cod5-sdk/map_source/_prefabs/zombiemode/weapon_upgrade_m1garand.map

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2009-09-18 00:00:00 +00:00
iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"origin" "-404 1216 -640"
"spawnflags" "1024"
"waterdirection " "80"
"classname" "worldspawn"
"northyaw" "225"
"skyboxmodel" "skybox_pel1"
"sundirection" "-40.5026 38.2786 0"
"suncolor" "1 0.9254 0.8627"
"sunlight" "1"
"sundiffusecolor" "0.255 0.34078 0.427451"
"diffusefraction" "0.175"
"_color" "0.245 0.231 0.2135"
"ambient" "0.15"
"sunradiosity" "1.3"
"radiosityscale" ".75"
"contrastgain" ".8"
}
// entity 1
{
"target" "m1garand_chalk"
"angles" "0 0 0"
"targetname" "m1garand"
"origin" "0.0 0.0 0.0"
"model" "weapon_zombie_m1garand_rifle"
"classname" "script_model"
}
// entity 2
{
"script_noteworthy" "m1garand"
"angles" "0 0 0"
"origin" "0 0 0"
"zombie_weapon_upgrade" "zombie_m1garand"
"targetname" "weapon_upgrade"
"target" "m1garand"
"classname" "trigger_use"
// brush 0
{
( 24 0 -6 ) ( -24 0 -6 ) ( -24 -4 -6 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -24 -4 3 ) ( -24 0 3 ) ( 24 0 3 ) trigger 64 64 0 0 0 0 lightmap_gray 16384 16384 0 0 0 0
( -24 -3 1 ) ( 24 -3 1 ) ( 24 -3 -3 ) trigger 64 64 0 -1 0 0 lightmap_gray 16384 16384 0 -1 0 0
( 21 -4 1 ) ( 21 0 1 ) ( 21 0 -3 ) trigger 64 64 0 -1 0 0 lightmap_gray 16384 16384 0 -1 0 0
( 24 0 1 ) ( -24 0 1 ) ( -24 0 -3 ) trigger 64 64 0 -1 0 0 lightmap_gray 16384 16384 0 -1 0 0
( -23 0 1 ) ( -23 -4 1 ) ( -23 -4 -3 ) trigger 64 64 0 -1 0 0 lightmap_gray 16384 16384 0 -1 0 0
}
}
// entity 3
{
"origin" "0 0 0"
"angles" "0 0 0"
"targetname" "m1garand_chalk"
"classname" "script_brushmodel"
// brush 0
{
curve
{
m1garand_chalk
lightmap_gray
3 3 16 8
(
v 24 0 5 t 0 -1024 1.5 -0.1875
v 24 0 -1 t 0 -512 1.5 0.125
v 24 0 -7 t 0 -0 1.5 0.4375
)
(
v -1 0 5 t 512 -1024 0 -0.1875
v -1 0 -1 t 512 -512 0 0.125
v -1 0 -7 t 512 -0 0 0.4375
)
(
v -26 0 5 t 1024 -1024 -1.5 -0.1875
v -26 0 -1 t 1024 -512 -1.5 0.125
v -26 0 -7 t 1024 -0 -1.5 0.4375
)
}
}
}