cod5-sdk/raw/phys_collmaps/light_streetlamp_on.map

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2008-11-20 00:00:00 +00:00
iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"classname" "worldspawn"
// brush 0
{
physics_cylinder
{
0.000000 -0.000000 1.000000 0.102349 0.102435 78.750000 157.500000 2.755051
}
}
// brush 1
{
( 36.5 3 125 ) ( 3.5 3 125 ) ( 3.5 -2.5 125 ) clip_vehicle 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 3.5 -2.5 157.5 ) ( 3.5 3 157.5 ) ( 36.5 3 157.5 ) clip_vehicle 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 3.5 -2 157.5 ) ( 36.5 -2 157.5 ) ( 36.5 -2 125 ) clip_vehicle 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 36.5 -2.5 157.5 ) ( 36.5 3 157.5 ) ( 36.5 3 125 ) clip_vehicle 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 35.5 2 157.5 ) ( 2.5 2 157.5 ) ( 2.5 2 125 ) clip_vehicle 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( 2.5 3 157.5 ) ( 2.5 -2.5 157.5 ) ( 2.5 -2.5 125 ) clip_vehicle 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
}
}
// entity 1
{
"modelscale" "1.000000"
"classname" "misc_model"
"model" "lights_streetlamp_off"
"origin" "0.0 0.0 0.0"
"angles" "0 0 0"
}