cod5-sdk/map_source/_prefabs/zombiemode/weapon_upgrade_kar98k.map

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2009-09-18 00:00:00 +00:00
iwmap 4
"000_Global" flags active
"The Map" flags
// entity 0
{
"origin" "-404 1216 -640"
"spawnflags" "1024"
"waterdirection " "80"
"classname" "worldspawn"
"northyaw" "225"
"skyboxmodel" "skybox_pel1"
"sundirection" "-40.5026 38.2786 0"
"suncolor" "1 0.9254 0.8627"
"sunlight" "1"
"sundiffusecolor" "0.255 0.34078 0.427451"
"diffusefraction" "0.175"
"_color" "0.245 0.231 0.2135"
"ambient" "0.15"
"sunradiosity" "1.3"
"radiosityscale" ".75"
"contrastgain" ".8"
}
// entity 1
{
"origin" "0 0 0"
"angles" "0 0 0"
"targetname" "kar98k_chalk"
"classname" "script_brushmodel"
// brush 0
{
curve
{
k98_chalk
lightmap_gray
3 3 16 8
(
v 32.000008 0 5.0000014 t 0 -1024 1.5 -0.1875
v 32.000008 0 -1.4999995 t 0 -512 1.5 0.125
v 32.000008 0 -8 t 0 -0 1.5 0.4375
)
(
v 2 0 5.0000014 t 512 -1024 0 -0.1875
v 2 0 -1.4999995 t 512 -512 0 0.125
v 2 0 -8 t 512 -0 0 0.4375
)
(
v -28.000008 0 5.0000014 t 1024 -1024 -1.5 -0.1875
v -28.000008 0 -1.4999995 t 1024 -512 -1.5 0.125
v -28.000008 0 -8 t 1024 -0 -1.5 0.4375
)
}
}
}
// entity 2
{
"target" "kar98k"
"classname" "trigger_use"
"targetname" "weapon_upgrade"
"zombie_weapon_upgrade" "zombie_kar98k"
"origin" "0 0 0"
"angles" "0 0 0"
"script_noteworthy" "kar98k"
// brush 0
{
( 26 0 -5 ) ( -22 0 -5 ) ( -22 -4 -5 ) trigger 64 64 2 0 0 0 lightmap_gray 16384 16384 2 0 0 0
( -23 -4 5 ) ( -23 0 5 ) ( 25 0 5 ) trigger 64 64 2 0 0 0 lightmap_gray 16384 16384 2 0 0 0
( -22 -3 3 ) ( 26 -3 3 ) ( 26 -3 -1 ) trigger 64 64 2 -3 0 0 lightmap_gray 16384 16384 2 -3 0 0
( 30 -4 3 ) ( 30 0 3 ) ( 30 0 -1 ) trigger 64 64 0 -3 0 0 lightmap_gray 16384 16383.988 0 -3 0 0
( 28 0 3 ) ( -20 0 3 ) ( -20 0 -1 ) trigger 64 64 2 -3 0 0 lightmap_gray 16384 16383.977 2 -3 0 0
( -23 0 3 ) ( -23 -4 3 ) ( -23 -4 -1 ) trigger 64 64 0 -3 0 0 lightmap_gray 16384 16384 0 -3 0 0
}
}
// entity 3
{
"classname" "script_model"
"model" "weapon_ger_kar98_rifle"
"origin" "-2.0 0.0 0.0"
"targetname" "kar98k"
"angles" "0 0 0"
"target" "kar98k_chalk"
}