cod5-sdk/raw/fx/impacts/20mil_dirthit_libya.efx

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2008-11-20 00:00:00 +00:00
iwfx 2
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spawnOffsetHeight 0 0;
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spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
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angleVelYaw 0 0;
angleVelRoll 0 0;
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gravity 40 0;
elasticity 0 0;
windinfluence 0;
atlasBehavior startRandom;
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atlasLoopCount 0;
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atlasRowIndexBits 0;
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collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
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efPriority 65;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
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editorFlags useRandAlpha useRandSize0 useRandVel0 useBackCompatVel;
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fadeInRange 0 0;
fadeOutRange 0 0;
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spawnOneShot 2 1;
spawnDelayMsec 0 150;
lifeSpanMsec 700 200;
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spawnOrgY 0 0;
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spawnOffsetHeight 0 0;
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spawnAngleYaw 0 0;
spawnAngleRoll 0 0;
angleVelPitch 0 0;
angleVelYaw 0 0;
angleVelRoll 0 0;
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elasticity 0 0;
windinfluence 0;
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colorGraph 1
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lightingFrac 0;
collOffset 0 0 0;
collRadius 0;
fxOnImpact "";
fxOnDeath "";
sortOrder 5;
efPriority 65;
emission "";
emitDist 0 0;
emitDistVariance 0 0;
trailSplitDist 0;
trailScrollTime 0;
trailRepeatDist 0;
billboardSprite
{
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