayMaxAngle" "0.4"
"swayPitchScale" "0.1"
"swayVertScale" "0.15"
"swayYawScale" "0.1"
"targetFolder" "2: Multi-Player"
"topArc" "30"
"unlimitedAmmo" "1"
"useHintString" "MP_T34_GUNNER"
"vertTurnSpeed" "40"
"vertViewJitter" "0.12"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx"
"viewShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy_link_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" "fx\\weapon\\muzzleflashes\\fx_overheat_MG.efx"
"worldShellEjectEffect" "fx\\weapon\\shellejects\\fx_heavy.efx"
"yawConvergenceTime" "1"
}
"t34_turret_mp" ( "turretweapon.gdf" )
{
"accuracy" "0"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "45"
"adsZoomInFrac" "1"
"adsZoomOutFrac" "1"
"aimAssistRange" "0"
"aimAssistRangeAds" "0"
"aimDownSight" "1"
"aimPadding" "5"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "20"
"armorPiercing" "0"
"autoAimRange" "0"
"bottomArc" "20"
"bounceSound" ""
"clipName" ""
"clipSize" "0"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "300"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" ""
"duckedOfsF" "20"
"duckedOfsR" "15"
"duckedOfsU" "-60"
"enemyCrosshairRange" "1600"
"explosionInnerDamage" "200"
"explosionOuterDamage" "30"
"explosionRadius" "225"
"fireAnim" ""
"fireRumble" "tank_fire_mp"
"fireSound" "sherman_fire"
"fireSoundPlayer" "sherman_fire_plr"
"fireTime" "6"
"fireType" "Single Shot"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0"
"horTurnSpeed" "100"
"hudIcon" "hud_icon_tank_t34"
"hudIconRatio" "1:1"
"idleAnim" ""
"impactType" "tank_shell"
"inventoryType" "primary"
"killIcon" "hud_icon_tank_t34"
"killIconRatio" "1:1"
"leftArc" "180"
"locGun" "0"
"locHead" "1.4"
"locHelmet" "1.4"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "0"
"maxDamageRange" "10000"
"maxHorTurnSpeed" "80"
"maxRange" "0"
"maxVertTurnSpeed" "50"
"minDamage" "30"
"minDamageRange" "1024"
"minHorTurnSpeed" "5"
"minPlayerDamage" "30"
"minVertTurnSpeed" "5"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "300"
"playerPositionDist" "46"
"playerSpread" "1"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" "weapon_mp_shell"
"projectileRed" "0.75"
"projectileSound" "shell_whizby"
"projectileSpeed" "6000"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "rocket"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "1"
"projTrailEffect" "fx\\weapon\\tank\\fx_tank_shell_trail.efx"
"proneOfsF" "-252"
"proneOfsR" "0"
"proneOfsU" "-10"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" "t34_reload_mp"
"reloadStartSoundPlayer" "t34_reload_mp_plr"
"reloadTime" "1.25"
"reticleCenter" "reticle_tank"
"reticleCenterSize" "32"
"rifleBullet" "0"
"rightArc" "180"
"rotateLoopSound" "t34_turret_spin"
"rotateLoopSoundPlayer" "t34_turret_spin"
"script" ""
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "2"
"swayHorizScale" "0.2"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.2"
"swayYawScale" "0.1"
"targetFolder" "2: Multi-Player"
"topArc" "30"
"unlimitedAmmo" "1"
"useHintString" "MP_DRIVE_T34"
"vertTurnSpeed" "100"
"vertViewJitter" "0"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\fx_tank_t34_fire_flash.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" ""
"weaponClass" "turret"
"weaponType" "projectile"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\fx_tank_t34_fire_flash.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" ""
"yawConvergenceTime" "2"
}
"type99_lmg_bipod_crouch_mp" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "0"
"bottomArc" "35"
"bounceSound" ""
"clipName" ""
"clipSize" "0"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "45"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "2000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" "viewmodel_type99_lmg_fire"
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_type99_fire"
"fireSoundPlayer" "weap_type99_fire_plr"
"fireTime" "0.096"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.2"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_type_99_lmg"
"hudIconRatio" "2:1"
"idleAnim" "viewmodel_type99_lmg_idle"
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" "hud_icon_type_99_lmg"
"killIconRatio" "2:1"
"leftArc" "65"
"locGun" "0"
"locHead" "1.4"
"locHelmet" "1.4"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "0"
"maxDamageRange" "1500"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "33"
"minDamageRange" "2000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "33"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "45"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "65"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "2: Multi-Player"
"topArc" "25"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.2"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx"
"yawConvergenceTime" "1.5"
}
"type99_lmg_bipod_prone_mp" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "0"
"bottomArc" "35"
"bounceSound" ""
"clipName" ""
"clipSize" "0"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "45"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "2000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" "viewmodel_type99_lmg_fire"
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_type99_fire"
"fireSoundPlayer" "weap_type99_fire_plr"
"fireTime" "0.096"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.2"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_type_99_lmg"
"hudIconRatio" "2:1"
"idleAnim" "viewmodel_type99_lmg_idle"
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" "hud_icon_type_99_lmg"
"killIconRatio" "2:1"
"leftArc" "65"
"locGun" "0"
"locHead" "1.4"
"locHelmet" "1.4"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "0"
"maxDamageRange" "1500"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "33"
"minDamageRange" "2000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "33"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "45"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "65"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "2: Multi-Player"
"topArc" "25"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.2"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx"
"yawConvergenceTime" "1.5"
}
"type99_lmg_bipod_stand_mp" ( "turretweapon.gdf" )
{
"accuracy" "0.38"
"adsDofEnd" "0"
"adsDofStart" "0"
"adsOverlayHeight" "240"
"adsOverlayInterface" "none"
"adsOverlayShader" ""
"adsOverlayWidth" "320"
"adsTransInTime" "0.1"
"adsTransOutTime" "0.1"
"adsZoomFov" "65"
"adsZoomInFrac" "0.5"
"adsZoomOutFrac" "0.1"
"aimAssistRange" "1000"
"aimAssistRangeAds" "1500"
"aimDownSight" "0"
"aimPadding" "0"
"aiSpread" "2"
"ammoName" ""
"animHorRotateInc" "15"
"armorPiercing" "0"
"autoAimRange" "0"
"bottomArc" "35"
"bounceSound" ""
"clipName" ""
"clipSize" "0"
"configstringFileType" "WEAPONFILE"
"cooldownRate" "30"
"coolWhileFiring" "0"
"crosshairColorChange" "1"
"damage" "45"
"damageConeAngle" "180"
"destabilizationCurvatureMax" "10"
"destabilizationRateTime" "0"
"destabilizeDistance" "30000"
"dropHintString" "PLATFORM_HOLD_TO_DROP"
"duckedOfsF" "0"
"duckedOfsR" "0"
"duckedOfsU" "0"
"enemyCrosshairRange" "2000"
"explosionInnerDamage" "0"
"explosionOuterDamage" "0"
"explosionRadius" "0"
"fireAnim" "viewmodel_type99_lmg_fire"
"fireRumble" "defaultweapon_fire"
"fireSound" "weap_type99_fire"
"fireSoundPlayer" "weap_type99_fire_plr"
"fireTime" "0.096"
"fireType" "Full Auto"
"flameTableFirstPerson" ""
"flameTableThirdPerson" ""
"flipKillIcon" "1"
"grabarc" "0"
"horizViewJitter" "0.2"
"horTurnSpeed" "40"
"hudIcon" "hud_icon_type_99_lmg"
"hudIconRatio" "2:1"
"idleAnim" "viewmodel_type99_lmg_idle"
"impactType" "bullet_large"
"inventoryType" "primary"
"killIcon" "hud_icon_type_99_lmg"
"killIconRatio" "2:1"
"leftArc" "65"
"locGun" "0"
"locHead" "1.4"
"locHelmet" "1.4"
"locLeftArmLower" "1"
"locLeftArmUpper" "1"
"locLeftFoot" "1"
"locLeftHand" "1"
"locLeftLegLower" "1"
"locLeftLegUpper" "1"
"locNeck" "1"
"locNone" "1"
"locRightArmLower" "1"
"locRightArmUpper" "1"
"locRightFoot" "1"
"locRightHand" "1"
"locRightLegLower" "1"
"locRightLegUpper" "1"
"locTorsoLower" "1"
"locTorsoUpper" "1"
"loopFireSound" ""
"loopFireSoundPlayer" ""
"maxAmmo" "0"
"maxDamageRange" "1500"
"maxHorTurnSpeed" "360"
"maxRange" "0"
"maxVertTurnSpeed" "360"
"minDamage" "33"
"minDamageRange" "2000"
"minHorTurnSpeed" "1"
"minPlayerDamage" "33"
"minVertTurnSpeed" "1"
"overheatEndVal" "25"
"overheatRate" "1"
"overheatSound" ""
"overheatSoundPlayer" ""
"overheatWeapon" "0"
"penetrateType" "large"
"pitchConvergenceTime" "0.3"
"playerDamage" "45"
"playerPositionDist" "46"
"playerSpread" "0.5"
"projDudEffect" ""
"projDudSound" ""
"projectileActivateDist" "0"
"projectileBlue" "0"
"projectileDLight" "200"
"projectileGreen" "0.3"
"projectileLifetime" "30"
"projectileModel" ""
"projectileRed" "0.75"
"projectileSound" ""
"projectileSpeed" "0"
"projectileSpeedUp" "0"
"projectileTrail" "none"
"projExplosionEffect" ""
"projExplosionEffectForceNormalUp" "0"
"projExplosionSound" ""
"projExplosionType" "grenade"
"projIgnitionDelay" "0"
"projIgnitionEffect" ""
"projIgnitionSound" ""
"projImpactExplode" "0"
"projTrailEffect" ""
"proneOfsF" "0"
"proneOfsR" "0"
"proneOfsU" "0"
"rechamberBoltTime" "100"
"reloadEndSound" ""
"reloadEndSoundPlayer" ""
"reloadStartSound" ""
"reloadStartSoundPlayer" ""
"reloadTime" "0.05"
"reticleCenter" "reticle_center_cross_mg42"
"reticleCenterSize" "32"
"rifleBullet" "1"
"rightArc" "65"
"rotateLoopSound" ""
"rotateLoopSoundPlayer" ""
"script" "mg42/stand"
"stance" "stand"
"startAmmo" "0"
"stopFireSound" ""
"stopFireSoundPlayer" ""
"suppressionTime" "3"
"swayHorizScale" "0.1"
"swayLerpSpeed" "6"
"swayMaxAngle" "30"
"swayPitchScale" "0.1"
"swayVertScale" "0.1"
"swayYawScale" "0.1"
"targetFolder" "2: Multi-Player"
"topArc" "25"
"unlimitedAmmo" "1"
"useHintString" "PLATFORM_HOLD_TO_USE"
"vertTurnSpeed" "40"
"vertViewJitter" "0.2"
"viewFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv_view.efx"
"viewLastShotEjectEffect" ""
"viewShellEjectEffect" "fx\\weapon\\shellejects\\rifle_view.efx"
"weaponClass" "turret"
"weaponType" "bullet"
"worldFlashEffect" "fx\\weapon\\muzzleflashes\\mg42hv.efx"
"worldLastShotEjectEffect" ""
"worldShellEjectEffect" "fx\\weapon\\shellejects\\rifle.efx"
"yawConvergenceTime" "1.5"
}
}