cod5-sdk/raw/maps/_goliath.gsc

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2008-11-20 00:00:00 +00:00
// _goliath.gsc
// Sets up the behavior for the goliath remote bomb.
#include maps\_vehicle_aianim;
#include maps\_vehicle;
main(model,type)
{
build_template( "goliath", model, type );
build_localinit( ::init_local );
build_deathmodel( "vehicle_ger_tracked_goliath", "vehicle_ger_tracked_goliath" );
//build_exhaust( "distortion/abrams_exhaust" );
build_deathfx( "explosions/large_vehicle_explosion", undefined, "explo_metal_rand" );
build_treadfx();
build_life( 999, 500, 1500 );
build_team( "axis" );
build_compassicon();
//build_frontarmor( .33 ); //regens this much of the damage from attacks to the front
}
// Anthing specific to this vehicle, used globally.
init_local()
{
}