cod5-sdk/raw/phys_collmaps/weapon_rus_tt30_pistol.map

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2008-11-20 00:00:00 +00:00
iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
( -4.75 0.25 -5 ) ( -12.75 0.25 -5 ) ( -12.25 -0.25 -4.5 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -12.75 0.25 0.5 ) ( -4.75 0.25 0.5 ) ( -4.25 -0.25 1 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -6.75 -0.25 2.25 ) ( -4.5 -0.25 2.25 ) ( -4.5 -0.25 -5.75 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -4.75 0.25 0.5 ) ( -4.75 0.25 -5 ) ( -4.25 -0.25 -4.5 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -5 0.25 1.75 ) ( -7.25 0.25 1.75 ) ( -7.25 0.25 -6.25 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -12.75 0.25 -5 ) ( -12.75 0.25 0.5 ) ( -12.25 -0.25 1 ) clip_metal 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"origin" "0.0 0.0 0.0"
"model" "weapon_rus_tt30_pistol"
"classname" "misc_model"
}